Player Matchup

Bakasura
Bakasura
ArkDeprez729
Bakasura
Level 29
God Stats
2W - 0L
1,862 SR
Queue Stats
49W - 79L
1,199 Elo+
Party 1
Eset
Eset
BDP3MONEYY83
Eset
Level 118
God Stats
4W - 7L
1,532 SR
Queue Stats
26W - 28L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
Melon_Prince_2
Cu Chulainn
Level 24
God Stats
2W - 1L
1,418 SR
Queue Stats
24W - 29L
1,302 Elo+
Party 1
Ymir
Ymir
camerocity
Ymir
Level 42
God Stats
5W - 6L
1,220 SR
Queue Stats
88W - 140L
1,193 Elo+
Party 1
Skadi
Skadi
germanfuel
Skadi
Level 54
God Stats
5W - 3L
1,532 SR
Queue Stats
128W - 201L
1,230 Elo+
Party 1
Team Averages
Level 53
1,513 SR
1,253 Elo+

VS

Team Averages
Level 79
1,402 SR
1,284 Elo+
Fenrir
Fenrir
FieryWolfKlaws
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Imortal-Outlaw
Morgan Le Fay
Level 59
God Stats
3W - 4L
1,362 SR
Queue Stats
187W - 275L
1,292 Elo+
Party 3
Artemis
Artemis
MOISTLIEST
Artemis
Level 126
God Stats
0W - 2L
1,502 SR
Queue Stats
214W - 222L
1,314 Elo+
Party 2
Odin
Odin
MostlyMoist8690
Odin
Level 102
God Stats
4W - 3L
1,584 SR
Queue Stats
105W - 127L
1,296 Elo+
Party 2
Hades
Hades
TaiDRAGON10
Hades
Level 107
God Stats
7W - 8L
1,063 SR
Queue Stats
182W - 193L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArkDeprez729
Bakasura
12
2 / 2 / 6
7,857
462
5,230
10,388
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 0
9,176
540
4,944
5,854
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Melon_Prince_2
Cu Chulainn
14
1 / 3 / 1
8,395
494
5,839
8,125
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 5 / 8
7,335
431
4,776
10,003
9,897
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
7 / 2 / 3
8,601
506
15,148
11,087
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,343
373
1,261
10,684
2,992
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Imortal-Outlaw
Morgan Le Fay
12
1 / 5 / 0
7,660
451
4,682
12,474
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MOISTLIEST
Artemis
12
1 / 3 / 5
7,619
448
7,118
9,529
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 1 / 5
7,867
463
6,035
13,504
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 1 / 1
8,314
489
5,701
10,647
6,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
17
Kills
12
12
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArkDeprez729
Bakasura
2
2
6
2.5
W
4
0
0
4
L
0
7
2
0.14
L
Morgan Le Fay
Imortal-Outlaw
Morgan Le Fay
1
5
0
0.2
L
Artemis
MOISTLIEST
Artemis
1
3
5
1.17
W
Cu Chulainn
Melon_Prince_2
Cu Chulainn
1
3
1
0.5
L
3
1
5
5.5
L
7
1
1
7.5
W
3
5
8
1.4
W
Skadi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
24,797
45,457
Taken
56,838
24,790
Mitigated
30,129
11,745
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArkDeprez729
Bakasura
5,230
4,260
0
3,488
10,388
4,540
275
2,341
7,899
0
21,851
W
4,944
294
0
1,669
5,854
2,181
0
1,068
4,629
66,091
0
L
1,261
583
0
2,645
10,684
2,992
0
1,071
9,471
0
20,832
L
Morgan Le Fay
Imortal-Outlaw
Morgan Le Fay
4,682
193
0
3,184
12,474
4,435
124
4,987
7,487
39,508
0
L
Artemis
MOISTLIEST
Artemis
7,118
3,082
487
2,711
9,529
3,156
208
1,723
7,696
0
43,083
W
Cu Chulainn
Melon_Prince_2
Cu Chulainn
5,839
2,007
0
1,004
8,125
5,297
2,141
3,541
4,514
0
38,735
L
6,035
756
0
2,246
13,504
13,148
0
1,877
11,461
0
25,230
L
5,701
1,345
0
3,941
10,647
6,398
748
292
9,928
30,204
0
W
4,776
501
1,085
703
10,003
9,897
0
1,790
8,112
15,255
0
W
Skadi
15,148
8,921
0
3,796
11,087
2,875
1,356
1,135
9,920
0
49,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
37,803
380
Minions Killed
287
0
Camps Cleared
0
1,549,971
Distance Traveled
1,384,988
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,857
462
73
4
0
374,279
0
W
Eset
9,176
540
113
7
0
266,290
1
L
Fenrir
6,343
373
49
3
0
252,690
0
L
Morgan Le Fay
7,660
451
77
5
0
278,475
1
L
Artemis
7,619
448
78
5
0
270,267
2
W
Cu Chulainn
8,395
494
86
5
0
304,531
0
L
Odin
7,867
463
31
2
0
324,308
5
L
Hades
8,314
489
52
3
0
259,248
1
W
Ymir
7,335
431
29
2
0
301,867
3
W
Skadi
8,601
506
79
5
0
303,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role