Player Matchup

Arachne
Arachne
ArodCaliber
Arachne
Level 128
God Stats
2W - 2L
1,355 SR
Queue Stats
780W - 458L
1,685 Elo+
Party 2
Khepri
Khepri
GeN x AvEnGeD
Khepri
Level 125
God Stats
36W - 1L
2,006 SR
Queue Stats
1,253W - 557L
1,670 Elo+
Party 2
Baba Yaga
Baba Yaga
Szyza
Baba Yaga
Level 128
God Stats
16W - 2L
1,651 SR
Queue Stats
140W - 70L
1,727 Elo+
Party 2
Fenrir
Fenrir
s3n0ra fr0g
Fenrir
Level 14
God Stats
20W - 0L
1,938 SR
Queue Stats
172W - 2L
2,176 Elo+
Party 2
Set
Set
sutaita8555
Set
Level 144
God Stats
39W - 13L
1,684 SR
Queue Stats
579W - 193L
1,892 Elo+
Party 2
Team Averages
Level 108
1,727 SR
1,830 Elo+

VS

Team Averages
Level 36
1,504 SR
1,518 Elo+
Tiamat
Tiamat
 
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Legion1271
Cerberus
Level 84
God Stats
5W - 3L
1,623 SR
Queue Stats
79W - 81L
1,450 Elo+
Party 3
Neith
Neith
Nekrocasm
Neith
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
7W - 7L
1,824 Elo+
Party 3
Danzaburou
Danzaburou
Serbix123
Danzaburou
Level 15
God Stats
3W - 9L
1,175 SR
Queue Stats
7W - 16L
1,317 Elo+
Party 3
Nemesis
Nemesis
pabloxxzxx
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArodCaliber
Arachne
18
13 / 0 / 17
10,969
1,097
17,092
8,875
3,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 1 / 20
10,469
1,047
4,700
3,727
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
Szyza
Baba Yaga
17
2 / 0 / 26
10,471
1,047
23,643
6,439
3,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
8 / 0 / 16
10,200
1,020
20,458
12,564
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
15 / 0 / 14
11,684
1,168
22,911
11,561
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

375

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 9 / 0
8,532
853
8,594
19,848
9,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Legion1271
Cerberus
14
0 / 3 / 0
8,647
865
6,362
18,788
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Nekrocasm
Neith
14
0 / 4 / 0
8,060
806
5,999
15,743
5,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Serbix123
Danzaburou
14
0 / 12 / 1
8,294
829
9,184
19,977
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
pabloxxzxx
Nemesis
14
0 / 11 / 1
8,072
807
5,038
17,320
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
3
39
Kills
1
1
Deaths
39
93
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
0
0.11
W
Arachne
ArodCaliber
Arachne
13
0
17
21.5
W
1
1
20
11
L
Cerberus
Legion1271
Cerberus
0
3
0
0
L
Neith
Nekrocasm
Neith
0
4
0
0
L
Danzaburou
Serbix123
Danzaburou
0
12
1
0.04
W
Baba Yaga
Szyza
Baba Yaga
2
0
26
15
L
Nemesis
pabloxxzxx
Nemesis
0
11
1
0.05
W
Fenrir
8
0
16
16
W
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,804
Damage
35,177
43,166
Taken
91,676
37,330
Mitigated
47,481
11,637
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,594
1,081
109
2,475
19,848
9,935
0
4,742
14,645
28,710
0
W
Arachne
ArodCaliber
Arachne
17,092
12,227
0
2,544
8,875
3,697
0
3,549
5,154
0
21,157
W
4,700
114
456
591
3,727
4,258
0
924
2,717
16,834
0
L
Cerberus
Legion1271
Cerberus
6,362
234
177
2,814
18,788
17,777
0
8,498
9,994
15,835
0
L
Neith
Nekrocasm
Neith
5,999
3,700
0
547
15,743
5,961
0
5,196
10,390
0
14,521
L
Danzaburou
Serbix123
Danzaburou
9,184
2,319
0
1,188
19,977
7,561
0
6,827
12,700
0
19,183
W
Baba Yaga
Szyza
Baba Yaga
23,643
551
108
2,632
6,439
3,611
0
2,075
4,228
45,001
0
L
Nemesis
pabloxxzxx
Nemesis
5,038
1,656
0
1,302
17,320
6,247
0
3,080
13,717
0
14,594
W
Fenrir
20,458
2,893
342
1,982
12,564
15,074
0
3,832
8,516
0
28,972
W
22,911
10,422
0
2,982
11,561
10,690
0
3,787
7,111
0
40,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
41,605
155
Minions Killed
138
9
Camps Cleared
4
1,027,300
Distance Traveled
864,316
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,532
853
44
4
0
171,539
0
W
Arachne
10,969
1,097
11
1
0
232,384
2
W
Khepri
10,469
1,047
17
2
0
208,721
1
L
Cerberus
8,647
865
30
3
0
195,506
0
L
Neith
8,060
806
24
2
1
169,583
0
L
Danzaburou
8,294
829
24
2
1
145,995
0
W
Baba Yaga
10,471
1,047
68
7
2
196,488
0
L
Nemesis
8,072
807
16
2
2
181,693
0
W
Fenrir
10,200
1,020
21
2
1
205,174
1
W
Set
11,684
1,168
38
4
6
184,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role