Player Matchup

Achilles
Achilles
ARC_gustavo
Achilles
Level 58
God Stats
7W - 15L
1,291 SR
Queue Stats
280W - 308L
1,459 Elo+
Party 2
Ra
Ra
Its-_-Joker78
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,248 Elo+
Party 3
Atlas
Atlas
MrHacks24
Atlas
Level 108
God Stats
12W - 27L
1,254 SR
Queue Stats
457W - 474L
1,377 Elo+
Party 3
Set
Set
SSSalvador
Set
Level 121
God Stats
68W - 79L
1,478 SR
Queue Stats
409W - 422L
1,372 Elo+
Party 3
Medusa
Medusa
jill_cadela
Medusa
Level 84
God Stats
1W - 1L
1,335 SR
Queue Stats
448W - 542L
1,347 Elo+
Party 2
Team Averages
Level 79
1,372 SR
1,361 Elo+

VS

Team Averages
Level 65
1,508 SR
1,395 Elo+
Danzaburou
Danzaburou
ArcticMonkeyz1Do
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,305 Elo+
Party 1
Kali
Kali
Dispirxxted
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,419 Elo+
Solo
Geb
Geb
EAGQ00
Geb
Level 83
God Stats
7W - 7L
1,518 SR
Queue Stats
374W - 388L
1,427 Elo+
Party 1
Tiamat
Tiamat
Mikeyx48
Tiamat
Level 49
God Stats
16W - 17L
1,537 SR
Queue Stats
116W - 106L
1,389 Elo+
Party 1
Awilix
Awilix
ethiodude
Awilix
Level 111
God Stats
9W - 6L
1,485 SR
Queue Stats
95W - 93L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARC_gustavo
Achilles
20
4 / 5 / 6
13,651
546
14,189
27,350
25,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 8 / 7
11,308
452
6,372
14,381
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
MrHacks24
Atlas
18
5 / 3 / 17
12,824
513
10,589
19,751
18,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 10
14,046
562
19,147
19,778
8,112
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
14 / 5 / 9
14,940
598
21,213
20,695
7,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcticMonkeyz1Do
Danzaburou
15
2 / 11 / 4
10,298
412
7,735
17,393
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 3
10,788
432
11,526
17,920
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
EAGQ00
Geb
15
0 / 8 / 8
9,650
386
8,880
22,426
20,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Mikeyx48
Tiamat
19
6 / 6 / 5
12,742
510
20,204
18,114
11,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
ethiodude
Awilix
20
12 / 5 / 2
13,360
534
22,199
21,702
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
36
Kills
24
24
Deaths
36
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARC_gustavo
Achilles
4
5
6
1.4
L
Danzaburou
ArcticMonkeyz1Do
Danzaburou
2
11
4
0.36
L
4
6
3
0.92
L
Geb
EAGQ00
Geb
0
8
8
0.5
W
1
8
7
0.56
L
Tiamat
Mikeyx48
Tiamat
6
6
5
1.42
W
Atlas
MrHacks24
Atlas
5
3
17
4.5
W
12
3
10
5.67
L
Awilix
ethiodude
Awilix
12
5
2
2.6
W
Medusa
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,510
Damage
70,544
101,955
Taken
97,555
65,708
Mitigated
56,385
29,776
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARC_gustavo
Achilles
14,189
2,220
0
7,006
27,350
25,843
1,824
5,653
20,630
11,942
64,553
L
Danzaburou
ArcticMonkeyz1Do
Danzaburou
7,735
3,690
0
3,170
17,393
5,591
0
2,871
14,402
0
61,345
L
11,526
4,340
0
6,163
17,920
8,152
0
2,248
15,310
0
76,760
L
Geb
EAGQ00
Geb
8,880
1,346
0
2,010
22,426
20,756
0
6,896
15,084
35,214
0
W
6,372
521
1,118
2,891
14,381
5,227
1,087
5,108
8,979
61,209
0
L
Tiamat
Mikeyx48
Tiamat
20,204
1,473
107
4,830
18,114
11,207
105
4,616
13,070
85,414
0
W
Atlas
MrHacks24
Atlas
10,589
2,932
1,382
3,080
19,751
18,947
0
7,394
11,992
56,146
0
W
19,147
7,461
0
6,678
19,778
8,112
1,652
3,481
15,922
0
101,334
L
Awilix
ethiodude
Awilix
22,199
8,896
0
4,262
21,702
10,679
809
2,160
18,688
0
79,310
W
Medusa
21,213
10,928
0
7,621
20,695
7,579
1,270
7,098
13,340
0
121,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,769
Gold Earned
56,838
668
Minions Killed
562
0
Camps Cleared
0
2,419,857
Distance Traveled
2,307,359
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,651
546
148
6
0
460,069
1
L
Danzaburou
10,298
412
119
5
0
456,013
0
L
Kali
10,788
432
116
5
0
414,126
5
L
Geb
9,650
386
41
2
0
482,166
0
W
Ra
11,308
452
121
5
0
452,620
2
L
Tiamat
12,742
510
143
6
0
445,173
5
W
Atlas
12,824
513
90
4
0
498,432
8
W
Set
14,046
562
142
6
0
518,336
1
L
Awilix
13,360
534
143
6
0
509,881
0
W
Medusa
14,940
598
167
7
0
490,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role