Player Matchup

Agni
Agni
Azzurath_
Agni
Level 62
God Stats
7W - 8L
1,500 SR
Queue Stats
92W - 67L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
Frenky_Somigli
Sun Wukong
Level 43
God Stats
12W - 11L
1,483 SR
Queue Stats
91W - 90L
1,361 Elo+
Party 2
Yemoja
Yemoja
LuTheFool
Yemoja
Level 27
God Stats
3W - 3L
1,535 SR
Queue Stats
85W - 87L
1,307 Elo+
Party 3
Bellona
Bellona
M_A-_-D
Bellona
Level 24
God Stats
8W - 9L
1,477 SR
Queue Stats
91W - 67L
1,451 Elo+
Party 3
Apollo
Apollo
barabba3
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,386 Elo+
Party 2
Team Averages
Level 40
1,499 SR
1,383 Elo+

VS

Team Averages
Level 51
1,413 SR
1,275 Elo+
Anubis
Anubis
ArkDeprez729
Anubis
Level 29
God Stats
3W - 6L
1,422 SR
Queue Stats
49W - 79L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
Melon_Prince_2
Baron Samedi
Level 24
God Stats
4W - 4L
1,517 SR
Queue Stats
24W - 29L
1,314 Elo+
Party 1
Odin
Odin
StoodDwarf73246
Odin
Level 104
God Stats
2W - 1L
1,342 SR
Queue Stats
70W - 88L
1,400 Elo+
Solo
Ymir
Ymir
camerocity
Ymir
Level 42
God Stats
5W - 6L
1,284 SR
Queue Stats
88W - 140L
1,207 Elo+
Party 1
Set
Set
germanfuel
Set
Level 54
God Stats
2W - 1L
1,502 SR
Queue Stats
128W - 201L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 6 / 4
7,878
463
9,662
12,513
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Frenky_Somigli
Sun Wukong
12
1 / 4 / 1
7,132
420
4,789
13,822
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
LuTheFool
Yemoja
4
0 / 1 / 0
5,067
298
756
2,222
1,154
Bellona
M_A-_-D
Bellona
10
2 / 1 / 0
7,186
423
5,503
9,195
6,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
barabba3
Apollo
12
3 / 11 / 2
7,778
458
5,480
16,195
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 8
8,985
529
8,711
4,986
2,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Melon_Prince_2
Baron Samedi
15
8 / 3 / 6
10,027
590
12,148
12,863
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
9,251
544
8,065
10,753
9,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 3 / 8
7,970
469
4,000
8,168
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 7
9,277
546
6,122
10,897
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
23
23
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
8
5
L
Agni
2
6
4
0.67
L
Sun Wukong
Frenky_Somigli
Sun Wukong
1
4
1
0.38
L
Yemoja
LuTheFool
Yemoja
0
1
0
0
L
Bellona
M_A-_-D
Bellona
2
1
0
2
W
Baron Samedi
Melon_Prince_2
Baron Samedi
8
3
6
3.67
W
2
0
3
3.5
L
Apollo
barabba3
Apollo
3
11
2
0.36
W
3
3
8
2.33
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
39,046
53,947
Taken
47,667
20,437
Mitigated
26,558
12,444
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,711
346
0
1,699
4,986
2,116
2,321
917
4,020
34,595
0
L
Agni
9,662
320
132
3,005
12,513
3,984
0
8,362
4,151
41,024
0
L
Sun Wukong
Frenky_Somigli
Sun Wukong
4,789
707
220
4,592
13,822
5,325
62
4,866
8,956
0
37,024
L
Yemoja
LuTheFool
Yemoja
756
324
165
0
2,222
1,154
0
1,538
684
3,618
0
L
Bellona
M_A-_-D
Bellona
5,503
1,068
26
1,259
9,195
6,520
231
2,849
6,346
6,643
19,788
W
Baron Samedi
Melon_Prince_2
Baron Samedi
12,148
1,795
581
5,379
12,863
5,964
1,540
4,118
8,359
56,127
0
W
8,065
655
0
1,812
10,753
9,646
634
1,825
8,832
10,400
46,491
L
Apollo
barabba3
Apollo
5,480
3,045
70
2,975
16,195
3,454
0
9,359
6,836
0
34,608
W
4,000
292
353
218
8,168
3,407
2,013
2,446
5,578
16,588
0
W
6,122
3,510
0
4,277
10,897
5,425
1,911
1,885
8,820
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
45,510
283
Minions Killed
383
0
Camps Cleared
0
1,253,896
Distance Traveled
1,525,695
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,985
529
64
4
0
290,478
1
L
Agni
7,878
463
72
4
0
275,082
3
L
Sun Wukong
7,132
420
77
5
0
306,094
3
L
Yemoja
5,067
298
10
1
0
141,867
0
L
Bellona
7,186
423
51
3
0
278,048
1
W
Baron Samedi
10,027
590
95
6
0
273,292
2
W
Odin
9,251
544
126
7
0
329,275
1
L
Apollo
7,778
458
73
4
0
252,805
3
W
Ymir
7,970
469
23
1
0
300,316
4
W
Set
9,277
546
75
4
0
332,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role