Player Matchup

Anhur
Anhur
Daddy Brown CB
Anhur
Level 108
God Stats
0W - 1L
1,634 SR
Queue Stats
219W - 158L
1,529 Elo+
Party 2
Sobek
Sobek
Quisck
Sobek
Level 105
God Stats
2W - 3L
1,426 SR
Queue Stats
67W - 66L
1,492 Elo+
Party 2
Hera
Hera
SadeVII
Hera
Level 126
God Stats
1W - 10L
1,455 SR
Queue Stats
119W - 152L
1,393 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,471 Elo+

VS

Team Averages
Level 90
1,450 SR
1,434 Elo+
Charybdis
Charybdis
Cullkid007
Charybdis
Level 107
God Stats
4W - 8L
1,491 SR
Queue Stats
109W - 85L
1,551 Elo+
Party 1
Agni
Agni
Sunnysideup74
Agni
Level 62
God Stats
3W - 1L
1,290 SR
Queue Stats
6W - 8L
1,216 Elo+
Solo
Ymir
Ymir
reading3rainbow
Ymir
Level 100
God Stats
55W - 47L
1,570 SR
Queue Stats
67W - 56L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,291
592
5,870
8,933
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Quisck
Sobek
13
1 / 2 / 1
8,267
591
4,893
15,435
10,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
SadeVII
Hera
11
0 / 6 / 1
7,766
555
5,392
7,415
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cullkid007
Charybdis
14
4 / 0 / 5
9,581
684
10,351
7,395
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 7
9,135
653
11,099
5,883
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 5
9,695
693
6,274
11,225
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cullkid007
Charybdis
4
0
5
6.5
L
1
2
1
0.75
L
Sobek
Quisck
Sobek
1
2
1
0.75
L
Hera
SadeVII
Hera
0
6
1
0.08
W
3
1
7
6.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
27,724
31,783
Taken
24,503
16,004
Mitigated
15,687
5,871
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cullkid007
Charybdis
10,351
5,702
0
3,154
7,395
2,762
718
3,496
3,899
0
50,468
L
5,870
1,718
0
821
8,933
3,262
0
5,700
3,233
0
33,928
L
Sobek
Quisck
Sobek
4,893
352
0
4,490
15,435
10,484
0
8,883
6,552
13,312
0
L
Hera
SadeVII
Hera
5,392
918
0
560
7,415
2,258
0
3,077
4,338
25,366
0
W
11,099
616
0
1,541
5,883
2,148
128
3,607
2,276
31,013
0
W
6,274
347
0
2,955
11,225
10,777
0
3,763
7,462
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
28,411
140
Minions Killed
182
5
Camps Cleared
8
733,207
Distance Traveled
791,713
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,581
684
92
7
2
271,060
3
L
Anhur
8,291
592
71
5
2
238,457
3
L
Sobek
8,267
591
17
1
3
263,676
5
L
Hera
7,766
555
52
4
0
231,074
4
W
Agni
9,135
653
51
4
0
252,146
0
W
Ymir
9,695
693
39
3
6
268,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role