Player Matchup

Hel
Hel
FasterRocket459
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,181 Elo+
Solo
Discordia
Discordia
ZebraRyder6419
Discordia
Level 116
God Stats
6W - 6L
1,538 SR
Queue Stats
342W - 357L
1,467 Elo+
Solo
Xing Tian
Xing Tian
crelj
Xing Tian
Level 157
God Stats
11W - 4L
1,829 SR
Queue Stats
501W - 554L
1,450 Elo+
Solo
Pele
Pele
kunet
Pele
Level 119
God Stats
1W - 4L
1,300 SR
Queue Stats
272W - 293L
1,474 Elo+
Party 1
Odin
Odin
xGwiazdor
Odin
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 66L
1,487 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,412 Elo+

VS

Team Averages
Level 81
1,505 SR
1,424 Elo+
Ullr
Ullr
DoYouEvenTyrM8
Ullr
Level 57
God Stats
1W - 2L
1,214 SR
Queue Stats
194W - 205L
1,512 Elo+
Solo
Ravana
Ravana
GrandMasterNath
Ravana
Level 108
God Stats
6W - 5L
1,593 SR
Queue Stats
426W - 420L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Teddy93-_-
Aphrodite
Level 158
God Stats
1W - 0L
1,757 SR
Queue Stats
26W - 33L
1,466 Elo+
Solo
Cliodhna
Cliodhna
funny-gamer888
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,013 Elo+
Solo
Fenrir
Fenrir
randomsoup
Fenrir
Level 65
God Stats
3W - 4L
1,459 SR
Queue Stats
206W - 174L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
11,516
640
20,712
17,048
9,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
ZebraRyder6419
Discordia
20
9 / 3 / 7
12,426
690
26,597
13,553
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
crelj
Xing Tian
17
0 / 3 / 16
10,504
584
9,899
27,284
33,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
kunet
Pele
20
5 / 5 / 9
12,430
691
22,496
22,454
12,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
5 / 5 / 9
11,060
614
10,343
19,002
29,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
12,767
709
16,365
21,892
9,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 4 / 11
11,803
656
15,413
22,372
32,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Teddy93-_-
Aphrodite
20
8 / 3 / 9
13,605
756
25,670
21,701
12,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
17
2 / 7 / 8
10,872
604
14,055
16,716
7,030
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
randomsoup
Fenrir
20
3 / 4 / 15
12,985
721
11,881
23,297
27,284
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
23
Kills
20
20
Deaths
24
51
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
4
4
10
2.25
W
3
4
11
2.13
W
Aphrodite
Teddy93-_-
Aphrodite
8
3
9
4.17
L
Discordia
ZebraRyder6419
Discordia
9
3
7
4.17
L
Xing Tian
crelj
Xing Tian
0
3
16
2.67
W
Cliodhna
2
7
8
0.86
L
Pele
kunet
Pele
5
5
9
1.9
W
Fenrir
randomsoup
Fenrir
3
4
15
2.63
L
Odin
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,047
Damage
83,384
99,341
Taken
105,978
92,371
Mitigated
88,597
40,635
Healing
54,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,365
12,057
1,371
5,186
21,892
9,098
1,631
12,367
9,525
0
35,111
L
20,712
346
18,144
7,460
17,048
9,228
107
3,175
13,490
34,753
0
W
15,413
4,063
1,878
5,075
22,372
32,779
1,431
11,237
11,135
0
29,244
W
Aphrodite
Teddy93-_-
Aphrodite
25,670
2,074
16,780
13,759
21,701
12,406
819
11,641
10,060
59,223
0
L
Discordia
ZebraRyder6419
Discordia
26,597
761
2,254
2,516
13,553
8,180
1,385
2,844
10,497
64,607
0
L
Xing Tian
crelj
Xing Tian
9,899
730
1,365
3,510
27,284
33,031
285
7,974
18,983
15,840
0
W
Cliodhna
14,055
365
863
1,502
16,716
7,030
157
9,799
6,917
0
33,352
L
Pele
kunet
Pele
22,496
2,328
1,069
2,213
22,454
12,155
1,467
5,698
16,536
0
44,956
W
Fenrir
randomsoup
Fenrir
11,881
2,600
4,036
4,362
23,297
27,284
1,155
12,164
11,133
0
18,646
L
Odin
10,343
3,089
963
1,141
19,002
29,777
127
5,979
12,603
0
14,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,936
Gold Earned
62,032
182
Minions Killed
189
0
Camps Cleared
0
1,572,277
Distance Traveled
1,624,223
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,767
709
29
2
0
304,776
4
L
Hel
11,516
640
31
2
0
349,621
0
W
Ravana
11,803
656
24
1
0
323,023
2
W
Aphrodite
13,605
756
82
5
0
311,633
0
L
Discordia
12,426
690
73
4
0
269,778
0
L
Xing Tian
10,504
584
20
1
0
341,881
0
W
Cliodhna
10,872
604
45
3
0
321,601
2
L
Pele
12,430
691
48
3
0
334,424
1
W
Fenrir
12,985
721
9
1
0
363,190
3
L
Odin
11,060
614
10
1
0
276,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role