Player Matchup

Kukulkan
Kukulkan
Khayrat
Kukulkan
Level 142
God Stats
4W - 2L
1,633 SR
Queue Stats
161W - 192L
1,384 Elo+
Solo
Osiris
Osiris
MaxiEdeny
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,514 Elo+
Solo
Nemesis
Nemesis
Nieeve1
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,558 Elo+
Solo
Chaac
Chaac
WKDarkSide
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 3
Yemoja
Yemoja
WiseWarrior
Yemoja
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 3
Team Averages
Level 73
1,526 SR
1,356 Elo+

VS

Team Averages
Level 99
1,553 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RamiroCTR
Hercules
Level 106
God Stats
6W - 1L
1,765 SR
Queue Stats
257W - 239L
1,562 Elo+
Party 2
Hel
Hel
VicGame19
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Bastet
Bastet
kpv10
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 240L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Khayrat
Kukulkan
20
3 / 3 / 9
11,680
649
25,065
15,838
8,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
MaxiEdeny
Osiris
1
0 / 0 / 0
4,368
243
0
0
0
Nemesis
Nieeve1
Nemesis
19
4 / 4 / 8
10,910
606
16,811
23,107
26,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
20
5 / 3 / 7
11,832
657
22,050
25,174
28,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
17
2 / 4 / 9
10,990
611
7,742
17,893
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
2 / 1 / 10
12,923
718
21,161
13,380
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
 
The Morrigan
18
1 / 6 / 4
11,162
620
10,003
15,230
6,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RamiroCTR
Hercules
19
4 / 3 / 2
11,632
646
11,639
22,968
18,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 1 / 5
11,968
665
7,558
13,919
5,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
kpv10
Bastet
20
3 / 4 / 8
12,155
675
24,615
20,510
8,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
14
Kills
14
14
Deaths
15
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
10
7
W
The Morrigan
 
The Morrigan
1
6
4
0.5
L
Kukulkan
Khayrat
Kukulkan
3
3
9
2.5
L
Osiris
MaxiEdeny
Osiris
0
0
0
0
L
Nemesis
Nieeve1
Nemesis
4
4
8
2
W
Hercules
RamiroCTR
Hercules
4
3
2
1.67
W
4
1
5
6.5
L
Chaac
5
3
7
2.83
L
Yemoja
2
4
9
1.63
W
Bastet
kpv10
Bastet
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,668
Damage
74,976
82,012
Taken
86,007
82,907
Mitigated
44,677
43,503
Healing
51,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,161
1,314
2,590
2,706
13,380
5,440
1,994
4,918
8,282
48,855
0
W
The Morrigan
 
The Morrigan
10,003
368
3,283
1,793
15,230
6,190
378
5,883
8,969
32,918
2,108
L
Kukulkan
Khayrat
Kukulkan
25,065
824
1,744
3,781
15,838
8,120
148
6,065
9,773
65,379
0
L
Osiris
MaxiEdeny
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Nieeve1
Nemesis
16,811
2,653
2,357
7,098
23,107
26,031
135
11,952
11,155
7,319
22,663
W
Hercules
RamiroCTR
Hercules
11,639
1,973
1,928
6,625
22,968
18,708
872
11,947
10,697
7,461
13,989
W
7,558
494
15,232
8,132
13,919
5,351
1,063
6,317
7,370
21,963
0
L
Chaac
22,050
1,057
1,591
10,043
25,174
28,335
0
14,090
11,074
672
47,513
L
Yemoja
7,742
1,067
11,277
5,612
17,893
20,421
0
9,414
8,461
14,087
0
W
Bastet
kpv10
Bastet
24,615
5,323
3,407
5,900
20,510
8,988
684
6,321
13,977
0
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
59,840
195
Minions Killed
185
0
Camps Cleared
0
1,331,487
Distance Traveled
1,689,578
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,923
718
74
4
0
314,891
6
W
The Morrigan
11,162
620
38
2
0
322,648
1
L
Kukulkan
11,680
649
101
6
0
307,249
1
L
Osiris
4,368
243
0
0
0
0
0
L
Nemesis
10,910
606
19
1
0
355,847
3
W
Hercules
11,632
646
21
1
0
343,668
2
W
Hel
11,968
665
25
1
0
356,494
0
L
Chaac
11,832
657
59
3
0
380,509
4
L
Yemoja
10,990
611
16
1
0
287,882
1
W
Bastet
12,155
675
27
2
0
351,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role