Player Matchup

Nemesis
Nemesis
PhatMilkies
Nemesis
Level 21
God Stats
28W - 5L
1,973 SR
Queue Stats
221W - 30L
2,017 Elo+
Party 1
Atlas
Atlas
QualityJohnson
Atlas
Level 44
God Stats
28W - 4L
1,696 SR
Queue Stats
289W - 64L
1,952 Elo+
Party 1
Scylla
Scylla
zartag42
Scylla
Level 135
God Stats
9W - 3L
1,674 SR
Queue Stats
483W - 200L
1,882 Elo+
Party 1
Team Averages
Level 67
1,781 SR
1,950 Elo+

VS

Team Averages
Level 29
1,334 SR
1,254 Elo+
Skadi
Skadi
Orensford
Skadi
Level 28
God Stats
3W - 8L
1,347 SR
Queue Stats
9W - 17L
1,321 Elo+
Party 2
Hera
Hera
SinisterSalt
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,315 Elo+
Party 2
Jormungandr
Jormungandr
WoolooDragon
Jormungandr
Level 17
God Stats
1W - 7L
1,154 SR
Queue Stats
1W - 7L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PhatMilkies
Nemesis
17
19 / 2 / 10
12,375
825
18,698
16,554
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 3 / 23
10,779
719
9,628
17,174
17,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
zartag42
Scylla
16
9 / 0 / 16
11,238
749
17,698
7,139
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Orensford
Skadi
11
1 / 13 / 4
8,768
585
6,255
18,254
9,650
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 11 / 0
8,671
578
6,770
10,649
4,839
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
WoolooDragon
Jormungandr
12
2 / 6 / 2
9,167
611
7,498
20,985
18,898
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
30
Kills
5
5
Deaths
30
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
Orensford
Skadi
1
13
4
0.23
W
Nemesis
PhatMilkies
Nemesis
19
2
10
12
W
2
3
23
4.5
L
2
11
0
0.18
L
Jormungandr
WoolooDragon
Jormungandr
2
6
2
0.5
W
Scylla
zartag42
Scylla
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,024
Damage
20,523
40,867
Taken
49,888
32,768
Mitigated
33,387
13,763
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Orensford
Skadi
6,255
2,242
0
179
18,254
9,650
0
9,462
7,877
0
19,510
W
Nemesis
PhatMilkies
Nemesis
18,698
7,254
0
5,654
16,554
12,168
415
6,472
10,082
0
45,643
W
9,628
3,403
1,740
4,831
17,174
17,971
430
5,957
11,217
32,835
0
L
6,770
2,690
0
0
10,649
4,839
0
3,977
6,186
14,416
0
L
Jormungandr
WoolooDragon
Jormungandr
7,498
2,257
0
3,468
20,985
18,898
0
13,043
7,363
24,822
0
W
Scylla
zartag42
Scylla
17,698
2,647
0
1,538
7,139
2,629
1,248
2,328
4,811
53,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
26,606
185
Minions Killed
82
13
Camps Cleared
0
856,523
Distance Traveled
700,158
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,768
585
28
2
0
231,947
5
W
Nemesis
12,375
825
67
4
5
313,427
4
W
Atlas
10,779
719
31
2
0
278,016
6
L
Hera
8,671
578
20
1
0
220,531
5
L
Jormungandr
9,167
611
34
2
0
247,680
4
W
Scylla
11,238
749
87
6
8
265,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role