Player Matchup

Ra
Ra
 
Ra
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BrownJelly69
Heimdallr
Level 22
God Stats
0W - 2L
1,388 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cameron_Watsky03
Kumbhakarna
Level 146
God Stats
5W - 5L
1,313 SR
Queue Stats
117W - 117L
1,467 Elo+
Party 2
Team Averages
Level 74
1,400 SR
1,432 Elo+

VS

Team Averages
Level 100
1,588 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AnEpicGamer247
Tyr
Level 87
God Stats
5W - 4L
1,541 SR
Queue Stats
207W - 217L
1,591 Elo+
Solo
Merlin
Merlin
Parckato_oficial
Merlin
Level 144
God Stats
1W - 1L
1,723 SR
Queue Stats
92W - 102L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 6 / 0
8,516
655
7,349
11,606
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BrownJelly69
Heimdallr
8
0 / 10 / 1
6,865
528
4,637
11,999
4,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Cameron_Watsky03
Kumbhakarna
9
0 / 8 / 2
7,134
549
4,126
17,192
15,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 1 / 11
9,853
758
13,474
7,931
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 2 / 11
10,284
791
9,234
13,283
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 0 / 18
9,951
765
13,822
10,681
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
24
24
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
0
0.5
W
Artemis
 
Artemis
9
1
11
14.5
W
10
2
11
7.75
L
Heimdallr
BrownJelly69
Heimdallr
0
10
1
0.05
L
Kumbhakarna
Cameron_Watsky03
Kumbhakarna
0
8
2
0.13
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
36,530
40,797
Taken
31,895
23,860
Mitigated
16,133
5,098
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,349
449
1,446
3,146
11,606
4,394
0
5,068
6,343
32,643
0
W
Artemis
 
Artemis
13,474
7,150
0
533
7,931
2,754
1,374
3,074
4,723
0
35,279
W
9,234
1,269
0
4,347
13,283
9,642
597
4,142
8,937
384
26,566
L
Heimdallr
BrownJelly69
Heimdallr
4,637
1,799
0
341
11,999
4,302
0
3,205
8,647
0
11,427
L
Kumbhakarna
Cameron_Watsky03
Kumbhakarna
4,126
417
0
165
17,192
15,164
0
6,257
10,692
13,480
0
W
13,822
362
288
3,552
10,681
3,737
400
4,027
6,450
51,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
30,088
102
Minions Killed
163
3
Camps Cleared
8
538,558
Distance Traveled
772,671
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,516
655
71
5
0
220,705
1
W
Artemis
9,853
758
54
4
2
270,885
1
W
Tyr
10,284
791
43
3
4
270,706
2
L
Heimdallr
6,865
528
18
1
1
165,248
0
L
Kumbhakarna
7,134
549
13
1
2
152,605
5
W
Merlin
9,951
765
66
5
2
231,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role