Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Deathawk1
Scylla
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,345 Elo+
Party 1
Nike
Nike
DigitalRaypist
Nike
Level 68
God Stats
2W - 0L
1,505 SR
Queue Stats
49W - 49L
1,466 Elo+
Party 1
Ravana
Ravana
Ipsum
Ravana
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,300 Elo+
Party 1
Hachiman
Hachiman
MIGHTYWAZARD
Hachiman
Level 147
God Stats
2W - 3L
1,168 SR
Queue Stats
202W - 195L
1,457 Elo+
Party 1
Team Averages
Level 98
1,435 SR
1,414 Elo+

VS

Team Averages
Level 95
1,439 SR
1,489 Elo+
Pele
Pele
Clan Idler
Pele
Level 102
God Stats
11W - 11L
1,469 SR
Queue Stats
321W - 335L
1,496 Elo+
Solo
Cliodhna
Cliodhna
LumaThePhoenix
Cliodhna
Level 138
God Stats
0W - 1L
1,432 SR
Queue Stats
84W - 96L
1,509 Elo+
Solo
Anhur
Anhur
MetakuSama
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zwasi
Ah Muzen Cab
Level 74
God Stats
8W - 8L
1,557 SR
Queue Stats
564W - 516L
1,521 Elo+
Party 2
Bakasura
Bakasura
longdangsilver
Bakasura
Level 56
God Stats
0W - 2L
1,239 SR
Queue Stats
286W - 259L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 5 / 21
11,263
751
10,825
20,986
37,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Deathawk1
Scylla
20
7 / 2 / 17
11,908
794
20,507
14,853
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 18
10,915
728
10,328
20,907
28,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Ipsum
Ravana
20
13 / 2 / 17
12,711
847
12,240
15,471
14,922
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
MIGHTYWAZARD
Hachiman
20
10 / 4 / 12
12,660
844
20,121
14,057
7,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 8
10,939
729
16,338
19,887
9,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
18
3 / 6 / 7
10,434
696
10,987
14,453
11,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
17
3 / 7 / 10
9,974
665
6,586
15,913
6,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Zwasi
Ah Muzen Cab
20
3 / 4 / 11
10,717
714
21,365
14,750
6,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
4 / 8 / 5
9,988
666
7,937
15,152
7,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
58
37
Kills
17
17
Deaths
37
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
21
2.7
L
4
12
8
0.67
W
Scylla
Deathawk1
Scylla
7
2
17
7.75
W
4
4
18
3.25
W
Ravana
Ipsum
Ravana
13
2
17
10.75
L
Cliodhna
3
6
7
1.08
W
Hachiman
MIGHTYWAZARD
Hachiman
10
4
12
4
L
Anhur
3
7
10
1.14
L
Ah Muzen Cab
Zwasi
Ah Muzen Cab
3
4
11
2.13
L
Bakasura
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,021
Damage
63,213
86,274
Taken
80,155
94,915
Mitigated
41,885
23,653
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,825
2,878
2,078
3,100
20,986
37,766
219
0
18,863
0
18,523
L
16,338
3,131
648
3,810
19,887
9,992
0
6,025
13,862
0
27,343
W
Scylla
Deathawk1
Scylla
20,507
1,147
2,039
3,506
14,853
6,386
2,566
0
14,578
40,062
0
W
10,328
1,190
1,585
4,042
20,907
28,688
251
0
20,047
0
23,502
W
Ravana
Ipsum
Ravana
12,240
4,130
533
2,586
15,471
14,922
1,012
0
15,324
0
25,705
L
Cliodhna
10,987
1,048
706
1,538
14,453
11,114
0
2,993
11,460
0
19,219
W
Hachiman
MIGHTYWAZARD
Hachiman
20,121
11,507
898
3,286
14,057
7,153
2,466
0
13,984
0
42,329
L
Anhur
6,586
3,276
1,165
3,360
15,913
6,431
0
3,205
12,708
0
15,326
L
Ah Muzen Cab
Zwasi
Ah Muzen Cab
21,365
4,971
1,589
4,936
14,750
6,988
0
4,310
10,440
0
44,106
L
Bakasura
7,937
4,531
1,874
2,068
15,152
7,360
0
3,974
11,178
0
9,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
52,052
206
Minions Killed
129
0
Camps Cleared
0
1,385,416
Distance Traveled
1,215,406
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,263
751
36
2
0
286,926
0
L
Pele
10,939
729
18
1
0
238,103
1
W
Scylla
11,908
794
63
4
0
305,391
2
W
Nike
10,915
728
17
1
0
286,693
0
W
Ravana
12,711
847
23
2
0
299,261
1
L
Cliodhna
10,434
696
24
2
0
223,404
0
W
Hachiman
12,660
844
67
4
0
207,145
0
L
Anhur
9,974
665
26
2
0
233,381
0
L
Ah Muzen Cab
10,717
714
38
3
0
283,007
1
L
Bakasura
9,988
666
23
2
0
237,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role