Player Matchup

Fenrir
Fenrir
AlphaDraco117
Fenrir
Level 53
God Stats
12W - 6L
1,687 SR
Queue Stats
159W - 173L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
Halos Ace
Erlang Shen
Level 29
God Stats
29W - 25L
1,497 SR
Queue Stats
76W - 68L
1,453 Elo+
Party 1
Hades
Hades
XxJoshXx2001Xx
Hades
Level 48
God Stats
9W - 23L
1,387 SR
Queue Stats
65W - 114L
1,364 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,436 Elo+

VS

Team Averages
Level 68
1,292 SR
1,306 Elo+
Danzaburou
Danzaburou
BLACKST0N3LGI0N
Danzaburou
Level 50
God Stats
0W - 2L
1,149 SR
Queue Stats
53W - 75L
1,224 Elo+
Solo
Arachne
Arachne
BulletspongE---x
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheAceTurd
Kukulkan
Level 8
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 7L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
27 / 2 / 8
14,633
915
28,002
13,846
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Halos Ace
Erlang Shen
15
3 / 2 / 20
11,374
711
6,111
19,049
15,865
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
8 / 3 / 13
12,131
758
13,590
11,157
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACKST0N3LGI0N
Danzaburou
13
3 / 10 / 3
10,628
664
7,037
16,862
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 16 / 4
10,505
657
9,603
21,585
6,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheAceTurd
Kukulkan
13
1 / 12 / 6
9,738
609
13,420
15,466
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
38
Kills
7
7
Deaths
38
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
27
2
8
15.5
L
Danzaburou
BLACKST0N3LGI0N
Danzaburou
3
10
3
0.45
L
3
16
4
0.31
W
Erlang Shen
Halos Ace
Erlang Shen
3
2
20
6.5
L
Kukulkan
TheAceTurd
Kukulkan
1
12
6
0.33
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,703
Damage
30,060
44,052
Taken
53,913
27,929
Mitigated
16,053
14,991
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,002
5,643
684
4,806
13,846
8,004
1,422
4,692
9,154
0
60,031
L
Danzaburou
BLACKST0N3LGI0N
Danzaburou
7,037
1,574
127
1,474
16,862
4,733
0
5,811
10,794
0
24,132
L
9,603
7,350
0
3,302
21,585
6,432
0
5,837
15,353
0
18,790
W
Erlang Shen
Halos Ace
Erlang Shen
6,111
1,651
184
5,985
19,049
15,865
604
6,075
12,974
1,024
23,468
L
Kukulkan
TheAceTurd
Kukulkan
13,420
1,526
0
1,100
15,466
4,888
0
2,694
12,448
40,309
0
W
13,590
1,335
907
2,425
11,157
4,060
1,478
3,318
7,839
45,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
30,871
195
Minions Killed
114
11
Camps Cleared
4
823,354
Distance Traveled
657,392
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,633
915
75
5
5
309,049
0
L
Danzaburou
10,628
664
34
2
0
210,923
2
L
Arachne
10,505
657
16
1
1
218,404
0
W
Erlang Shen
11,374
711
46
3
2
266,353
1
L
Kukulkan
9,738
609
64
4
3
228,065
5
W
Hades
12,131
758
74
5
4
247,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role