Player Matchup

Anubis
Anubis
TRAP_BLKGUY
Anubis
Level 27
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 1
Aphrodite
Aphrodite
TRAP_BigRichard
Aphrodite
Level 99
God Stats
9W - 5L
1,424 SR
Queue Stats
15W - 23L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
TRAP_Canadian
Danzaburou
Level 142
God Stats
2W - 3L
1,255 SR
Queue Stats
28W - 27L
1,381 Elo+
Party 1
Thor
Thor
TRAP_TheCMP
Thor
Level 36
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 1L
1,596 Elo+
Party 1
Bellona
Bellona
TheLoudOnly
Bellona
Level 128
God Stats
2W - 5L
1,313 SR
Queue Stats
29W - 35L
1,414 Elo+
Solo
Team Averages
Level 86
1,331 SR
1,377 Elo+

VS

Team Averages
Level 76
1,392 SR
1,381 Elo+
Athena
Athena
BigBoyNice
Athena
Level 47
God Stats
7W - 5L
1,505 SR
Queue Stats
136W - 156L
1,334 Elo+
Party 2
Chang'e
Chang'e
Chubby_Seal_Oueg
Chang'e
Level 49
God Stats
4W - 4L
1,409 SR
Queue Stats
145W - 164L
1,338 Elo+
Party 2
Sol
Sol
Dwreckless421
Sol
Level 140
God Stats
184W - 138L
1,557 SR
Queue Stats
525W - 555L
1,408 Elo+
Solo
Mulan
Mulan
SheLoveLamar-
Mulan
Level 60
God Stats
20W - 8L
1,180 SR
Queue Stats
215W - 242L
1,389 Elo+
Party 3
Hachiman
Hachiman
walkingXP_
Hachiman
Level 82
God Stats
1W - 0L
1,309 SR
Queue Stats
234W - 211L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 10 / 0
7,084
354
5,555
11,849
5,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TRAP_BigRichard
Aphrodite
9
0 / 7 / 0
6,275
314
4,599
12,552
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TRAP_Canadian
Danzaburou
13
1 / 13 / 0
8,569
428
13,420
20,932
5,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 13 / 1
6,541
327
2,894
15,685
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TheLoudOnly
Bellona
15
1 / 5 / 0
9,178
459
11,776
16,594
16,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigBoyNice
Athena
15
6 / 0 / 18
11,346
567
8,079
23,446
23,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 1 / 5
11,156
558
9,705
10,092
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 1 / 7
13,247
662
15,820
17,525
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 10
12,096
605
10,920
12,934
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
walkingXP_
Hachiman
20
17 / 1 / 4
13,495
675
20,934
20,287
8,262
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
92
2
Kills
48
48
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
BigBoyNice
Athena
6
0
18
15
W
3
1
5
5.5
W
15
1
7
18.5
W
7
0
10
12
L
Anubis
0
10
0
0
L
Aphrodite
TRAP_BigRichard
Aphrodite
0
7
0
0
L
Danzaburou
TRAP_Canadian
Danzaburou
1
13
0
0.08
L
0
13
1
0.04
L
Bellona
TheLoudOnly
Bellona
1
5
0
0.2
W
Hachiman
walkingXP_
Hachiman
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
65,458
77,612
Taken
84,284
34,640
Mitigated
53,337
15,443
Healing
49,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigBoyNice
Athena
8,079
1,982
4,023
6,043
23,446
23,252
1,475
2,872
20,574
28,913
0
W
9,705
1,421
2,965
7,020
10,092
5,351
1,900
859
9,233
71,941
0
W
15,820
5,910
0
10,973
17,525
9,014
8,164
3,382
14,143
99,263
9,063
W
10,920
879
0
7,752
12,934
7,458
1,675
1,209
11,725
0
90,300
L
Anubis
5,555
141
0
1,432
11,849
5,139
198
7,874
3,975
36,269
0
L
Aphrodite
TRAP_BigRichard
Aphrodite
4,599
1,507
2,537
3,693
12,552
4,113
0
4,893
7,659
18,669
0
L
Danzaburou
TRAP_Canadian
Danzaburou
13,420
5,984
290
3,421
20,932
5,031
0
5,854
15,078
0
49,729
L
2,894
1,014
0
601
15,685
4,137
0
6,087
9,598
0
15,753
L
Bellona
TheLoudOnly
Bellona
11,776
3,513
0
3,469
16,594
16,220
0
7,855
8,739
0
66,759
W
Hachiman
walkingXP_
Hachiman
20,934
12,768
0
10,805
20,287
8,262
1,314
1,967
18,320
0
139,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
61,340
341
Minions Killed
712
0
Camps Cleared
0
1,451,936
Distance Traveled
1,979,435
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,346
567
38
2
0
462,742
0
W
Chang'e
11,156
558
151
8
0
377,088
1
W
Sol
13,247
662
182
9
0
346,475
0
W
Mulan
12,096
605
148
7
0
452,696
2
L
Anubis
7,084
354
56
3
0
260,541
0
L
Aphrodite
6,275
314
32
2
0
258,235
0
L
Danzaburou
8,569
428
92
5
0
299,340
1
L
Thor
6,541
327
31
2
0
328,147
2
L
Bellona
9,178
459
130
7
0
305,673
0
W
Hachiman
13,495
675
193
10
0
340,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role