Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
bluerex116
Atlas
Level 160
God Stats
9W - 21L
1,265 SR
Queue Stats
163W - 207L
1,348 Elo+
Party 1
Team Averages
Level 138
1,422 SR
1,449 Elo+

VS

Team Averages
Level 65
1,435 SR
1,124 Elo+
Izanami
Izanami
NCRFallinWarrior
Izanami
Level 47
God Stats
0W - 1L
1,499 SR
Queue Stats
27W - 61L
1,094 Elo+
Party 2
Kukulkan
Kukulkan
RoyaltyKingz97
Kukulkan
Level 59
God Stats
5W - 12L
1,169 SR
Queue Stats
9W - 20L
1,137 Elo+
Party 2
Sylvanus
Sylvanus
SHIELD19
Sylvanus
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
23W - 61L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 7
11,034
736
13,172
11,478
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
 
Janus
14
2 / 1 / 15
9,976
665
8,034
6,963
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
6 / 0 / 11
11,567
771
13,463
14,236
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,075
538
4,482
12,422
4,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
13
2 / 4 / 0
9,093
606
11,879
8,329
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SHIELD19
Sylvanus
11
1 / 7 / 1
8,237
549
5,797
17,697
9,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
3
3
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
7
6.25
W
Janus
 
Janus
2
1
15
9.5
L
0
6
2
0.17
L
Kukulkan
2
4
0
0.5
L
Sylvanus
SHIELD19
Sylvanus
1
7
1
0.21
W
Atlas
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
22,158
32,677
Taken
38,448
17,577
Mitigated
16,854
12,501
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,172
4,683
0
2,920
11,478
3,790
1,452
7,507
3,641
0
50,205
W
Janus
 
Janus
8,034
465
0
1,585
6,963
2,115
1,100
3,506
3,271
31,456
0
L
4,482
2,210
335
669
12,422
4,027
0
6,905
5,517
0
21,633
L
Kukulkan
11,879
414
754
860
8,329
3,100
0
5,257
3,072
43,771
0
L
Sylvanus
SHIELD19
Sylvanus
5,797
1,377
863
3,373
17,697
9,727
0
9,814
7,883
13,297
0
W
Atlas
13,463
3,950
899
7,097
14,236
11,672
631
6,820
7,160
35,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
25,405
185
Minions Killed
144
8
Camps Cleared
5
823,752
Distance Traveled
680,456
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,034
736
80
5
6
283,469
4
W
Janus
9,976
665
58
4
1
282,113
0
L
Izanami
8,075
538
40
3
2
223,915
0
L
Kukulkan
9,093
606
81
5
3
261,302
5
L
Sylvanus
8,237
549
23
2
0
195,239
1
W
Atlas
11,567
771
47
3
1
258,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role