Player Matchup

King Arthur
King Arthur
Bondy893
King Arthur
Level 124
God Stats
2W - 0L
1,794 SR
Queue Stats
25W - 20L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
FuriousPanda
Zhong Kui
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
OopsyTeddy
Kuzenbo
Level 107
God Stats
1W - 0L
1,893 SR
Queue Stats
28W - 29L
1,502 Elo+
Party 1
Charybdis
Charybdis
dan32211
Charybdis
Level 81
God Stats
5W - 3L
1,532 SR
Queue Stats
243W - 212L
1,507 Elo+
Solo
Bastet
Bastet
randomsoup
Bastet
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
206W - 174L
1,551 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,520 Elo+

VS

Team Averages
Level 93
1,651 SR
1,445 Elo+
Hun Batz
Hun Batz
FasterRocket459
Hun Batz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,283 Elo+
Solo
Khepri
Khepri
Stenski02
Khepri
Level 154
God Stats
7W - 2L
1,893 SR
Queue Stats
455W - 498L
1,478 Elo+
Solo
Anubis
Anubis
Xhargas
Anubis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,583 Elo+
Solo
Arachne
Arachne
leethax0r
Arachne
Level 108
God Stats
1W - 1L
1,691 SR
Queue Stats
153W - 162L
1,426 Elo+
Party 2
Ullr
Ullr
vladimyur
Ullr
Level 96
God Stats
1W - 2L
1,673 SR
Queue Stats
123W - 124L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bondy893
King Arthur
14
2 / 3 / 18
8,397
840
4,869
17,866
14,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
FuriousPanda
Zhong Kui
15
4 / 2 / 18
8,988
899
10,566
12,649
9,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OopsyTeddy
Kuzenbo
15
2 / 4 / 23
9,446
945
7,462
17,581
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
dan32211
Charybdis
17
11 / 2 / 9
10,033
1,003
15,350
12,175
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
randomsoup
Bastet
16
8 / 3 / 18
9,820
982
12,515
10,062
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
0 / 4 / 9
7,339
734
13,642
8,164
2,932
Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Stenski02
Khepri
16
4 / 4 / 9
8,803
880
6,948
12,611
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Xhargas
Anubis
14
3 / 7 / 6
8,145
815
13,075
11,257
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
leethax0r
Arachne
14
2 / 7 / 6
8,159
816
7,907
13,547
8,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
13
5 / 5 / 5
8,292
829
14,628
9,931
4,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
27
Kills
14
14
Deaths
27
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bondy893
King Arthur
2
3
18
3.67
L
Hun Batz
0
4
9
1.13
W
Zhong Kui
FuriousPanda
Zhong Kui
4
2
18
6.5
W
Kuzenbo
OopsyTeddy
Kuzenbo
2
4
23
3.38
L
Khepri
Stenski02
Khepri
4
4
9
2.13
L
Anubis
Xhargas
Anubis
3
7
6
0.86
W
Charybdis
dan32211
Charybdis
11
2
9
7.75
L
Arachne
leethax0r
Arachne
2
7
6
0.71
W
Bastet
randomsoup
Bastet
8
3
18
5.67
L
Ullr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,762
Damage
56,200
70,333
Taken
55,510
52,552
Mitigated
33,584
26,615
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bondy893
King Arthur
4,869
377
2,667
3,909
17,866
14,813
0
6,221
11,645
0
13,157
L
Hun Batz
13,642
943
262
1,456
8,164
2,932
261
1,737
6,427
0
21,320
W
Zhong Kui
FuriousPanda
Zhong Kui
10,566
1,189
2,457
3,634
12,649
9,151
1,846
2,763
9,886
25,300
0
W
Kuzenbo
OopsyTeddy
Kuzenbo
7,462
1,843
1,192
2,938
17,581
20,338
461
4,242
13,339
16,119
0
L
Khepri
Stenski02
Khepri
6,948
147
673
3,210
12,611
12,735
107
3,868
8,743
16,532
0
L
Anubis
Xhargas
Anubis
13,075
158
512
2,887
11,257
5,423
0
4,981
6,276
26,139
0
W
Charybdis
dan32211
Charybdis
15,350
8,221
1,381
2,730
12,175
4,470
2,961
3,857
8,318
0
34,268
L
Arachne
leethax0r
Arachne
7,907
5,849
1,052
3,195
13,547
8,457
0
3,353
10,194
0
12,082
W
Bastet
randomsoup
Bastet
12,515
2,264
3,645
2,062
10,062
3,780
1,388
2,940
7,122
0
22,244
L
Ullr
14,628
5,156
468
2,038
9,931
4,037
0
4,089
5,842
0
23,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
40,738
127
Minions Killed
114
0
Camps Cleared
0
1,036,837
Distance Traveled
917,331
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,397
840
17
2
0
213,508
0
L
Hun Batz
7,339
734
24
2
0
202,556
0
W
Zhong Kui
8,988
899
29
3
0
198,943
4
W
Kuzenbo
9,446
945
18
2
0
208,426
0
L
Khepri
8,803
880
12
1
0
205,330
0
L
Anubis
8,145
815
41
4
0
159,997
0
W
Charybdis
10,033
1,003
50
5
0
188,104
0
L
Arachne
8,159
816
17
2
0
181,035
0
W
Bastet
9,820
982
13
1
0
227,856
3
L
Ullr
8,292
829
20
2
0
168,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role