Player Matchup

Horus
Horus
Asura_World
Horus
Level 67
God Stats
37W - 22L
1,630 SR
Queue Stats
309W - 261L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Ktulu6153
Ao Kuang
Level 65
God Stats
19W - 14L
1,602 SR
Queue Stats
277W - 270L
1,544 Elo+
Solo
Chang'e
Chang'e
LeNix_Tweak
Chang'e
Level 77
God Stats
4W - 5L
1,297 SR
Queue Stats
410W - 371L
1,477 Elo+
Party 1
Bacchus
Bacchus
SkizzyXIV
Bacchus
Level 141
God Stats
12W - 8L
1,633 SR
Queue Stats
298W - 287L
1,570 Elo+
Solo
Skadi
Skadi
SpiderMonky2003
Skadi
Level 82
God Stats
5W - 5L
1,464 SR
Queue Stats
416W - 370L
1,550 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,532 Elo+

VS

Team Averages
Level 118
1,491 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
S0M3 SK1TTL3
Neith
Level 124
God Stats
4W - 14L
1,444 SR
Queue Stats
414W - 566L
1,478 Elo+
Party 2
Bakasura
Bakasura
TooDankToStank
Bakasura
Level 149
God Stats
6W - 7L
1,510 SR
Queue Stats
545W - 569L
1,417 Elo+
Party 2
Odin
Odin
Yoppaz
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,574
507
1,223
7,105
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Ktulu6153
Ao Kuang
11
2 / 0 / 0
5,974
543
2,542
4,764
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
LeNix_Tweak
Chang'e
10
1 / 2 / 0
5,773
525
1,594
4,656
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SkizzyXIV
Bacchus
11
0 / 0 / 1
6,204
564
3,676
4,442
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 1
6,575
598
5,365
5,031
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 0
6,040
549
4,635
3,262
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
7
0 / 2 / 0
4,870
443
2,528
5,748
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,741
522
4,489
4,590
922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
8
0 / 3 / 0
4,975
452
1,464
7,521
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Yoppaz
Odin
10
0 / 1 / 0
5,917
538
1,175
6,121
2,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
2
2
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
L
Ymir
 
Ymir
0
2
0
0
W
1
0
2
2
W
Ao Kuang
Ktulu6153
Ao Kuang
2
0
0
2
W
Chang'e
LeNix_Tweak
Chang'e
1
2
0
0.5
L
0
1
0
0
W
Bacchus
SkizzyXIV
Bacchus
0
0
1
0.5
W
4
0
1
4.5
L
Bakasura
0
3
0
0
L
Odin
Yoppaz
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
14,291
25,998
Taken
27,242
10,570
Mitigated
9,428
13,359
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,635
382
0
777
3,262
831
0
1,178
1,972
35,379
0
L
Ymir
 
Ymir
2,528
366
0
1,080
5,748
2,517
0
526
5,187
12,874
0
W
1,223
737
909
3,637
7,105
2,901
277
1,544
5,522
0
12,582
W
Ao Kuang
Ktulu6153
Ao Kuang
2,542
419
0
2,773
4,764
1,429
0
1,780
2,862
25,175
0
W
Chang'e
LeNix_Tweak
Chang'e
1,594
39
78
2,130
4,656
1,364
0
2,476
1,890
30,050
0
L
4,489
1,295
0
833
4,590
922
0
0
4,590
0
38,315
W
Bacchus
SkizzyXIV
Bacchus
3,676
434
0
1,710
4,442
3,667
566
170
4,272
32,703
0
W
5,365
2,759
0
2,122
5,031
1,209
839
753
4,278
0
41,317
L
Bakasura
1,464
1,064
0
3,462
7,521
2,163
57
1,517
5,885
0
20,661
L
Odin
Yoppaz
Odin
1,175
352
0
1,612
6,121
2,995
0
3,954
1,796
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
27,543
323
Minions Killed
306
0
Camps Cleared
0
1,032,228
Distance Traveled
1,004,927
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,040
549
71
6
0
206,501
5
L
Ymir
4,870
443
12
1
0
211,835
3
W
Horus
5,574
507
16
1
0
227,402
2
W
Ao Kuang
5,974
543
62
6
0
240,273
0
W
Chang'e
5,773
525
74
7
0
198,480
2
L
Neith
5,741
522
84
8
0
204,903
3
W
Bacchus
6,204
564
82
7
0
195,443
0
W
Skadi
6,575
598
89
8
0
170,630
0
L
Bakasura
4,975
452
59
5
0
175,310
0
L
Odin
5,917
538
80
7
0
206,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role