Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CruzControl16
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,514 Elo+
Party 3
Sol
Sol
Kokayu
Sol
Level 44
God Stats
3W - 5L
1,456 SR
Queue Stats
27W - 23L
1,574 Elo+
Party 3
Chaac
Chaac
MagicalWalrus
Chaac
Level 45
God Stats
1W - 4L
1,237 SR
Queue Stats
110W - 144L
1,414 Elo+
Party 4
Medusa
Medusa
MysticalSealion
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,445 Elo+
Party 4
Team Averages
Level 55
1,438 SR
1,489 Elo+

VS

Team Averages
Level 77
1,463 SR
1,524 Elo+
Gilgamesh
Gilgamesh
CHUMPLOWSKI
Gilgamesh
Level 29
God Stats
42W - 38L
1,171 SR
Queue Stats
142W - 133L
1,422 Elo+
Party 1
Agni
Agni
FooRaza
Agni
Level 135
God Stats
105W - 81L
1,582 SR
Queue Stats
250W - 252L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
GentlemanEcho
Sun Wukong
Level 84
God Stats
8W - 6L
1,524 SR
Queue Stats
167W - 153L
1,457 Elo+
Party 1
Cerberus
Cerberus
Leviceratops
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 2
Hachiman
Hachiman
jocomatt
Hachiman
Level 135
God Stats
4W - 3L
1,536 SR
Queue Stats
224W - 215L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
0 / 6 / 4
11,322
809
12,867
20,064
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
18
0 / 9 / 2
11,357
811
19,237
34,835
41,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
Kokayu
Sol
18
1 / 5 / 3
11,533
824
26,712
20,204
6,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 9 / 2
10,702
764
8,373
21,432
11,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 10 / 1
12,019
859
21,850
24,838
7,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHUMPLOWSKI
Gilgamesh
20
5 / 3 / 23
13,610
972
17,842
23,496
24,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
FooRaza
Agni
20
9 / 0 / 21
13,500
964
19,559
12,031
7,717
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
GentlemanEcho
Sun Wukong
20
6 / 1 / 22
13,345
953
21,952
16,666
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Leviceratops
Cerberus
20
3 / 1 / 34
13,406
958
14,479
25,262
33,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jocomatt
Hachiman
20
16 / 0 / 18
16,138
1,153
42,472
17,847
8,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
157
4
Kills
39
39
Deaths
5
12
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
4
0.33
W
Gilgamesh
CHUMPLOWSKI
Gilgamesh
5
3
23
5.5
L
Bacchus
0
9
2
0.11
W
Agni
FooRaza
Agni
9
0
21
19.5
W
Sun Wukong
GentlemanEcho
Sun Wukong
6
1
22
17
L
Sol
Kokayu
Sol
1
5
3
0.5
W
Cerberus
Leviceratops
Cerberus
3
1
34
20
L
0
9
2
0.11
L
3
10
1
0.35
W
Hachiman
jocomatt
Hachiman
16
0
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,039
Damage
116,304
121,373
Taken
95,302
76,091
Mitigated
87,337
15,262
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,867
9,374
108
1,007
20,064
8,048
0
6,140
13,468
0
34,035
W
Gilgamesh
CHUMPLOWSKI
Gilgamesh
17,842
4,621
1,945
1,818
23,496
24,389
0
9,602
13,190
694
24,800
L
Bacchus
19,237
2,110
89
4,745
34,835
41,980
0
9,495
23,945
46,916
0
W
Agni
FooRaza
Agni
19,559
647
0
45
12,031
7,717
0
5,435
6,289
39,990
0
W
Sun Wukong
GentlemanEcho
Sun Wukong
21,952
4,343
0
1,997
16,666
13,573
0
9,050
7,020
0
35,421
L
Sol
Kokayu
Sol
26,712
10,244
0
6,477
20,204
6,653
0
4,709
14,996
55,133
0
W
Cerberus
Leviceratops
Cerberus
14,479
1,346
0
4,367
25,262
33,570
0
13,373
10,479
26,136
0
L
8,373
1,962
0
2,169
21,432
11,444
0
5,523
15,548
0
18,553
L
21,850
9,079
0
667
24,838
7,966
0
7,046
17,426
0
50,461
W
Hachiman
jocomatt
Hachiman
42,472
28,169
0
7,728
17,847
8,088
0
6,286
11,100
0
103,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,933
Gold Earned
69,999
246
Minions Killed
285
6
Camps Cleared
15
1,271,734
Distance Traveled
1,472,605
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,322
809
53
4
0
256,604
0
W
Gilgamesh
13,610
972
18
1
1
271,691
1
L
Bacchus
11,357
811
55
4
2
281,551
3
W
Agni
13,500
964
42
3
1
335,052
0
W
Sun Wukong
13,345
953
42
3
0
287,606
0
L
Sol
11,533
824
50
4
3
240,553
0
W
Cerberus
13,406
958
34
2
0
292,017
0
L
Chaac
10,702
764
23
2
0
238,684
1
L
Medusa
12,019
859
65
5
1
254,342
0
W
Hachiman
16,138
1,153
149
11
13
286,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role