Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BarrelArrow
Izanami
Level 117
God Stats
21W - 11L
1,729 SR
Queue Stats
338W - 338L
1,482 Elo+
Party 2
Bacchus
Bacchus
GrumpyGrayFox
Bacchus
Level 61
God Stats
67W - 61L
1,603 SR
Queue Stats
234W - 275L
1,496 Elo+
Party 2
Ra
Ra
Peregrinebow
Ra
Level 106
God Stats
6W - 3L
1,703 SR
Queue Stats
462W - 470L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Yissus7
Sylvanus
Level 79
God Stats
3W - 4L
1,280 SR
Queue Stats
370W - 346L
1,511 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,486 Elo+

VS

Team Averages
Level 127
1,578 SR
1,506 Elo+
Achilles
Achilles
Daniel364
Achilles
Level 122
God Stats
15W - 11L
1,481 SR
Queue Stats
365W - 358L
1,525 Elo+
Solo
Bastet
Bastet
KingSeaGoat
Bastet
Level 123
God Stats
3W - 3L
1,574 SR
Queue Stats
40W - 38L
1,515 Elo+
Party 1
Olorun
Olorun
Warlockrage
Olorun
Level 109
God Stats
13W - 6L
1,765 SR
Queue Stats
326W - 309L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Xt4xm4nX
Hou Yi
Level 155
God Stats
40W - 26L
1,541 SR
Queue Stats
191W - 200L
1,483 Elo+
Solo
Bacchus
Bacchus
got2b50
Bacchus
Level 128
God Stats
8W - 5L
1,527 SR
Queue Stats
302W - 273L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 4 / 1
6,640
391
4,338
11,923
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
BarrelArrow
Izanami
16
2 / 5 / 0
9,359
551
6,988
12,151
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
7
0 / 2 / 1
5,888
346
2,074
5,728
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
8,317
489
4,285
9,947
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Yissus7
Sylvanus
14
0 / 3 / 1
8,597
506
7,998
13,008
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daniel364
Achilles
16
1 / 1 / 1
8,737
514
7,258
14,116
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
16
3 / 0 / 3
9,149
538
5,379
10,759
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
17
5 / 0 / 3
10,499
618
12,313
9,288
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Xt4xm4nX
Hou Yi
15
1 / 2 / 3
8,691
511
7,496
9,560
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
got2b50
Bacchus
15
8 / 0 / 4
8,695
511
7,322
9,897
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
18
18
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
1
0.13
L
Izanami
BarrelArrow
Izanami
2
5
0
0.4
W
Achilles
Daniel364
Achilles
1
1
1
1.5
L
Bacchus
0
2
1
0.25
W
Bastet
3
0
3
4.5
L
1
4
0
0.25
W
Olorun
5
0
3
6.5
W
Hou Yi
Xt4xm4nX
Hou Yi
1
2
3
1.25
L
Sylvanus
Yissus7
Sylvanus
0
3
1
0.17
W
Bacchus
got2b50
Bacchus
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
39,768
52,757
Taken
53,620
25,132
Mitigated
36,050
17,910
Healing
28,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,338
803
0
3,886
11,923
3,600
0
5,889
5,700
0
31,314
L
Izanami
BarrelArrow
Izanami
6,988
4,547
0
3,421
12,151
2,704
0
775
11,204
0
83,725
W
Achilles
Daniel364
Achilles
7,258
1,332
0
6,711
14,116
14,773
0
6,018
8,098
118
52,902
L
Bacchus
2,074
66
0
1,483
5,728
4,310
0
2,067
3,471
6,461
0
W
Bastet
5,379
1,362
0
7,494
10,759
4,020
1,258
1,777
8,982
0
65,911
L
4,285
732
1,011
3,601
9,947
3,919
0
8,279
1,587
54,289
0
W
Olorun
12,313
8,970
495
7,002
9,288
3,815
1,248
3,679
5,609
92,883
0
W
Hou Yi
Xt4xm4nX
Hou Yi
7,496
3,629
0
2,836
9,560
2,743
0
108
9,452
0
70,493
L
Sylvanus
Yissus7
Sylvanus
7,998
1,728
37
4,471
13,008
10,599
0
1,852
10,037
52,057
9,078
W
Bacchus
got2b50
Bacchus
7,322
717
0
3,769
9,897
10,699
0
1,892
8,005
43,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
45,771
480
Minions Killed
601
0
Camps Cleared
0
1,319,332
Distance Traveled
1,633,874
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,640
391
63
4
0
265,277
0
L
Izanami
9,359
551
158
9
0
289,531
0
W
Achilles
8,737
514
125
7
0
297,150
3
L
Bacchus
5,888
346
8
0
0
174,419
0
W
Bastet
9,149
538
131
8
0
377,683
0
L
Ra
8,317
489
123
7
0
304,199
3
W
Olorun
10,499
618
168
10
0
292,370
2
W
Hou Yi
8,691
511
121
7
0
311,099
1
L
Sylvanus
8,597
506
128
8
0
285,906
3
W
Bacchus
8,695
511
56
3
0
355,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role