Player Matchup

Cupid
Cupid
Dinzen
Cupid
Level 153
God Stats
2W - 4L
1,710 SR
Queue Stats
447W - 454L
1,690 Elo+
Solo
Bacchus
Bacchus
RevlisXKiss
Bacchus
Level 112
God Stats
11W - 11L
1,582 SR
Queue Stats
335W - 336L
1,581 Elo+
Solo
Cliodhna
Cliodhna
SanSabaSongBird
Cliodhna
Level 156
God Stats
3W - 3L
1,682 SR
Queue Stats
319W - 328L
1,630 Elo+
Solo
Ra
Ra
Vaatus
Ra
Level 112
God Stats
1W - 1L
1,682 SR
Queue Stats
205W - 147L
1,681 Elo+
Solo
Freya
Freya
iceteafridge
Freya
Level 126
God Stats
9W - 8L
1,609 SR
Queue Stats
504W - 458L
1,552 Elo+
Solo
Team Averages
Level 132
1,653 SR
1,627 Elo+

VS

Team Averages
Level 146
1,643 SR
1,615 Elo+
Athena
Athena
DeathByRicochet
Athena
Level 144
God Stats
9W - 7L
1,698 SR
Queue Stats
240W - 229L
1,584 Elo+
Party 2
Achilles
Achilles
Kourend
Achilles
Level 159
God Stats
8W - 6L
1,668 SR
Queue Stats
640W - 563L
1,642 Elo+
Party 1
Medusa
Medusa
Mujtabaa
Medusa
Level 159
God Stats
2W - 3L
1,407 SR
Queue Stats
284W - 268L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
TurtleGang
Nu Wa
Level 107
God Stats
7W - 5L
1,625 SR
Queue Stats
272W - 260L
1,584 Elo+
Party 2
Bakasura
Bakasura
streeps15
Bakasura
Level 159
God Stats
15W - 6L
1,819 SR
Queue Stats
481W - 405L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dinzen
Cupid
12
4 / 1 / 1
7,096
710
6,835
5,194
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RevlisXKiss
Bacchus
7
0 / 6 / 2
4,601
460
2,122
9,693
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
9
3 / 4 / 0
6,066
607
4,906
8,601
2,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
10
2 / 4 / 3
5,969
597
4,825
5,772
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,771
477
2,219
5,280
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,597
560
1,998
8,237
5,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Kourend
Achilles
9
0 / 2 / 11
5,954
595
5,856
9,964
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Mujtabaa
Medusa
11
11 / 1 / 2
7,355
736
9,137
5,684
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
2 / 2 / 3
5,746
575
4,547
3,588
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
streeps15
Bakasura
12
5 / 1 / 3
7,092
709
4,799
7,268
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
18
18
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Cupid
Dinzen
Cupid
4
1
1
4.5
W
Achilles
Kourend
Achilles
0
2
11
2.75
W
Medusa
Mujtabaa
Medusa
11
1
2
12
L
Bacchus
RevlisXKiss
Bacchus
0
6
2
0.17
L
Cliodhna
3
4
0
0.75
W
Nu Wa
2
2
3
1.75
L
Ra
2
4
3
0.88
L
0
3
1
0.17
W
Bakasura
streeps15
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
26,337
34,540
Taken
34,741
10,357
Mitigated
15,238
10,233
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,998
360
0
1,775
8,237
5,225
0
0
8,237
26,309
0
L
Cupid
Dinzen
Cupid
6,835
3,070
0
2,508
5,194
1,829
46
2,325
2,711
0
45,223
W
Achilles
Kourend
Achilles
5,856
2,519
0
3,568
9,964
4,739
0
3,456
6,396
0
14,932
W
Medusa
Mujtabaa
Medusa
9,137
5,168
0
2,642
5,684
1,682
0
992
4,682
0
39,458
L
Bacchus
RevlisXKiss
Bacchus
2,122
448
221
1,975
9,693
4,259
0
520
8,766
8,156
0
L
Cliodhna
4,906
936
0
1,884
8,601
2,004
0
1,010
7,252
0
31,465
W
Nu Wa
4,547
1,371
0
520
3,588
1,147
0
2,432
974
30,429
0
L
Ra
4,825
855
457
1,371
5,772
1,427
0
2,007
3,463
34,350
0
L
2,219
989
0
1,817
5,280
838
0
372
4,878
22,315
0
W
Bakasura
streeps15
Bakasura
4,799
3,781
0
2,453
7,268
2,445
0
1,838
5,286
0
30,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
31,744
282
Minions Killed
307
0
Camps Cleared
0
953,185
Distance Traveled
1,013,154
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,597
560
65
7
0
197,260
1
L
Cupid
7,096
710
85
9
0
178,829
2
W
Achilles
5,954
595
16
2
0
203,998
5
W
Medusa
7,355
736
75
8
0
198,021
2
L
Bacchus
4,601
460
14
1
0
190,599
2
L
Cliodhna
6,066
607
65
7
0
204,054
2
W
Nu Wa
5,746
575
68
7
0
181,390
3
L
Ra
5,969
597
76
8
0
192,887
5
L
Freya
4,771
477
42
4
0
186,816
4
W
Bakasura
7,092
709
83
8
0
232,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role