Player Matchup

Vulcan
Vulcan
BothSidesToasted
Vulcan
Level 24
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 5L
1,605 Elo+
Solo
Neith
Neith
KindaFarAway
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,185 Elo+
Party 1
Tiamat
Tiamat
Rollin_Ryan1
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 75L
1,530 Elo+
Party 2
Medusa
Medusa
anxshamarxe
Medusa
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 71L
1,533 Elo+
Party 2
Poseidon
Poseidon
ricelover69
Poseidon
Level 135
God Stats
1W - 1L
1,317 SR
Queue Stats
21W - 19L
1,609 Elo+
Party 1
Team Averages
Level 42
1,466 SR
1,492 Elo+

VS

Team Averages
Level 31
1,464 SR
1,477 Elo+
Amaterasu
Amaterasu
HeftyBabyPeen_
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,643 Elo+
Party 3
Janus
Janus
Itzspoopytime
Janus
Level 63
God Stats
1W - 6L
1,319 SR
Queue Stats
127W - 132L
1,440 Elo+
Party 3
King Arthur
King Arthur
MiroAhi
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 4
Cthulhu
Cthulhu
MorningScoop
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 4
Cabrakan
Cabrakan
popthatbuble
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 15
16,772
932
29,344
13,880
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 6 / 29
12,686
705
22,714
15,850
6,720
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
20
4 / 8 / 22
12,713
706
16,054
20,970
14,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
1 / 11 / 19
11,550
642
12,799
17,468
6,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
ricelover69
Poseidon
20
15 / 6 / 18
15,224
846
37,448
21,097
9,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeftyBabyPeen_
Amaterasu
20
10 / 4 / 18
14,468
804
19,843
27,054
30,290
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 7 / 17
13,036
724
13,667
17,118
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MiroAhi
King Arthur
18
5 / 9 / 11
12,308
684
11,975
25,805
16,869
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
MorningScoop
Cthulhu
20
10 / 7 / 17
14,497
805
21,296
40,166
28,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
popthatbuble
Cabrakan
19
4 / 12 / 15
12,460
692
10,074
22,624
17,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
113
39
Kills
35
35
Deaths
39
103
Assists
78
Player
Kills
Deaths
Assists
KDA
W
16
4
15
5.88
L
Amaterasu
HeftyBabyPeen_
Amaterasu
10
4
18
4.75
L
6
7
17
2.07
W
3
6
29
2.92
L
King Arthur
MiroAhi
King Arthur
5
9
11
1.17
L
Cthulhu
MorningScoop
Cthulhu
10
7
17
2.64
W
Tiamat
4
8
22
1.88
W
Medusa
1
11
19
0.95
L
Cabrakan
popthatbuble
Cabrakan
4
12
15
0.96
W
Poseidon
ricelover69
Poseidon
15
6
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,359
Damage
76,855
89,265
Taken
132,767
43,749
Mitigated
98,988
30,005
Healing
46,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,344
8,684
3,002
4,864
13,880
7,092
1,138
5,833
7,893
62,213
0
L
Amaterasu
HeftyBabyPeen_
Amaterasu
19,843
6,540
2,438
10,571
27,054
30,290
1,621
12,685
14,369
0
36,142
L
13,667
773
1,817
3,560
17,118
6,079
1,779
12,821
4,297
30,748
0
W
22,714
10,784
1,737
3,576
15,850
6,720
2,935
7,223
8,197
0
39,275
L
King Arthur
MiroAhi
King Arthur
11,975
613
1,250
3,270
25,805
16,869
0
17,788
8,017
0
26,478
L
Cthulhu
MorningScoop
Cthulhu
21,296
386
5,377
13,451
40,166
28,283
933
24,376
15,790
53,124
0
W
Tiamat
16,054
881
1,028
5,113
20,970
14,011
130
10,738
9,870
37,775
0
W
Medusa
12,799
6,792
0
1,825
17,468
6,332
52
10,179
6,728
0
26,892
L
Cabrakan
popthatbuble
Cabrakan
10,074
1,070
1,883
2,979
22,624
17,467
1,423
15,176
7,448
14,333
0
W
Poseidon
ricelover69
Poseidon
37,448
6,437
1,266
7,594
21,097
9,594
1,783
10,441
10,257
67,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,945
Gold Earned
66,769
200
Minions Killed
180
0
Camps Cleared
0
1,442,240
Distance Traveled
1,566,957
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,772
932
66
4
0
341,619
3
L
Amaterasu
14,468
804
36
2
0
380,138
0
L
Janus
13,036
724
44
2
0
280,375
0
W
Neith
12,686
705
36
2
0
288,344
0
L
King Arthur
12,308
684
27
2
0
303,530
2
L
Cthulhu
14,497
805
64
4
0
324,783
0
W
Tiamat
12,713
706
25
1
0
301,023
0
W
Medusa
11,550
642
30
2
0
225,887
0
L
Cabrakan
12,460
692
9
1
0
278,131
0
W
Poseidon
15,224
846
43
2
0
285,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role