Player Matchup

Nox
Nox
Chr1st1mon
Nox
Level 160
God Stats
2W - 3L
1,548 SR
Queue Stats
93W - 83L
1,671 Elo+
Party 1
He Bo
He Bo
Def_notacop
He Bo
Level 124
God Stats
1W - 1L
1,309 SR
Queue Stats
62W - 65L
1,480 Elo+
Solo
Yemoja
Yemoja
Emerie
Yemoja
Level 145
God Stats
1W - 1L
1,739 SR
Queue Stats
103W - 65L
1,688 Elo+
Party 1
Hachiman
Hachiman
orangeninjaguy
Hachiman
Level 128
God Stats
1W - 3L
1,255 SR
Queue Stats
40W - 41L
1,421 Elo+
Solo
Hou Yi
Hou Yi
sholf173
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,729 Elo+
Party 1
Team Averages
Level 116
1,470 SR
1,598 Elo+

VS

Team Averages
Level 85
1,518 SR
1,575 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MAHQUEEENNN
Eset
Level 61
God Stats
2W - 2L
1,233 SR
Queue Stats
52W - 34L
1,710 Elo+
Party 2
Atlas
Atlas
pump le moose
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,564 Elo+
Party 3
Artemis
Artemis
terminalnovice
Artemis
Level 29
God Stats
1W - 0L
1,856 SR
Queue Stats
20W - 11L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
7,170
717
5,893
7,585
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 1
7,008
701
8,557
7,797
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Emerie
Yemoja
13
0 / 0 / 3
7,224
722
2,416
10,604
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
11
0 / 3 / 4
6,442
644
11,173
8,084
3,515
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
sholf173
Hou Yi
15
2 / 0 / 2
7,305
731
6,915
7,896
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 1 / 7
7,013
701
8,701
13,630
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
 
Hel
12
1 / 1 / 3
6,771
677
2,185
6,452
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 4
7,754
775
8,579
7,513
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 6
8,018
802
7,791
11,963
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 1 / 5
7,695
770
11,257
5,502
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
4
Kills
8
8
Deaths
4
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
7
4.5
W
Hel
 
Hel
1
1
3
2.5
L
0
0
4
2
L
2
5
1
0.5
L
Yemoja
Emerie
Yemoja
0
0
3
1.5
W
3
1
4
5
L
Hachiman
0
3
4
0.67
W
1
0
6
4
L
Hou Yi
sholf173
Hou Yi
2
0
2
3
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
38,513
41,966
Taken
45,060
21,658
Mitigated
29,545
25,987
Healing
33,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,701
1,299
450
4,140
13,630
10,794
360
5,661
7,969
0
11,142
W
Hel
 
Hel
2,185
55
12,967
4,312
6,452
3,088
236
2,595
3,857
4,596
0
L
5,893
390
1,671
479
7,585
3,475
0
2,792
4,603
20,937
0
L
8,557
150
333
927
7,797
2,964
0
3,954
3,664
12,935
0
L
Yemoja
Emerie
Yemoja
2,416
564
12,354
5,531
10,604
7,937
0
3,356
6,877
5,265
0
W
8,579
204
1,516
1,855
7,513
2,985
96
2,172
5,341
26,023
0
L
Hachiman
11,173
3,308
250
426
8,084
3,515
0
4,152
3,779
0
17,240
W
7,791
2,290
1,481
4,305
11,963
9,496
87
3,825
8,138
17,206
0
L
Hou Yi
sholf173
Hou Yi
6,915
871
2,194
1,822
7,896
3,767
0
4,301
3,391
0
22,804
W
11,257
1,475
1,203
829
5,502
3,182
125
2,613
2,889
0
23,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
37,251
93
Minions Killed
100
0
Camps Cleared
0
914,099
Distance Traveled
993,291
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,013
701
14
1
0
222,172
0
W
Hel
6,771
677
7
1
0
205,228
0
L
Nox
7,170
717
43
4
0
196,805
1
L
He Bo
7,008
701
5
1
0
174,241
0
L
Yemoja
7,224
722
4
0
0
160,072
2
W
Eset
7,754
775
32
3
0
181,949
0
L
Hachiman
6,442
644
14
1
0
179,718
0
W
Atlas
8,018
802
21
2
0
219,107
0
L
Hou Yi
7,305
731
27
3
0
203,263
4
W
Artemis
7,695
770
26
3
0
164,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role