Player Matchup

Atlas
Atlas
BHIGS
Atlas
Level 67
God Stats
7W - 6L
1,415 SR
Queue Stats
116W - 135L
1,480 Elo+
Party 1
Bacchus
Bacchus
DGZ44
Bacchus
Level 123
God Stats
0W - 1L
1,283 SR
Queue Stats
175W - 169L
1,494 Elo+
Party 1
Zeus
Zeus
KushimusMaximus
Zeus
Level 106
God Stats
32W - 27L
1,582 SR
Queue Stats
192W - 218L
1,495 Elo+
Party 1
Team Averages
Level 99
1,427 SR
1,490 Elo+

VS

Team Averages
Level 141
1,532 SR
1,657 Elo+
Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NaamNaamz
Bacchus
Level 148
God Stats
8W - 8L
1,542 SR
Queue Stats
212W - 131L
1,694 Elo+
Party 2
Hercules
Hercules
UncleFable
Hercules
Level 157
God Stats
5W - 1L
1,554 SR
Queue Stats
137W - 86L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BHIGS
Atlas
10
1 / 4 / 1
6,779
678
3,145
11,726
8,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
DGZ44
Bacchus
8
1 / 6 / 0
5,994
599
3,395
8,835
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 10 / 1
5,877
588
5,826
8,719
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
5 / 0 / 13
8,275
828
9,604
5,064
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NaamNaamz
Bacchus
12
4 / 1 / 15
8,502
850
7,898
9,112
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
UncleFable
Hercules
13
11 / 1 / 8
8,824
882
8,447
8,375
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
20
20
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
13
11.5
L
Atlas
BHIGS
Atlas
1
4
1
0.38
L
Bacchus
DGZ44
Bacchus
1
6
0
0.17
L
0
10
1
0.05
W
Bacchus
NaamNaamz
Bacchus
4
1
15
11.5
W
Hercules
UncleFable
Hercules
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,366
Damage
25,949
29,280
Taken
22,551
18,453
Mitigated
16,286
1,810
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,604
192
0
1,868
5,064
1,817
279
2,882
2,119
37,428
0
L
Atlas
BHIGS
Atlas
3,145
1,393
254
229
11,726
8,397
0
6,931
4,579
11,191
0
L
Bacchus
DGZ44
Bacchus
3,395
437
0
1,037
8,835
7,326
0
5,362
3,245
8,172
0
L
5,826
471
0
290
8,719
2,730
0
5,385
3,145
23,596
0
W
Bacchus
NaamNaamz
Bacchus
7,898
511
0
2,967
9,112
8,749
25
4,408
4,464
22,616
0
W
Hercules
UncleFable
Hercules
8,447
3,406
0
4,405
8,375
5,720
258
4,716
3,460
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,650
Gold Earned
25,601
73
Minions Killed
125
2
Camps Cleared
7
493,925
Distance Traveled
634,594
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,275
828
60
6
2
196,683
4
L
Atlas
6,779
678
13
1
0
169,789
0
L
Bacchus
5,994
599
16
2
0
173,064
0
L
Zeus
5,877
588
44
4
2
151,072
2
W
Bacchus
8,502
850
33
3
2
226,190
0
W
Hercules
8,824
882
32
3
3
211,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role