Player Matchup

Yemoja
Yemoja
Aqri
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,187 Elo+
Party 2
Baron Samedi
Baron Samedi
Selinalol
Baron Samedi
Level 16
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 8L
1,187 Elo+
Party 2
Loki
Loki
xxEnderRagexx
Loki
Level 65
God Stats
0W - 4L
1,136 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 2
Team Averages
Level 36
1,307 SR
1,214 Elo+

VS

Team Averages
Level 69
1,425 SR
1,420 Elo+
Anubis
Anubis
AXMNL
Anubis
Level 36
God Stats
29W - 36L
1,395 SR
Queue Stats
111W - 149L
1,307 Elo+
Party 1
Tiamat
Tiamat
V3ndaval
Tiamat
Level 35
God Stats
62W - 95L
1,418 SR
Queue Stats
85W - 131L
1,298 Elo+
Party 1
Horus
Horus
ZhalmonFisher69
Horus
Level 135
God Stats
4W - 1L
1,460 SR
Queue Stats
219W - 184L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aqri
Yemoja
10
0 / 5 / 6
7,100
710
5,542
9,794
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Selinalol
Baron Samedi
10
2 / 7 / 2
7,083
708
6,034
9,424
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 6 / 2
7,560
756
9,957
13,457
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AXMNL
Anubis
13
9 / 2 / 8
9,059
906
12,887
7,447
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
V3ndaval
Tiamat
13
7 / 2 / 9
8,699
870
7,906
6,751
4,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 14
7,884
788
7,325
11,666
11,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
AXMNL
Anubis
9
2
8
6.5
L
Yemoja
Aqri
Yemoja
0
5
6
0.6
L
Baron Samedi
Selinalol
Baron Samedi
2
7
2
0.43
W
Tiamat
V3ndaval
Tiamat
7
2
9
5.75
W
2
3
14
3
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
28,118
32,675
Taken
25,864
10,242
Mitigated
19,354
5,146
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AXMNL
Anubis
12,887
870
0
3,597
7,447
3,769
625
3,858
3,440
29,554
0
L
Yemoja
Aqri
Yemoja
5,542
2,184
658
720
9,794
3,405
418
6,268
3,526
10,078
0
L
Baron Samedi
Selinalol
Baron Samedi
6,034
1,091
778
1,269
9,424
2,538
0
6,080
3,344
26,983
0
W
Tiamat
V3ndaval
Tiamat
7,906
475
106
2,095
6,751
4,262
240
2,294
4,261
22,046
0
W
7,325
3,221
1,134
3,633
11,666
11,323
0
6,082
5,217
0
19,272
L
9,957
2,842
0
1,721
13,457
4,299
0
8,698
4,759
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,743
Gold Earned
25,642
100
Minions Killed
90
3
Camps Cleared
6
482,559
Distance Traveled
531,991
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,059
906
41
4
1
166,039
4
L
Yemoja
7,100
710
23
2
0
139,836
0
L
Baron Samedi
7,083
708
58
6
0
162,524
2
W
Tiamat
8,699
870
31
3
2
185,434
2
W
Horus
7,884
788
18
2
3
180,518
4
L
Loki
7,560
756
19
2
3
180,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role