Player Matchup

Bakasura
Bakasura
ImagineRazer
Bakasura
Level 145
God Stats
3W - 2L
1,422 SR
Queue Stats
182W - 142L
1,563 Elo+
Party 3
Artio
Artio
SwiftShotty
Artio
Level 51
God Stats
8W - 2L
1,753 SR
Queue Stats
114W - 65L
1,621 Elo+
Party 1
Ah Puch
Ah Puch
YouShallNotPass1
Ah Puch
Level 97
God Stats
6W - 4L
1,621 SR
Queue Stats
241W - 211L
1,596 Elo+
Solo
Set
Set
bossosuarus909
Set
Level 139
God Stats
5W - 5L
1,661 SR
Queue Stats
264W - 196L
1,671 Elo+
Party 1
Medusa
Medusa
xXREDBLOOD01Xx
Medusa
Level 147
God Stats
8W - 4L
1,630 SR
Queue Stats
122W - 111L
1,524 Elo+
Party 3
Team Averages
Level 116
1,617 SR
1,595 Elo+

VS

Team Averages
Level 107
1,478 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
D Dog The OG
Ymir
Level 89
God Stats
2W - 4L
1,547 SR
Queue Stats
106W - 93L
1,495 Elo+
Party 2
Chiron
Chiron
Steezmadeit
Chiron
Level 89
God Stats
49W - 44L
1,628 SR
Queue Stats
304W - 297L
1,500 Elo+
Party 2
Thoth
Thoth
seckkooooo
Thoth
Level 105
God Stats
7W - 11L
1,215 SR
Queue Stats
375W - 346L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImagineRazer
Bakasura
18
4 / 4 / 4
11,082
554
12,384
16,213
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 13
9,585
479
3,074
16,161
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 6
10,273
514
18,704
13,336
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 5 / 5
11,245
562
15,774
18,662
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 4
11,491
575
15,911
12,402
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 4 / 4
10,828
541
10,876
16,819
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
 
Cabrakan
16
4 / 5 / 9
10,721
536
16,269
20,017
20,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 7
9,285
464
5,339
19,658
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
2 / 4 / 1
9,785
489
10,332
14,608
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
3 / 7 / 5
9,837
492
8,033
13,284
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
25
Kills
17
17
Deaths
25
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
4
4
2
L
Cabrakan
 
Cabrakan
4
5
9
1.7
L
2
5
7
1.1
W
Bakasura
ImagineRazer
Bakasura
4
4
4
1.5
L
Chiron
2
4
1
0.63
W
2
3
13
2.83
W
4
4
6
1.75
W
9
5
5
2.3
L
Thoth
3
7
5
0.79
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,847
Damage
50,849
76,774
Taken
84,386
41,537
Mitigated
59,336
26,178
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,876
5,490
0
4,464
16,819
6,225
804
3,301
13,232
0
70,038
L
Cabrakan
 
Cabrakan
16,269
1,576
0
4,990
20,017
20,375
42
5,452
13,283
72,012
0
L
5,339
509
0
1,131
19,658
24,142
0
5,801
12,634
24,310
0
W
Bakasura
ImagineRazer
Bakasura
12,384
7,711
0
7,065
16,213
7,732
242
8,464
7,749
0
60,884
L
Chiron
10,332
4,091
284
3,908
14,608
4,939
222
2,673
11,616
0
73,143
W
3,074
428
910
4,142
16,161
16,120
0
7,617
8,544
19,575
0
W
18,704
575
122
4,816
13,336
4,918
0
5,556
7,780
70,431
0
W
15,774
7,495
0
6,005
18,662
7,904
0
6,508
12,154
0
83,161
L
Thoth
8,033
866
0
2,502
13,284
3,655
0
3,326
9,492
55,129
0
W
15,911
5,538
0
3,118
12,402
4,863
866
1,496
10,906
0
99,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
50,456
592
Minions Killed
551
0
Camps Cleared
0
2,054,198
Distance Traveled
1,923,661
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,828
541
122
6
0
454,682
6
L
Cabrakan
10,721
536
118
6
0
361,154
3
L
Ymir
9,285
464
35
2
0
363,652
2
W
Bakasura
11,082
554
152
8
0
456,538
2
L
Chiron
9,785
489
149
7
0
371,978
8
W
Artio
9,585
479
33
2
0
426,179
0
W
Ah Puch
10,273
514
114
6
0
370,447
4
W
Set
11,245
562
134
7
0
418,486
2
L
Thoth
9,837
492
127
6
0
372,195
10
W
Medusa
11,491
575
159
8
0
382,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role