Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Emhyrius
Discordia
Level 46
God Stats
0W - 1L
1,318 SR
Queue Stats
76W - 61L
1,480 Elo+
Solo
Nemesis
Nemesis
JJazz_Ex
Nemesis
Level 142
God Stats
2W - 2L
1,538 SR
Queue Stats
85W - 95L
1,371 Elo+
Party 2
Scylla
Scylla
JxvxxrQxxnzx
Scylla
Level 142
God Stats
0W - 1L
1,491 SR
Queue Stats
48W - 62L
1,361 Elo+
Solo
Cliodhna
Cliodhna
RPMSantos
Cliodhna
Level 107
God Stats
0W - 1L
1,326 SR
Queue Stats
84W - 83L
1,413 Elo+
Solo
Team Averages
Level 111
1,435 SR
1,425 Elo+

VS

Team Averages
Level 99
1,558 SR
1,412 Elo+
Discordia
Discordia
Beckillianovitch
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,387 Elo+
Solo
Izanami
Izanami
Born26
Izanami
Level 101
God Stats
22W - 11L
1,623 SR
Queue Stats
875W - 954L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
NightWoIf70
Cthulhu
Level 110
God Stats
7W - 1L
1,648 SR
Queue Stats
243W - 227L
1,446 Elo+
Solo
Serqet
Serqet
Pequeño111
Serqet
Level 144
God Stats
2W - 0L
1,740 SR
Queue Stats
540W - 577L
1,443 Elo+
Party 1
Fafnir
Fafnir
ThatShadowPrism
Fafnir
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
117W - 113L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 3 / 12
13,045
687
12,771
27,133
33,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Emhyrius
Discordia
20
3 / 2 / 16
12,318
648
22,462
11,659
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JJazz_Ex
Nemesis
18
5 / 6 / 5
11,800
621
9,027
15,390
6,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
19
4 / 4 / 13
12,798
674
17,732
17,704
7,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
RPMSantos
Cliodhna
20
9 / 7 / 13
14,395
758
21,400
19,039
7,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
0 / 7 / 9
11,190
589
11,986
14,483
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Born26
Izanami
20
7 / 5 / 7
13,971
735
21,231
16,522
8,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
NightWoIf70
Cthulhu
20
3 / 7 / 12
13,048
687
17,850
28,051
31,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
20
9 / 4 / 9
13,838
728
13,989
15,039
11,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 5 / 11
13,173
693
11,964
21,868
32,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
27
Kills
22
22
Deaths
28
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
3
12
4
W
Discordia
0
7
9
0.64
W
Izanami
Born26
Izanami
7
5
7
2.1
L
Discordia
Emhyrius
Discordia
3
2
16
5.5
L
Nemesis
JJazz_Ex
Nemesis
5
6
5
1.25
L
Scylla
4
4
13
2.63
W
Cthulhu
NightWoIf70
Cthulhu
3
7
12
1.29
W
Serqet
9
4
9
3.38
L
Cliodhna
RPMSantos
Cliodhna
9
7
13
2.21
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,392
Damage
77,020
90,925
Taken
95,963
58,884
Mitigated
91,423
36,883
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,771
992
3,994
10,451
27,133
33,073
848
12,362
14,771
20,010
0
W
Discordia
11,986
810
108
2,890
14,483
7,268
484
10,102
4,381
24,730
0
W
Izanami
Born26
Izanami
21,231
13,163
2,165
4,293
16,522
8,760
4,407
9,050
7,472
0
61,667
L
Discordia
Emhyrius
Discordia
22,462
2,917
3,042
3,714
11,659
4,581
130
7,165
4,494
40,415
0
L
Nemesis
JJazz_Ex
Nemesis
9,027
3,970
2,726
2,655
15,390
6,186
1,750
5,661
8,950
0
15,668
L
Scylla
17,732
1,697
1,215
5,532
17,704
7,204
1,040
10,328
7,008
44,540
0
W
Cthulhu
NightWoIf70
Cthulhu
17,850
1,113
3,412
7,219
28,051
31,328
0
13,103
14,948
39,961
0
W
Serqet
13,989
1,579
1,201
1,889
15,039
11,384
97
8,249
6,790
0
16,927
L
Cliodhna
RPMSantos
Cliodhna
21,400
1,987
1,826
1,728
19,039
7,840
0
6,284
11,972
0
49,609
W
11,964
3,826
2,570
5,228
21,868
32,683
406
12,461
9,407
29,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,356
Gold Earned
65,220
192
Minions Killed
203
0
Camps Cleared
0
1,690,596
Distance Traveled
1,558,926
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,045
687
25
1
0
375,909
1
W
Discordia
11,190
589
28
1
0
303,595
0
W
Izanami
13,971
735
102
5
0
290,228
0
L
Discordia
12,318
648
42
2
0
391,817
0
L
Nemesis
11,800
621
19
1
0
306,253
0
L
Scylla
12,798
674
46
2
0
303,179
0
W
Cthulhu
13,048
687
39
2
0
353,709
0
W
Serqet
13,838
728
5
0
0
311,864
0
L
Cliodhna
14,395
758
60
3
0
313,438
0
W
Fafnir
13,173
693
29
2
0
299,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role