Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AJMcKay11
Discordia
Level 156
God Stats
1W - 2L
1,510 SR
Queue Stats
37W - 67L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Dark_King1007
Aphrodite
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,705 Elo+
Party 2
Ymir
Ymir
Jun_Wayne
Ymir
Level 138
God Stats
2W - 0L
1,588 SR
Queue Stats
38W - 15L
1,659 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ledwin114
Tsukuyomi
Level 160
God Stats
4W - 0L
1,644 SR
Queue Stats
121W - 106L
1,509 Elo+
Party 2
Team Averages
Level 151
1,548 SR
1,568 Elo+

VS

Team Averages
Level 114
1,556 SR
1,616 Elo+
Chronos
Chronos
EhCanadien
Chronos
Level 64
God Stats
1W - 2L
1,498 SR
Queue Stats
84W - 82L
1,553 Elo+
Party 3
Zeus
Zeus
Flern
Zeus
Level 121
God Stats
6W - 4L
1,627 SR
Queue Stats
212W - 209L
1,522 Elo+
Solo
Vamana
Vamana
Krodista
Vamana
Level 137
God Stats
6W - 12L
1,376 SR
Queue Stats
690W - 703L
1,563 Elo+
Party 3
Yemoja
Yemoja
MissTwerkSum
Yemoja
Level 105
God Stats
1W - 2L
1,538 SR
Queue Stats
33W - 20L
1,696 Elo+
Party 1
King Arthur
King Arthur
TripleCCC1
King Arthur
Level 143
God Stats
1W - 3L
1,740 SR
Queue Stats
44W - 22L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 3 / 11
12,164
760
10,278
32,884
32,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
AJMcKay11
Discordia
20
3 / 2 / 16
11,984
749
20,565
9,468
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Dark_King1007
Aphrodite
18
4 / 4 / 11
11,401
713
13,333
18,021
11,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
0 / 5 / 16
10,354
647
4,792
24,622
32,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
ledwin114
Tsukuyomi
20
12 / 5 / 6
13,001
813
28,684
24,683
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EhCanadien
Chronos
17
2 / 6 / 9
10,458
654
12,612
13,816
6,521
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Flern
Zeus
17
5 / 6 / 13
10,974
686
35,428
13,760
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Krodista
Vamana
19
7 / 4 / 10
12,430
777
22,842
22,343
25,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
17
0 / 5 / 12
10,500
656
7,722
17,669
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TripleCCC1
King Arthur
18
5 / 4 / 10
10,824
677
16,778
20,281
28,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
25
Kills
19
19
Deaths
25
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
11
3.83
W
Discordia
AJMcKay11
Discordia
3
2
16
5.5
W
Aphrodite
Dark_King1007
Aphrodite
4
4
11
2.38
L
Chronos
EhCanadien
Chronos
2
6
9
1.08
L
Zeus
Flern
Zeus
5
6
13
1.92
W
Ymir
0
5
16
1.6
L
Vamana
Krodista
Vamana
7
4
10
3
L
Yemoja
0
5
12
1.2
L
King Arthur
TripleCCC1
King Arthur
5
4
10
2.5
W
Tsukuyomi
ledwin114
Tsukuyomi
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,652
Damage
95,382
109,678
Taken
87,869
104,468
Mitigated
90,295
58,819
Healing
35,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,278
1,681
1,121
14,723
32,884
32,058
1,461
16,232
16,308
2,138
13,288
W
Discordia
AJMcKay11
Discordia
20,565
899
2,800
1,121
9,468
3,879
2,492
5,504
3,794
54,610
0
W
Aphrodite
Dark_King1007
Aphrodite
13,333
719
12,020
10,198
18,021
11,980
893
8,352
9,303
35,635
0
L
Chronos
EhCanadien
Chronos
12,612
4,426
470
1,575
13,816
6,521
0
8,502
4,955
30,282
0
L
Zeus
Flern
Zeus
35,428
4,857
1,595
2,349
13,760
6,803
875
5,162
8,140
54,332
0
W
Ymir
4,792
440
1,287
3,245
24,622
32,620
187
12,608
11,570
6,061
0
L
Vamana
Krodista
Vamana
22,842
12,101
4,154
8,419
22,343
25,113
646
9,045
12,371
0
36,788
L
Yemoja
7,722
3,821
7,396
2,857
17,669
22,982
106
8,702
7,814
14,819
0
L
King Arthur
TripleCCC1
King Arthur
16,778
1,802
2,079
4,300
20,281
28,876
28
7,544
11,707
126
26,591
W
Tsukuyomi
ledwin114
Tsukuyomi
28,684
6,863
3,934
8,370
24,683
23,931
90
13,192
11,160
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
55,186
181
Minions Killed
161
0
Camps Cleared
0
1,531,021
Distance Traveled
1,381,790
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,164
760
16
1
0
313,437
1
W
Discordia
11,984
749
80
5
0
317,396
0
W
Aphrodite
11,401
713
58
4
0
291,508
0
L
Chronos
10,458
654
50
3
0
265,833
0
L
Zeus
10,974
686
52
3
0
256,248
5
W
Ymir
10,354
647
3
0
0
295,389
2
L
Vamana
12,430
777
24
2
0
296,269
0
L
Yemoja
10,500
656
17
1
0
261,346
2
L
King Arthur
10,824
677
18
1
0
302,094
5
W
Tsukuyomi
13,001
813
24
2
0
313,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role