Player Matchup

Hera
Hera
Bl4ck_M0rph3us_
Hera
Level 64
God Stats
4W - 3L
1,513 SR
Queue Stats
159W - 170L
1,424 Elo+
Party 1
Bellona
Bellona
M a r 1L eY
Bellona
Level 64
God Stats
4W - 1L
1,534 SR
Queue Stats
134W - 144L
1,426 Elo+
Party 1
He Bo
He Bo
MetalPrince6810
He Bo
Level 87
God Stats
3W - 1L
1,710 SR
Queue Stats
187W - 216L
1,405 Elo+
Solo
Anubis
Anubis
Rouffes
Anubis
Level 24
God Stats
1W - 2L
1,451 SR
Queue Stats
39W - 47L
1,385 Elo+
Party 1
Chang'e
Chang'e
VG D3VI0US
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,352 Elo+
Solo
Team Averages
Level 65
1,542 SR
1,398 Elo+

VS

Team Averages
Level 128
1,466 SR
1,417 Elo+
Sylvanus
Sylvanus
Boggess Ninja
Sylvanus
Level 151
God Stats
2W - 2L
1,403 SR
Queue Stats
393W - 392L
1,408 Elo+
Solo
Hades
Hades
La_MalditaVibora
Hades
Level 107
God Stats
1W - 2L
1,480 SR
Queue Stats
156W - 157L
1,403 Elo+
Solo
Nike
Nike
SupahSayen
Nike
Level 101
God Stats
1W - 1L
1,358 SR
Queue Stats
115W - 94L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Thindal333
Jormungandr
Level 160
God Stats
7W - 7L
1,499 SR
Queue Stats
642W - 711L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wildginger51
Tsukuyomi
Level 121
God Stats
5W - 2L
1,589 SR
Queue Stats
234W - 282L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 16
14,341
797
22,465
13,605
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
M a r 1L eY
Bellona
20
9 / 9 / 14
14,487
805
23,589
27,370
33,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 12 / 18
13,149
731
16,423
22,284
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Rouffes
Anubis
20
6 / 10 / 16
13,729
763
12,022
18,809
8,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
VG D3VI0US
Chang'e
20
3 / 7 / 18
12,519
696
11,214
19,055
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boggess Ninja
Sylvanus
14
4 / 10 / 6
10,337
574
9,489
23,606
11,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 7 / 20
12,954
720
15,899
18,176
11,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 8 / 13
14,344
797
18,823
26,196
20,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Thindal333
Jormungandr
20
7 / 3 / 29
14,823
824
15,511
22,772
24,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Wildginger51
Tsukuyomi
20
9 / 8 / 13
13,314
740
25,324
22,836
10,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
122
36
Kills
41
42
Deaths
36
82
Assists
81
Player
Kills
Deaths
Assists
KDA
W
12
4
16
5
L
Sylvanus
Boggess Ninja
Sylvanus
4
10
6
0.7
L
9
7
20
2.71
W
Bellona
M a r 1L eY
Bellona
9
9
14
1.78
W
6
12
18
1.25
W
Anubis
Rouffes
Anubis
6
10
16
1.4
L
12
8
13
2.31
L
Jormungandr
Thindal333
Jormungandr
7
3
29
7.17
W
Chang'e
VG D3VI0US
Chang'e
3
7
18
1.71
L
Tsukuyomi
Wildginger51
Tsukuyomi
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,713
Damage
85,046
101,123
Taken
113,586
61,365
Mitigated
78,255
34,154
Healing
40,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,465
5,115
425
2,551
13,605
5,057
699
4,128
9,477
46,238
0
L
Sylvanus
Boggess Ninja
Sylvanus
9,489
1,231
5,272
5,803
23,606
11,053
1,441
11,382
12,224
13,277
0
L
15,899
1,427
2,589
5,275
18,176
11,799
917
10,148
8,028
30,453
0
W
Bellona
M a r 1L eY
Bellona
23,589
6,773
873
4,583
27,370
33,057
1,026
9,297
18,073
5,017
45,219
W
16,423
309
1,204
3,300
22,284
7,805
1,297
8,723
13,561
26,453
0
W
Anubis
Rouffes
Anubis
12,022
782
784
3,828
18,809
8,676
621
9,404
9,405
26,051
0
L
18,823
4,006
1,358
2,891
26,196
20,249
806
16,666
9,530
0
36,711
L
Jormungandr
Thindal333
Jormungandr
15,511
1,785
1,159
7,287
22,772
24,702
1,006
14,307
8,465
53,325
0
W
Chang'e
VG D3VI0US
Chang'e
11,214
282
8,488
8,118
19,055
6,770
1,495
9,347
9,708
32,380
0
L
Tsukuyomi
Wildginger51
Tsukuyomi
25,324
5,606
2,499
6,804
22,836
10,452
1,038
11,201
11,635
0
52,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,225
Gold Earned
65,772
182
Minions Killed
159
0
Camps Cleared
0
1,418,793
Distance Traveled
1,405,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,341
797
36
2
0
335,743
0
L
Sylvanus
10,337
574
10
1
0
243,040
1
L
Hades
12,954
720
31
2
0
218,110
0
W
Bellona
14,487
805
47
3
0
272,453
0
W
He Bo
13,149
731
23
1
0
273,678
1
W
Anubis
13,729
763
35
2
0
226,884
0
L
Nike
14,344
797
31
2
0
293,282
0
L
Jormungandr
14,823
824
58
3
0
335,806
0
W
Chang'e
12,519
696
41
2
0
310,035
0
L
Tsukuyomi
13,314
740
29
2
0
314,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role