Player Matchup

Hun Batz
Hun Batz
Silver II
AnonimuxXx
Hun Batz
Silver II
Level 116
God Stats
6W - 6L
1,346 SR
Queue Stats
232W - 238L
1,031 MMR
Solo
Hachiman
Hachiman
Silver III
Brandon0816
Hachiman
Silver III
Level 122
God Stats
7W - 9L
1,481 SR
Queue Stats
76W - 79L
1,034 MMR
Solo
Bacchus
Bacchus
Silver II
SEALTeamTwo
Bacchus
Silver II
Level 157
God Stats
9W - 8L
1,495 SR
Queue Stats
1,283W - 1,290L
973 MMR
Solo
Chang'e
Chang'e
Silver II
Tacato3
Chang'e
Silver II
Level 64
God Stats
15W - 11L
1,622 SR
Queue Stats
77W - 83L
1,040 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
VampireSally
Erlang Shen
Silver II
Level 119
God Stats
18W - 10L
1,612 SR
Queue Stats
557W - 580L
958 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,511 SR
1,007 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,565 SR
1,095 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver III
Cabeçäo
Amaterasu
Silver III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 296L
919 MMR
Solo
Rama
Rama
Bronze V
Illuos
Rama
Bronze V
Level 65
God Stats
0W - 2L
1,477 SR
Queue Stats
7W - 20L
1,003 MMR
Solo
Geb
Geb
Silver II
MileenaX
Geb
Silver II
Level 91
God Stats
12W - 10L
1,622 SR
Queue Stats
517W - 537L
1,010 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
lokillo135
Gilgamesh
Silver II
Level 134
God Stats
9W - 5L
1,727 SR
Queue Stats
334W - 339L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnonimuxXx
Hun Batz
14
3 / 0 / 3
8,316
554
3,792
8,381
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Brandon0816
Hachiman
14
2 / 0 / 3
8,156
544
6,364
6,405
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SEALTeamTwo
Bacchus
12
0 / 0 / 4
7,383
492
4,539
8,625
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Tacato3
Chang'e
14
4 / 0 / 1
8,477
565
4,683
7,012
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VampireSally
Erlang Shen
14
2 / 0 / 4
8,794
586
7,579
9,779
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayIzanamiZeusCliodhna

VS

Bans
HeimdallrPersephoneBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 3 / 0
7,149
477
2,290
7,095
2,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Cabeçäo
Amaterasu
12
0 / 1 / 0
6,761
451
5,325
9,778
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Illuos
Rama
12
0 / 3 / 0
7,222
481
3,181
7,968
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,708
381
2,678
9,704
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lokillo135
Gilgamesh
12
0 / 2 / 0
7,013
468
4,394
8,542
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
0
0
W
Hun Batz
AnonimuxXx
Hun Batz
3
0
3
4.5
W
Hachiman
Brandon0816
Hachiman
2
0
3
3.5
L
Amaterasu
Cabeçäo
Amaterasu
0
1
0
0
L
Rama
Illuos
Rama
0
3
0
0
L
0
2
0
0
W
Bacchus
SEALTeamTwo
Bacchus
0
0
4
2
W
Chang'e
Tacato3
Chang'e
4
0
1
4.5
W
Erlang Shen
VampireSally
Erlang Shen
2
0
4
4
L
Gilgamesh
lokillo135
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
17,868
40,202
Taken
43,087
23,322
Mitigated
17,462
22,059
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,290
587
0
2,277
7,095
2,176
0
2,114
4,857
56,693
0
W
Hun Batz
AnonimuxXx
Hun Batz
3,792
225
0
4,502
8,381
2,913
154
555
7,754
0
57,397
W
Hachiman
Brandon0816
Hachiman
6,364
3,616
0
3,941
6,405
2,121
900
1,165
5,198
0
58,636
L
Amaterasu
Cabeçäo
Amaterasu
5,325
1,360
0
4,531
9,778
4,172
0
2,203
7,460
0
39,008
L
Rama
Illuos
Rama
3,181
2,199
0
2,780
7,968
1,872
0
813
7,111
0
48,269
L
2,678
439
0
2,423
9,704
4,677
0
2,590
7,012
12,207
0
W
Bacchus
SEALTeamTwo
Bacchus
4,539
373
0
3,465
8,625
8,088
31
1,016
7,535
19,818
0
W
Chang'e
Tacato3
Chang'e
4,683
555
2,523
4,413
7,012
2,088
286
848
6,164
55,486
0
W
Erlang Shen
VampireSally
Erlang Shen
7,579
3,506
0
3,215
9,779
8,112
1,022
2,177
7,371
0
59,716
L
Gilgamesh
lokillo135
Gilgamesh
4,394
902
0
809
8,542
4,565
374
1,107
7,425
1,642
39,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
33,853
460
Minions Killed
413
0
Camps Cleared
0
1,525,813
Distance Traveled
1,492,181
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,149
477
107
7
0
291,507
8
W
Hun Batz
8,316
554
100
7
0
319,421
6
W
Hachiman
8,156
544
96
6
0
268,072
5
L
Amaterasu
6,761
451
83
6
0
312,771
4
L
Rama
7,222
481
120
8
0
268,365
6
L
Geb
5,708
381
14
1
0
294,201
2
W
Bacchus
7,383
492
20
1
0
307,571
6
W
Chang'e
8,477
565
141
9
0
311,119
6
W
Erlang Shen
8,794
586
103
7
0
319,630
4
L
Gilgamesh
7,013
468
89
6
0
325,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role