Player Matchup

Sol
Sol
ISworeSheWasLV18
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
MFMelloMike
Sylvanus
Level 108
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 24L
1,282 Elo+
Party 1
Neith
Neith
Twienkies____6_9
Neith
Level 65
God Stats
39W - 47L
1,420 SR
Queue Stats
46W - 58L
1,287 Elo+
Party 1
Team Averages
Level 61
1,398 SR
1,304 Elo+

VS

Team Averages
Level 109
1,527 SR
1,406 Elo+
Chaac
Chaac
BobDaBuilder24
Chaac
Level 105
God Stats
145W - 144L
1,485 SR
Queue Stats
293W - 323L
1,334 Elo+
Party 2
Vulcan
Vulcan
laxfreek64
Vulcan
Level 96
God Stats
48W - 49L
1,530 SR
Queue Stats
231W - 239L
1,382 Elo+
Party 2
Izanami
Izanami
net raw
Izanami
Level 127
God Stats
4W - 4L
1,568 SR
Queue Stats
83W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
10,872
680
14,059
14,490
5,276
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MFMelloMike
Sylvanus
15
2 / 3 / 8
11,051
691
7,531
18,580
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 5
10,795
675
12,863
14,209
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
11,447
715
12,967
23,135
21,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
laxfreek64
Vulcan
15
4 / 3 / 8
10,928
683
13,708
11,173
4,336
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
net raw
Izanami
16
9 / 6 / 7
12,219
764
17,076
14,810
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
18
18
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
6
7
5
1.21
L
Sylvanus
MFMelloMike
Sylvanus
2
3
8
2
L
5
8
5
0.94
W
Vulcan
laxfreek64
Vulcan
4
3
8
2.67
W
Izanami
net raw
Izanami
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
43,751
47,279
Taken
49,118
25,753
Mitigated
31,874
16,681
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
1,673
390
9,448
23,135
21,647
423
8,766
14,369
662
32,982
L
14,059
1,987
0
2,897
14,490
5,276
0
4,510
9,980
42,313
0
L
Sylvanus
MFMelloMike
Sylvanus
7,531
1,357
3,676
7,898
18,580
15,394
0
7,565
11,015
22,370
0
L
12,863
5,978
0
2,210
14,209
5,083
0
2,320
11,889
0
33,182
W
Vulcan
laxfreek64
Vulcan
13,708
5,499
945
2,221
11,173
4,336
497
6,601
4,572
55,283
0
W
Izanami
net raw
Izanami
17,076
10,220
0
2,375
14,810
5,891
1,773
7,701
7,109
0
49,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
34,594
135
Minions Killed
203
4
Camps Cleared
9
716,954
Distance Traveled
773,318
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,447
715
33
2
1
249,831
2
L
Sol
10,872
680
59
4
1
246,970
1
L
Sylvanus
11,051
691
27
2
3
253,639
1
L
Neith
10,795
675
49
3
0
216,345
4
W
Vulcan
10,928
683
86
5
3
292,979
0
W
Izanami
12,219
764
84
5
5
230,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role