Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DEADSHOT 14116
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 3
Kali
Kali
MrSpanner97
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,472 Elo+
Party 3
Rama
Rama
ProWhie
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,894 Elo+
Party 1
Terra
Terra
randomsoup
Terra
Level 65
God Stats
1W - 2L
1,227 SR
Queue Stats
206W - 174L
1,558 Elo+
Solo
Team Averages
Level 55
1,445 SR
1,597 Elo+

VS

Team Averages
Level 61
1,525 SR
1,441 Elo+
Skadi
Skadi
AnnaAmaterasu
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 101L
1,450 Elo+
Party 2
Chang'e
Chang'e
FasterRocket459
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,214 Elo+
Solo
Charybdis
Charybdis
ForceAttack91
Charybdis
Level 87
God Stats
2W - 5L
1,430 SR
Queue Stats
146W - 132L
1,452 Elo+
Party 2
Bacchus
Bacchus
Graveyardshark
Bacchus
Level 87
God Stats
7W - 4L
1,696 SR
Queue Stats
146W - 123L
1,452 Elo+
Party 2
Scylla
Scylla
VeganEggnog
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 34L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 3 / 16
11,134
928
19,879
14,633
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 14
10,560
880
9,844
12,125
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 17
9,060
755
7,606
11,577
7,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
ProWhie
Rama
19
15 / 5 / 14
11,361
947
20,762
17,855
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
18
3 / 1 / 21
10,871
906
6,274
13,350
14,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
9,747
812
13,616
12,893
4,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 8
9,390
783
8,760
12,404
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ForceAttack91
Charybdis
15
5 / 7 / 9
8,897
741
11,076
12,339
4,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 10
10,405
867
9,748
20,144
23,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
3 / 8 / 7
8,560
713
9,118
13,000
3,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
32
Kills
18
20
Deaths
32
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
3
16
5.33
L
4
7
9
1.21
W
5
4
14
3
L
3
5
8
1.4
L
Charybdis
ForceAttack91
Charybdis
5
7
9
1.36
L
3
5
10
1.6
W
1
7
17
1.36
W
Rama
ProWhie
Rama
15
5
14
4.4
L
Scylla
3
8
7
0.81
W
Terra
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
52,318
69,540
Taken
70,780
40,175
Mitigated
39,562
32,142
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,879
5,594
1,110
2,417
14,633
6,367
1,347
5,532
9,093
41,040
0
L
13,616
5,278
882
964
12,893
4,107
0
7,746
5,147
0
21,609
W
9,844
1,515
656
2,946
12,125
4,586
740
4,922
7,179
28,826
0
L
8,760
384
5,087
4,224
12,404
4,014
37
6,929
5,475
20,159
0
L
Charybdis
ForceAttack91
Charybdis
11,076
4,421
1,355
1,325
12,339
4,559
49
8,555
3,784
0
26,699
L
9,748
561
785
3,062
20,144
23,631
392
8,714
11,430
18,255
0
W
7,606
1,682
232
2,156
11,577
7,278
483
5,379
6,164
0
11,934
W
Rama
ProWhie
Rama
20,762
17,513
1,204
6,618
17,855
7,827
1,726
7,253
10,539
0
31,559
L
Scylla
9,118
1,162
821
1,280
13,000
3,251
123
4,053
8,947
18,990
0
W
Terra
6,274
438
7,821
6,982
13,350
14,117
512
4,388
8,939
12,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
46,999
128
Minions Killed
111
0
Camps Cleared
0
1,153,913
Distance Traveled
981,181
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,134
928
52
4
0
238,617
2
L
Skadi
9,747
812
17
1
0
175,636
0
W
Sol
10,560
880
36
3
0
241,323
0
L
Chang'e
9,390
783
27
2
0
238,579
0
L
Charybdis
8,897
741
37
3
0
163,898
0
L
Bacchus
10,405
867
11
1
0
204,917
0
W
Kali
9,060
755
7
1
0
211,751
0
W
Rama
11,361
947
18
2
0
188,273
0
L
Scylla
8,560
713
19
2
0
198,151
0
W
Terra
10,871
906
15
1
0
273,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role