Player Matchup

Horus
Horus
Cubanc0ffee
Horus
Level 29
God Stats
2W - 0L
1,413 SR
Queue Stats
17W - 24L
1,409 Elo+
Party 1
Skadi
Skadi
Mastrix
Skadi
Level 29
God Stats
5W - 2L
1,721 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 1
Sol
Sol
Tazeer
Sol
Level 145
God Stats
2W - 2L
1,589 SR
Queue Stats
228W - 170L
1,624 Elo+
Party 1
Team Averages
Level 68
1,575 SR
1,511 Elo+

VS

Team Averages
Level 58
1,551 SR
1,372 Elo+
Cernunnos
Cernunnos
HAPPYF33TT
Cernunnos
Level 67
God Stats
22W - 26L
1,524 SR
Queue Stats
150W - 153L
1,557 Elo+
Solo
Ra
Ra
TwoCupShakur420
Ra
Level 14
God Stats
0W - 3L
1,365 SR
Queue Stats
0W - 6L
995 Elo+
Party 2
Atlas
Atlas
ZzzDayDream
Atlas
Level 93
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 13L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,785
799
7,024
7,122
5,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Mastrix
Skadi
12
3 / 0 / 11
7,835
712
6,359
4,683
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Tazeer
Sol
13
8 / 0 / 9
8,820
802
16,237
5,853
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HAPPYF33TT
Cernunnos
11
0 / 3 / 1
6,329
575
6,720
10,191
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 10 / 0
6,271
570
2,547
9,695
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 1
6,200
564
4,053
14,049
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Cernunnos
HAPPYF33TT
Cernunnos
0
3
1
0.17
W
Skadi
Mastrix
Skadi
3
0
11
8.5
W
Sol
Tazeer
Sol
8
0
9
12.5
L
1
10
0
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
13,320
17,658
Taken
33,935
8,630
Mitigated
16,996
6,505
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,024
2,725
1,026
1,983
7,122
5,111
447
2,429
4,276
0
14,627
L
Cernunnos
HAPPYF33TT
Cernunnos
6,720
2,332
0
1,892
10,191
3,561
0
4,567
5,624
0
27,799
W
Skadi
Mastrix
Skadi
6,359
1,295
0
0
4,683
1,449
294
2,502
2,044
0
20,656
W
Sol
Tazeer
Sol
16,237
5,170
0
3,496
5,853
2,070
1,846
1,537
4,283
35,614
3,478
L
2,547
225
501
543
9,695
3,014
0
4,063
5,632
10,909
0
L
4,053
941
0
1,035
14,049
10,421
0
6,388
7,661
14,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
18,800
117
Minions Killed
90
4
Camps Cleared
5
632,683
Distance Traveled
520,251
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,785
799
21
2
0
228,444
0
L
Cernunnos
6,329
575
56
5
5
189,016
1
W
Skadi
7,835
712
28
3
1
205,568
4
W
Sol
8,820
802
68
6
3
198,671
0
L
Ra
6,271
570
24
2
0
156,156
0
L
Atlas
6,200
564
10
1
0
175,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role