Player Matchup

Bacchus
Bacchus
GentlemanShadow
Bacchus
Level 158
God Stats
1W - 0L
1,488 SR
Queue Stats
84W - 76L
1,492 Elo+
Party 2
Bastet
Bastet
Sonicman809
Bastet
Level 60
God Stats
4W - 2L
1,597 SR
Queue Stats
13W - 21L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ancientgod0
Morgan Le Fay
Level 138
God Stats
15W - 5L
1,613 SR
Queue Stats
182W - 140L
1,606 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,495 Elo+

VS

Team Averages
Level 29
1,345 SR
1,268 Elo+
Chernobog
Chernobog
Orensford
Chernobog
Level 28
God Stats
0W - 1L
1,342 SR
Queue Stats
9W - 17L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
SinisterSalt
Nu Wa
Level 43
God Stats
0W - 2L
1,525 SR
Queue Stats
9W - 18L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
WoolooDragon
Jormungandr
Level 17
God Stats
1W - 7L
1,169 SR
Queue Stats
1W - 7L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 16
13,857
660
13,121
12,631
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
16
5 / 0 / 13
12,909
615
13,478
17,607
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
ancientgod0
Morgan Le Fay
19
11 / 0 / 12
14,728
701
24,928
12,494
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Orensford
Chernobog
14
0 / 12 / 0
10,740
511
6,323
20,273
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 8 / 1
10,524
501
8,729
12,555
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
WoolooDragon
Jormungandr
15
1 / 5 / 0
11,358
541
10,450
23,839
17,973
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
25
Kills
1
1
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
L
Chernobog
Orensford
Chernobog
0
12
0
0
L
0
8
1
0.06
W
Bastet
5
0
13
11.5
L
Jormungandr
WoolooDragon
Jormungandr
1
5
0
0.2
W
Morgan Le Fay
ancientgod0
Morgan Le Fay
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
25,502
42,732
Taken
56,667
30,979
Mitigated
26,916
19,235
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,121
901
1,160
4,096
12,631
18,515
474
4,627
8,004
29,933
0
L
Chernobog
Orensford
Chernobog
6,323
2,598
314
2,388
20,273
5,714
872
14,502
3,955
0
50,556
L
8,729
2,723
405
880
12,555
3,229
0
5,756
6,392
23,509
0
W
Bastet
13,478
2,527
1,260
7,359
17,607
6,065
2,236
9,396
8,211
0
58,432
L
Jormungandr
WoolooDragon
Jormungandr
10,450
1,264
86
4,752
23,839
17,973
272
14,194
7,862
38,690
0
W
Morgan Le Fay
ancientgod0
Morgan Le Fay
24,928
2,174
0
5,360
12,494
6,399
817
6,354
6,140
91,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
32,622
250
Minions Killed
193
12
Camps Cleared
4
1,168,538
Distance Traveled
998,723
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,857
660
37
2
1
388,253
6
L
Chernobog
10,740
511
103
5
2
315,034
4
L
Nu Wa
10,524
501
42
2
2
308,056
4
W
Bastet
12,909
615
77
4
4
415,947
2
L
Jormungandr
11,358
541
48
2
0
375,633
2
W
Morgan Le Fay
14,728
701
136
6
7
364,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role