Player Matchup

Gilgamesh
Gilgamesh
A_STONED_PANDA
Gilgamesh
Level 87
God Stats
0W - 1L
1,475 SR
Queue Stats
19W - 33L
1,277 Elo+
Solo
Bakasura
Bakasura
DakWillWin20
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,394 Elo+
Party 2
Serqet
Serqet
GuamPhenom
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,302 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,324 Elo+

VS

Team Averages
Level 44
1,467 SR
1,301 Elo+
Achilles
Achilles
IMMORTALZOMBI3
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,361 Elo+
Party 1
Cabrakan
Cabrakan
ToolSlug
Cabrakan
Level 63
God Stats
9W - 8L
1,505 SR
Queue Stats
140W - 192L
1,309 Elo+
Party 1
Olorun
Olorun
gigacoom
Olorun
Level 7
God Stats
3W - 2L
1,395 SR
Queue Stats
18W - 24L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_STONED_PANDA
Gilgamesh
9
0 / 6 / 3
6,008
601
5,371
11,682
6,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
DakWillWin20
Bakasura
11
2 / 6 / 2
6,830
683
4,055
9,729
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
GuamPhenom
Serqet
10
1 / 7 / 3
6,624
662
2,522
8,995
4,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 0 / 14
7,988
799
6,932
6,825
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
ToolSlug
Cabrakan
13
8 / 2 / 8
8,570
857
6,712
5,611
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
gigacoom
Olorun
13
8 / 3 / 10
8,859
886
11,291
9,605
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
3
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A_STONED_PANDA
Gilgamesh
0
6
3
0.25
L
Bakasura
DakWillWin20
Bakasura
2
6
2
0.5
L
Serqet
GuamPhenom
Serqet
1
7
3
0.36
W
Achilles
3
0
14
10
W
Cabrakan
ToolSlug
Cabrakan
8
2
8
6
W
Olorun
gigacoom
Olorun
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
24,935
30,406
Taken
22,041
14,683
Mitigated
13,288
3,168
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A_STONED_PANDA
Gilgamesh
5,371
1,339
172
955
11,682
6,654
0
6,040
5,226
0
15,138
L
Bakasura
DakWillWin20
Bakasura
4,055
2,519
0
1,622
9,729
3,586
0
5,940
3,479
0
13,656
L
Serqet
GuamPhenom
Serqet
2,522
466
0
419
8,995
4,443
0
5,462
3,137
0
10,605
W
Achilles
6,932
2,336
0
1,441
6,825
6,297
764
0
6,605
2,963
15,006
W
Cabrakan
ToolSlug
Cabrakan
6,712
756
0
758
5,611
3,095
162
297
4,995
16,729
0
W
Olorun
gigacoom
Olorun
11,291
5,105
450
4,346
9,605
3,896
1,187
322
8,373
33,337
4,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,462
Gold Earned
25,417
83
Minions Killed
105
4
Camps Cleared
4
486,303
Distance Traveled
481,639
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,008
601
27
3
0
150,821
2
L
Bakasura
6,830
683
40
4
2
169,547
3
L
Serqet
6,624
662
16
2
2
165,935
1
W
Achilles
7,988
799
26
3
0
177,099
1
W
Cabrakan
8,570
857
33
3
0
164,561
1
W
Olorun
8,859
886
46
5
4
139,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role