Player Matchup

Chang'e
Chang'e
Gold II
CaboKing123
Chang'e
Gold II
Level 120
God Stats
1W - 4L
1,285 SR
Queue Stats
188W - 228L
1,661 MMR
Party 1
Jormungandr
Jormungandr
Gold V
Demato88
Jormungandr
Gold V
Level 124
God Stats
2W - 2L
1,546 SR
Queue Stats
201W - 244L
1,428 MMR
Party 1
Thor
Thor
Gold IV
RiskyCookie7
Thor
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 121L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,444 SR
1,524 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,406 SR
1,428 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
God6968
Chaac
Bronze III
Level 60
God Stats
2W - 0L
1,218 SR
Queue Stats
9W - 8L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaboKing123
Chang'e
13
1 / 5 / 2
9,052
603
7,762
13,810
6,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Demato88
Jormungandr
12
1 / 5 / 2
8,779
585
9,758
15,957
11,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 6 / 2
8,569
571
2,878
11,361
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshBastetDanzaburouGebMorgan Le Fay

VS

Bans
MulanVamanaHeimdallrSun WukongBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 0 / 8
11,350
757
12,401
8,298
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
 
He Bo
14
6 / 2 / 7
10,431
695
11,420
4,889
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
God6968
Chaac
14
2 / 1 / 11
9,991
666
10,489
15,277
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
8
12
W
He Bo
 
He Bo
6
2
7
4.75
L
Chang'e
CaboKing123
Chang'e
1
5
2
0.4
L
Jormungandr
Demato88
Jormungandr
1
5
2
0.4
W
Chaac
God6968
Chaac
2
1
11
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
34,310
41,128
Taken
28,464
22,845
Mitigated
16,196
6,331
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,401
5,447
0
3,378
8,298
3,028
1,895
5,262
2,896
0
60,168
W
He Bo
 
He Bo
11,420
190
0
462
4,889
1,628
532
3,384
1,393
23,815
0
L
Chang'e
CaboKing123
Chang'e
7,762
864
1,569
3,874
13,810
6,359
0
2,794
10,488
38,726
0
L
Jormungandr
Demato88
Jormungandr
9,758
3,035
0
0
15,957
11,643
16
4,799
10,724
34,859
0
W
Chaac
God6968
Chaac
10,489
1,805
0
9,631
15,277
11,540
693
9,156
5,928
190
28,940
L
2,878
70
0
888
11,361
4,843
0
4,751
6,412
0
16,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
31,772
153
Minions Killed
177
8
Camps Cleared
5
812,576
Distance Traveled
908,634
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,350
757
92
6
3
301,544
10
W
He Bo
10,431
695
31
2
1
293,317
5
L
Chang'e
9,052
603
80
5
3
270,018
1
L
Jormungandr
8,779
585
54
4
1
272,070
3
W
Chaac
9,991
666
54
4
1
313,773
2
L
Thor
8,569
571
19
1
4
270,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role