Player Matchup

Raijin
Raijin
OhhCliipzZ
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
OhhEagless
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,660 Elo+
Party 1
Odin
Odin
oGreezyyy
Odin
Level 97
God Stats
1W - 0L
1,739 SR
Queue Stats
6W - 2L
1,595 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,637 Elo+

VS

Team Averages
Level 62
1,545 SR
1,318 Elo+
Ra
Ra
DAKEN1005
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Party 2
Pele
Pele
PotatoPunisher
Pele
Level 116
God Stats
9W - 12L
1,476 SR
Queue Stats
425W - 469L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
World_Final2020
Kuzenbo
Level 49
God Stats
0W - 1L
1,660 SR
Queue Stats
30W - 44L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
OhhCliipzZ
Raijin
10
2 / 2 / 13
7,114
889
7,881
5,230
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OhhEagless
Danzaburou
12
9 / 1 / 8
8,408
1,051
12,137
5,994
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
8 / 1 / 10
8,047
1,006
6,499
8,634
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 1
7,014
877
3,645
10,261
2,926
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
5,456
682
1,811
6,279
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 6 / 2
6,601
825
2,608
13,020
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
3
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Raijin
OhhCliipzZ
Raijin
2
2
13
4.25
W
Danzaburou
OhhEagless
Danzaburou
9
1
8
13
L
0
4
1
0.13
L
1
6
2
0.33
W
Odin
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
8,064
19,858
Taken
29,560
8,405
Mitigated
17,811
6,729
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,645
435
0
62
10,261
2,926
0
3,153
6,643
11,132
0
W
Raijin
OhhCliipzZ
Raijin
7,881
1,360
0
1,299
5,230
1,628
336
2,760
2,354
19,738
0
W
Danzaburou
OhhEagless
Danzaburou
12,137
6,810
0
2,473
5,994
2,421
1,974
2,024
3,912
0
41,075
L
1,811
417
0
1,131
6,279
2,375
0
1,540
4,413
0
6,192
L
2,608
695
0
499
13,020
12,510
0
3,202
9,390
13,131
0
W
Odin
6,499
1,560
0
2,957
8,634
4,356
254
2,381
5,127
2,400
14,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
19,071
104
Minions Killed
42
8
Camps Cleared
0
462,183
Distance Traveled
323,675
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,014
877
16
2
0
106,882
0
W
Raijin
7,114
889
25
3
2
144,147
3
W
Danzaburou
8,408
1,051
54
7
4
149,095
2
L
Pele
5,456
682
10
1
0
60,152
0
L
Kuzenbo
6,601
825
16
2
0
156,641
1
W
Odin
8,047
1,006
25
3
2
168,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role