Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HackerGames
Morgan Le Fay
Level 159
God Stats
5W - 1L
1,678 SR
Queue Stats
212W - 74L
1,808 Elo+
Party 2
Bastet
Bastet
KyoK4t
Bastet
Level 98
God Stats
23W - 2L
1,753 SR
Queue Stats
155W - 75L
1,678 Elo+
Party 2
Team Averages
Level 139
1,644 SR
1,662 Elo+

VS

Team Averages
Level 83
1,558 SR
1,488 Elo+
Hel
Hel
Andrewf
Hel
Level 61
God Stats
2W - 2L
1,661 SR
Queue Stats
55W - 48L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
Yamioy
Cabrakan
Level 40
God Stats
0W - 1L
1,332 SR
Queue Stats
19W - 33L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Ytucasu
Gilgamesh
Level 148
God Stats
40W - 28L
1,682 SR
Queue Stats
207W - 180L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 2 / 18
10,196
728
15,561
11,493
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
HackerGames
Morgan Le Fay
14
6 / 1 / 18
10,655
761
19,770
10,076
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
KyoK4t
Bastet
16
16 / 1 / 10
11,757
840
18,216
12,630
5,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 11 / 4
7,858
561
5,820
18,277
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Yamioy
Cabrakan
11
0 / 9 / 3
8,234
588
4,710
20,653
26,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Ytucasu
Gilgamesh
12
4 / 7 / 0
8,955
640
14,411
24,320
17,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
27
Kills
4
4
Deaths
27
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
18
7
L
Hel
0
11
4
0.18
W
Morgan Le Fay
HackerGames
Morgan Le Fay
6
1
18
15
W
Bastet
KyoK4t
Bastet
16
1
10
21
L
Cabrakan
Yamioy
Cabrakan
0
9
3
0.17
L
Gilgamesh
Ytucasu
Gilgamesh
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
24,941
34,199
Taken
63,250
14,079
Mitigated
49,861
8,940
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,561
4,877
0
1,933
11,493
5,075
261
5,292
5,823
34,532
0
L
Hel
5,820
230
2,550
4,996
18,277
5,590
0
8,648
8,952
24,589
0
W
Morgan Le Fay
HackerGames
Morgan Le Fay
19,770
2,506
324
2,788
10,076
3,988
837
2,328
7,481
51,777
0
W
Bastet
KyoK4t
Bastet
18,216
5,258
0
3,895
12,630
5,016
621
3,871
8,451
0
39,749
L
Cabrakan
Yamioy
Cabrakan
4,710
277
0
1,875
20,653
26,317
0
11,964
7,996
11,088
0
L
Gilgamesh
Ytucasu
Gilgamesh
14,411
3,703
489
2,231
24,320
17,954
0
12,572
10,651
0
31,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
25,047
149
Minions Killed
104
7
Camps Cleared
4
841,135
Distance Traveled
725,797
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,196
728
48
3
1
265,096
4
L
Hel
7,858
561
51
4
2
244,036
2
W
Morgan Le Fay
10,655
761
70
5
5
276,041
3
W
Bastet
11,757
840
31
2
1
299,998
3
L
Cabrakan
8,234
588
9
1
0
227,886
1
L
Gilgamesh
8,955
640
44
3
2
253,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role