Player Matchup

Ymir
Ymir
Chrmar507
Ymir
Level 121
God Stats
5W - 3L
1,718 SR
Queue Stats
204W - 186L
1,497 Elo+
Party 1
Vamana
Vamana
VCN-THEDON
Vamana
Level 67
God Stats
3W - 1L
1,663 SR
Queue Stats
60W - 51L
1,506 Elo+
Party 1
Hachiman
Hachiman
xX__SNIPZ_Xx
Hachiman
Level 120
God Stats
15W - 7L
1,619 SR
Queue Stats
203W - 181L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
yologue12345
Nu Wa
Level 104
God Stats
1W - 0L
1,298 SR
Queue Stats
338W - 414L
1,426 Elo+
Solo
Bakasura
Bakasura
zSUP3RSA1YANz
Bakasura
Level 107
God Stats
17W - 9L
1,655 SR
Queue Stats
90W - 82L
1,495 Elo+
Party 1
Team Averages
Level 104
1,591 SR
1,484 Elo+

VS

Team Averages
Level 84
1,516 SR
1,453 Elo+
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DaffyDuckamaru
Zhong Kui
Level 108
God Stats
3W - 8L
1,393 SR
Queue Stats
135W - 155L
1,461 Elo+
Solo
Neith
Neith
SyLoveYou
Neith
Level 64
God Stats
7W - 9L
1,566 SR
Queue Stats
235W - 272L
1,455 Elo+
Solo
Loki
Loki
gameninja_04
Loki
Level 64
God Stats
13W - 6L
1,621 SR
Queue Stats
85W - 82L
1,426 Elo+
Solo
Geb
Geb
samy_gamer13
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 247L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 6
5,291
588
1,775
6,656
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
VCN-THEDON
Vamana
10
1 / 0 / 0
5,602
622
3,292
5,215
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
xX__SNIPZ_Xx
Hachiman
9
5 / 2 / 2
5,352
595
6,446
4,689
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
5,135
571
1,510
3,447
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
zSUP3RSA1YANz
Bakasura
9
1 / 1 / 1
5,364
596
1,087
6,192
1,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 1 / 0
4,182
465
1,071
4,524
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
DaffyDuckamaru
Zhong Kui
10
2 / 1 / 0
5,760
640
2,564
4,048
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SyLoveYou
Neith
7
0 / 2 / 3
4,450
494
3,075
4,326
942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 1
5,010
557
2,375
2,815
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 5 / 1
4,805
534
2,566
8,284
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Ymir
1
1
6
4
L
Zhong Kui
DaffyDuckamaru
Zhong Kui
2
1
0
2
L
Neith
SyLoveYou
Neith
0
2
3
0.75
W
Vamana
VCN-THEDON
Vamana
1
0
0
1
L
2
0
1
2.5
L
2
5
1
0.5
W
Hachiman
xX__SNIPZ_Xx
Hachiman
5
2
2
3
W
1
2
0
0.5
W
Bakasura
zSUP3RSA1YANz
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
11,651
26,199
Taken
23,997
9,938
Mitigated
9,634
8,413
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,071
100
0
1,681
4,524
2,645
0
177
3,945
14,116
0
W
Ymir
1,775
928
0
2,340
6,656
3,200
0
1,264
5,392
11,565
0
L
Zhong Kui
DaffyDuckamaru
Zhong Kui
2,564
664
0
1,805
4,048
2,240
15
811
3,120
32,164
0
L
Neith
SyLoveYou
Neith
3,075
1,331
0
1,628
4,326
942
0
337
3,989
0
20,000
W
Vamana
VCN-THEDON
Vamana
3,292
1,275
0
1,738
5,215
2,879
26
840
4,144
0
31,155
L
2,375
1,162
0
1,258
2,815
642
0
253
2,468
0
16,686
L
2,566
632
0
499
8,284
3,165
0
1,579
6,705
10,356
0
W
Hachiman
xX__SNIPZ_Xx
Hachiman
6,446
3,536
0
1,772
4,689
1,132
0
1,483
3,206
0
27,733
W
1,510
499
0
750
3,447
821
0
1,527
1,710
22,206
0
W
Bakasura
zSUP3RSA1YANz
Bakasura
1,087
957
0
1,813
6,192
1,906
66
763
5,365
0
22,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
24,207
240
Minions Killed
213
0
Camps Cleared
0
838,863
Distance Traveled
754,533
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,182
465
35
4
0
130,348
0
W
Ymir
5,291
588
15
2
0
168,879
4
L
Zhong Kui
5,760
640
84
9
0
153,629
4
L
Neith
4,450
494
35
4
0
158,886
3
W
Vamana
5,602
622
81
9
0
176,005
1
L
Loki
5,010
557
44
5
0
140,019
2
L
Geb
4,805
534
15
2
0
171,651
0
W
Hachiman
5,352
595
44
5
0
148,647
1
W
Nu Wa
5,135
571
37
4
0
157,979
0
W
Bakasura
5,364
596
63
7
0
187,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role