Player Matchup

Medusa
Medusa
Bo0gieWo0gie96
Medusa
Level 106
God Stats
2W - 3L
1,457 SR
Queue Stats
209W - 213L
1,435 Elo+
Solo
Sol
Sol
Kelssier
Sol
Level 84
God Stats
18W - 31L
1,502 SR
Queue Stats
265W - 278L
1,489 Elo+
Party 1
Horus
Horus
xXPSICOLOGYXx
Horus
Level 109
God Stats
5W - 7L
1,462 SR
Queue Stats
479W - 465L
1,551 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,492 Elo+

VS

Team Averages
Level 132
1,523 SR
1,411 Elo+
Medusa
Medusa
DCOSIO84
Medusa
Level 108
God Stats
2W - 2L
1,338 SR
Queue Stats
32W - 45L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Newtling
Kukulkan
Level 145
God Stats
3W - 3L
1,730 SR
Queue Stats
52W - 69L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
thor9600
Sylvanus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 79L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
11,033
649
13,860
13,865
7,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 8
10,414
613
13,844
13,401
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 4
10,340
608
12,167
21,194
19,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DCOSIO84
Medusa
15
3 / 5 / 6
11,465
674
15,071
15,961
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Newtling
Kukulkan
15
5 / 2 / 3
11,869
698
12,726
10,566
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
thor9600
Sylvanus
15
3 / 2 / 6
11,249
662
8,755
21,833
17,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
11
11
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Medusa
DCOSIO84
Medusa
3
5
6
1.2
L
1
4
8
1.25
W
Kukulkan
Newtling
Kukulkan
5
2
3
3.25
W
Sylvanus
thor9600
Sylvanus
3
2
6
3
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,871
Damage
36,552
48,460
Taken
48,360
31,651
Mitigated
28,390
13,535
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,860
5,053
0
1,138
13,865
7,264
308
4,732
9,133
0
48,933
W
Medusa
DCOSIO84
Medusa
15,071
6,234
1,938
2,937
15,961
6,097
1,683
2,894
12,479
0
44,125
L
13,844
2,197
0
2,520
13,401
5,012
265
7,916
5,485
50,134
0
W
Kukulkan
Newtling
Kukulkan
12,726
370
0
1,534
10,566
4,385
274
3,655
6,248
53,580
0
W
Sylvanus
thor9600
Sylvanus
8,755
1,612
5,866
9,767
21,833
17,908
924
6,839
14,152
20,621
0
L
12,167
4,881
2,624
7,253
21,194
19,375
31
9,851
11,343
0
29,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
34,583
181
Minions Killed
185
8
Camps Cleared
7
956,108
Distance Traveled
885,594
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,033
649
64
4
3
299,722
2
W
Medusa
11,465
674
62
4
4
312,042
4
L
Sol
10,414
613
86
5
5
302,941
3
W
Kukulkan
11,869
698
95
6
3
269,807
0
W
Sylvanus
11,249
662
28
2
0
303,745
4
L
Horus
10,340
608
31
2
0
353,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role