Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BlameDNA
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,630 Elo+
Party 2
Bellona
Bellona
DattBoss
Bellona
Level 36
God Stats
2W - 3L
1,501 SR
Queue Stats
129W - 139L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Shumerman51
Cliodhna
Level 49
God Stats
8W - 6L
1,681 SR
Queue Stats
111W - 116L
1,411 Elo+
Solo
Ares
Ares
VexVerified
Ares
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 32L
1,500 Elo+
Party 2
Team Averages
Level 32
1,536 SR
1,498 Elo+

VS

Team Averages
Level 67
1,527 SR
1,398 Elo+
Cliodhna
Cliodhna
AlmightyRetro
Cliodhna
Level 107
God Stats
2W - 1L
1,584 SR
Queue Stats
77W - 97L
1,451 Elo+
Party 1
Merlin
Merlin
Hurricado
Merlin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Lil sticky1458
Danzaburou
Level 8
God Stats
3W - 1L
1,611 SR
Queue Stats
15W - 11L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
Toxicity Willy
Gilgamesh
Level 108
God Stats
2W - 0L
1,676 SR
Queue Stats
18W - 24L
1,492 Elo+
Party 1
Geb
Geb
WaterThatsNew
Geb
Level 33
God Stats
5W - 5L
1,262 SR
Queue Stats
111W - 110L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 6 / 3
12,428
540
15,239
15,435
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BlameDNA
Artemis
14
1 / 15 / 4
8,502
370
5,231
22,167
8,071
Bellona
DattBoss
Bellona
11
1 / 6 / 0
8,368
364
5,181
14,754
12,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
Shumerman51
Cliodhna
18
2 / 6 / 3
10,611
461
11,506
22,492
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 13 / 3
8,138
354
10,657
30,855
30,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlmightyRetro
Cliodhna
20
15 / 2 / 11
13,311
579
20,842
16,557
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Hurricado
Merlin
19
14 / 2 / 5
12,718
553
17,470
15,679
8,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lil sticky1458
Danzaburou
17
8 / 4 / 12
12,125
527
19,813
13,030
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Toxicity Willy
Gilgamesh
19
8 / 1 / 12
12,931
562
16,950
21,182
17,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 18
10,808
470
7,267
20,990
26,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
11
Kills
46
46
Deaths
11
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
6
3
1.25
W
Cliodhna
AlmightyRetro
Cliodhna
15
2
11
10.25
L
Artemis
BlameDNA
Artemis
1
15
4
0.2
L
Bellona
DattBoss
Bellona
1
6
0
0.17
W
Merlin
Hurricado
Merlin
14
2
5
8.25
W
Danzaburou
Lil sticky1458
Danzaburou
8
4
12
3.5
L
Cliodhna
Shumerman51
Cliodhna
2
6
3
0.58
W
Gilgamesh
Toxicity Willy
Gilgamesh
8
1
12
14
L
1
13
3
0.19
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,814
Damage
82,342
105,703
Taken
87,438
66,188
Mitigated
66,316
14,293
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,239
179
0
1,169
15,435
6,619
0
3,509
11,926
77,769
0
W
Cliodhna
AlmightyRetro
Cliodhna
20,842
2,874
0
5,194
16,557
8,176
1,448
6,204
10,143
0
90,281
L
Artemis
BlameDNA
Artemis
5,231
1,953
0
1,189
22,167
8,071
0
7,334
14,833
0
21,757
L
Bellona
DattBoss
Bellona
5,181
583
100
960
14,754
12,146
522
2,666
12,088
6,850
20,420
W
Merlin
Hurricado
Merlin
17,470
1,136
1,060
5,933
15,679
8,231
2,086
3,803
11,668
82,081
3,113
W
Danzaburou
Lil sticky1458
Danzaburou
19,813
6,715
0
3,431
13,030
6,135
4,473
4,973
7,992
0
70,736
L
Cliodhna
Shumerman51
Cliodhna
11,506
1,225
662
8,478
22,492
9,067
0
4,442
18,050
0
84,278
W
Gilgamesh
Toxicity Willy
Gilgamesh
16,950
5,037
0
2,558
21,182
17,669
4,026
3,515
17,601
6,045
78,742
L
10,657
658
0
1,735
30,855
30,285
0
8,095
22,760
33,764
0
W
7,267
929
0
916
20,990
26,105
226
7,982
12,784
34,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
61,893
419
Minions Killed
530
0
Camps Cleared
0
1,871,662
Distance Traveled
2,246,864
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,428
540
166
7
0
419,706
2
W
Cliodhna
13,311
579
126
5
0
524,181
3
L
Artemis
8,502
370
24
1
0
324,077
2
L
Bellona
8,368
364
58
3
0
301,093
3
W
Merlin
12,718
553
141
6
0
421,002
0
W
Danzaburou
12,125
527
90
4
0
411,556
1
L
Cliodhna
10,611
461
144
6
0
449,904
0
W
Gilgamesh
12,931
562
133
6
0
418,439
2
L
Ares
8,138
354
27
1
0
376,882
5
W
Geb
10,808
470
40
2
0
471,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role