Player Matchup

Achilles
Achilles
Aragon589
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,436 Elo+
Party 1
Hel
Hel
PhantomEagle319
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 85L
1,418 Elo+
Party 1
Pele
Pele
Smoky Amy
Pele
Level 63
God Stats
2W - 1L
1,415 SR
Queue Stats
28W - 29L
1,433 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,429 Elo+

VS

Team Averages
Level 62
1,475 SR
1,419 Elo+
Bastet
Bastet
Broken_Hollows
Bastet
Level 77
God Stats
13W - 16L
1,482 SR
Queue Stats
433W - 527L
1,436 Elo+
Party 2
Poseidon
Poseidon
Glock Hound3165
Poseidon
Level 62
God Stats
2W - 4L
1,408 SR
Queue Stats
201W - 236L
1,420 Elo+
Solo
Mulan
Mulan
Urameshi818
Mulan
Level 48
God Stats
21W - 24L
1,535 SR
Queue Stats
177W - 210L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aragon589
Achilles
12
3 / 1 / 7
8,261
688
5,814
12,255
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 9
8,298
692
13,124
9,533
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
7 / 0 / 3
9,145
762
9,346
10,868
5,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,070
589
8,656
10,114
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
11
1 / 4 / 2
7,220
602
8,867
8,430
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
7,612
634
8,682
13,617
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aragon589
Achilles
3
1
7
6.5
L
1
4
2
0.5
L
Poseidon
1
4
2
0.5
W
2
2
9
3.25
W
Pele
7
0
3
8.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
26,205
32,656
Taken
32,161
21,821
Mitigated
18,289
11,413
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aragon589
Achilles
5,814
1,199
0
1,829
12,255
13,056
258
4,698
7,557
0
12,063
L
8,656
2,082
0
895
10,114
3,340
0
3,954
5,515
0
13,718
L
Poseidon
8,867
975
375
1,233
8,430
2,512
0
4,200
3,803
39,253
0
W
13,124
556
4,600
3,598
9,533
3,655
279
3,318
6,215
24,321
0
W
Pele
9,346
2,571
519
867
10,868
5,110
566
4,048
6,820
1,049
45,329
L
8,682
763
0
1,066
13,617
12,437
0
4,329
8,277
5,534
13,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
21,902
155
Minions Killed
108
6
Camps Cleared
3
666,879
Distance Traveled
650,726
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,261
688
20
2
0
204,785
4
L
Bastet
7,070
589
14
1
2
244,224
2
L
Poseidon
7,220
602
67
6
0
202,403
0
W
Hel
8,298
692
32
3
3
200,244
0
W
Pele
9,145
762
103
9
3
261,850
3
L
Mulan
7,612
634
27
2
1
204,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role