Player Matchup

Athena
Athena
CODBuddy1
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
NicKeith
Izanami
Level 47
God Stats
13W - 12L
1,394 SR
Queue Stats
127W - 108L
1,508 Elo+
Party 1
Fenrir
Fenrir
NormalLightskin
Fenrir
Level 141
God Stats
4W - 4L
1,604 SR
Queue Stats
259W - 239L
1,557 Elo+
Party 1
Atlas
Atlas
TheIronPhalanx
Atlas
Level 29
God Stats
4W - 6L
1,443 SR
Queue Stats
63W - 53L
1,506 Elo+
Solo
Ah Puch
Ah Puch
killerdead_x
Ah Puch
Level 160
God Stats
0W - 1L
1,478 SR
Queue Stats
582W - 554L
1,585 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,531 Elo+

VS

Team Averages
Level 93
1,626 SR
1,523 Elo+
Medusa
Medusa
MelvinMachine
Medusa
Level 106
God Stats
3W - 5L
1,535 SR
Queue Stats
121W - 122L
1,539 Elo+
Solo
Izanami
Izanami
Royal Ravic
Izanami
Level 48
God Stats
11W - 7L
1,694 SR
Queue Stats
24W - 25L
1,400 Elo+
Party 2
Sol
Sol
RoyalSteele
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,484 Elo+
Party 2
Horus
Horus
St0L3DaB00Ty
Horus
Level 156
God Stats
17W - 14L
1,684 SR
Queue Stats
263W - 241L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TurdySause
Morgan Le Fay
Level 128
God Stats
17W - 8L
1,719 SR
Queue Stats
143W - 129L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CODBuddy1
Athena
13
0 / 6 / 2
7,481
623
3,096
13,092
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
NicKeith
Izanami
15
1 / 2 / 0
7,940
662
3,620
7,432
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 3
8,453
704
5,040
14,114
9,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 7 / 3
6,992
583
8,258
14,507
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
killerdead_x
Ah Puch
16
3 / 4 / 2
9,208
767
15,733
11,118
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
8,892
741
7,010
7,952
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Royal Ravic
Izanami
18
10 / 1 / 7
11,498
958
14,281
9,104
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 13
10,141
845
12,508
8,346
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 9
9,346
779
6,873
8,774
6,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TurdySause
Morgan Le Fay
16
4 / 2 / 9
9,505
792
11,697
10,906
4,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
6
Kills
25
25
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Athena
CODBuddy1
Athena
0
6
2
0.17
W
1
1
12
7
L
Izanami
NicKeith
Izanami
1
2
0
0.5
L
2
6
3
0.58
W
Izanami
Royal Ravic
Izanami
10
1
7
13.5
W
6
2
13
6.25
W
4
0
9
8.5
L
0
7
3
0.21
W
Morgan Le Fay
TurdySause
Morgan Le Fay
4
2
9
4.25
L
Ah Puch
killerdead_x
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
52,369
60,263
Taken
45,082
35,526
Mitigated
20,109
6,649
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CODBuddy1
Athena
3,096
976
129
968
13,092
10,877
0
3,816
9,276
8,958
0
W
7,010
3,842
0
446
7,952
3,075
1,084
3,898
4,054
0
32,911
L
Izanami
NicKeith
Izanami
3,620
1,795
0
1,151
7,432
2,369
0
5,119
2,313
0
32,545
L
5,040
932
0
573
14,114
9,710
0
3,918
10,196
340
10,411
W
Izanami
Royal Ravic
Izanami
14,281
10,959
0
1,301
9,104
3,424
2,035
6,627
2,477
0
49,724
W
12,508
3,234
0
3,187
8,346
3,066
0
6,258
2,088
34,191
0
W
6,873
2,934
2,174
3,289
8,774
6,185
160
5,273
3,501
0
10,789
L
8,258
2,361
0
1,905
14,507
8,782
0
6,727
7,780
18,806
1,081
W
Morgan Le Fay
TurdySause
Morgan Le Fay
11,697
698
0
3,600
10,906
4,359
938
5,349
5,557
37,703
0
L
Ah Puch
killerdead_x
Ah Puch
15,733
711
155
1,768
11,118
3,788
1
4,913
6,205
42,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
49,382
213
Minions Killed
335
3
Camps Cleared
12
1,064,305
Distance Traveled
1,247,459
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,481
623
13
1
0
216,881
0
W
Medusa
8,892
741
81
7
1
252,314
2
L
Izanami
7,940
662
89
7
0
228,525
0
L
Fenrir
8,453
704
10
1
1
198,686
0
W
Izanami
11,498
958
108
9
6
246,600
1
W
Sol
10,141
845
70
6
0
250,102
4
W
Horus
9,346
779
14
1
2
263,773
8
L
Atlas
6,992
583
16
1
0
210,524
1
W
Morgan Le Fay
9,505
792
62
5
3
234,670
3
L
Ah Puch
9,208
767
85
7
2
209,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role