Player Matchup

Xbalanque
Xbalanque
HadesNightmare-
Xbalanque
Level 101
God Stats
8W - 7L
1,471 SR
Queue Stats
344W - 313L
1,461 Elo+
Party 2
Fafnir
Fafnir
Pickadeli8
Fafnir
Level 105
God Stats
7W - 7L
1,534 SR
Queue Stats
417W - 391L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
SausageMan0000
Ah Puch
Level 126
God Stats
2W - 0L
1,845 SR
Queue Stats
42W - 23L
1,627 Elo+
Solo
Kali
Kali
THxRNIS-HxLEY
Kali
Level 101
God Stats
8W - 2L
1,914 SR
Queue Stats
175W - 158L
1,513 Elo+
Solo
Izanami
Izanami
thewizardman73
Izanami
Level 99
God Stats
59W - 59L
1,559 SR
Queue Stats
421W - 380L
1,515 Elo+
Party 2
Team Averages
Level 106
1,665 SR
1,533 Elo+

VS

Team Averages
Level 110
1,525 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DarkxSiren
Ne Zha
Level 123
God Stats
4W - 5L
1,603 SR
Queue Stats
501W - 466L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Joe_Musashi86
Kuzenbo
Level 108
God Stats
23W - 20L
1,559 SR
Queue Stats
517W - 544L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
The great KAYO
Baron Samedi
Level 135
God Stats
2W - 2L
1,364 SR
Queue Stats
757W - 812L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
camGrizzly099
Danzaburou
Level 39
God Stats
2W - 1L
1,597 SR
Queue Stats
77W - 48L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HadesNightmare-
Xbalanque
15
2 / 1 / 8
8,924
558
5,659
7,949
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Pickadeli8
Fafnir
13
4 / 1 / 8
8,711
544
6,352
9,285
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 7
9,256
579
10,627
9,817
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 7
10,255
641
13,844
14,195
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
9,250
578
6,776
6,159
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 5 / 1
7,467
467
4,145
12,792
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
DarkxSiren
Ne Zha
15
3 / 5 / 3
8,865
554
6,379
12,116
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
13
3 / 3 / 2
8,084
505
4,340
12,309
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
The great KAYO
Baron Samedi
12
0 / 4 / 2
7,099
444
4,746
9,460
3,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
camGrizzly099
Danzaburou
15
2 / 3 / 2
8,619
539
7,220
10,086
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
20
Kills
8
8
Deaths
20
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
L
Ne Zha
DarkxSiren
Ne Zha
3
5
3
0.9
W
Xbalanque
HadesNightmare-
Xbalanque
2
1
8
6
L
Kuzenbo
3
3
2
1.33
W
Fafnir
Pickadeli8
Fafnir
4
1
8
8
W
3
1
7
6.5
W
9
4
7
3.13
L
Baron Samedi
The great KAYO
Baron Samedi
0
4
2
0.25
L
Danzaburou
camGrizzly099
Danzaburou
2
3
2
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
26,830
47,405
Taken
56,763
24,857
Mitigated
26,502
21,893
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,145
380
0
3,048
12,792
5,322
0
6,154
5,937
0
36,621
L
Ne Zha
DarkxSiren
Ne Zha
6,379
2,890
0
1,677
12,116
3,685
0
2,105
9,848
0
57,918
W
Xbalanque
HadesNightmare-
Xbalanque
5,659
2,198
0
4,513
7,949
2,270
0
890
7,059
0
63,672
L
Kuzenbo
4,340
1,455
0
1,874
12,309
11,748
0
2,989
9,247
18,778
0
W
Fafnir
Pickadeli8
Fafnir
6,352
1,842
0
3,755
9,285
6,710
0
2,694
6,591
20,560
0
W
10,627
710
0
5,905
9,817
7,338
346
1,463
8,354
57,330
0
W
13,844
6,377
0
5,317
14,195
6,563
0
3,590
10,605
0
73,002
L
Baron Samedi
The great KAYO
Baron Samedi
4,746
373
197
1,388
9,460
3,302
0
2,103
7,287
39,972
0
L
Danzaburou
camGrizzly099
Danzaburou
7,220
2,636
0
2,148
10,086
2,445
0
2,638
7,400
0
67,048
W
6,776
4,993
0
2,403
6,159
1,976
846
547
5,612
0
69,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
40,134
498
Minions Killed
443
0
Camps Cleared
0
1,561,016
Distance Traveled
1,474,344
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,467
467
83
5
0
306,157
0
L
Ne Zha
8,865
554
112
7
0
315,029
2
W
Xbalanque
8,924
558
121
8
0
285,244
11
L
Kuzenbo
8,084
505
22
1
0
278,307
3
W
Fafnir
8,711
544
21
1
0
312,015
3
W
Ah Puch
9,256
579
114
7
0
327,842
0
W
Kali
10,255
641
107
7
0
337,708
3
L
Baron Samedi
7,099
444
101
6
0
287,963
2
L
Danzaburou
8,619
539
125
8
0
286,888
5
W
Izanami
9,250
578
135
8
0
298,207
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role