Player Matchup

Mulan
Mulan
KindaDsyelxic
Mulan
Level 123
God Stats
27W - 16L
1,670 SR
Queue Stats
97W - 85L
1,590 Elo+
Party 2
Medusa
Medusa
N1CE2WIN
Medusa
Level 108
God Stats
12W - 7L
1,692 SR
Queue Stats
678W - 697L
1,519 Elo+
Solo
Osiris
Osiris
iAmToXc
Osiris
Level 102
God Stats
9W - 8L
1,524 SR
Queue Stats
42W - 33L
1,590 Elo+
Solo
Sylvanus
Sylvanus
just a big nut
Sylvanus
Level 104
God Stats
8W - 9L
1,613 SR
Queue Stats
115W - 119L
1,577 Elo+
Party 2
Sol
Sol
oaffectszxx
Sol
Level 158
God Stats
4W - 2L
1,522 SR
Queue Stats
111W - 105L
1,588 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,573 Elo+

VS

Team Averages
Level 92
1,479 SR
1,541 Elo+
Neith
Neith
DOVah-KROniid_
Neith
Level 103
God Stats
1W - 2L
1,175 SR
Queue Stats
217W - 235L
1,444 Elo+
Party 3
Fenrir
Fenrir
LiLQuasimodo
Fenrir
Level 66
God Stats
14W - 8L
1,811 SR
Queue Stats
35W - 24L
1,573 Elo+
Party 1
Atlas
Atlas
crazykid707james
Atlas
Level 117
God Stats
4W - 4L
1,200 SR
Queue Stats
263W - 254L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
hangsmoke
Gilgamesh
Level 68
God Stats
5W - 5L
1,928 SR
Queue Stats
17W - 19L
1,538 Elo+
Party 1
Olorun
Olorun
vKx Blizzard
Olorun
Level 108
God Stats
2W - 1L
1,283 SR
Queue Stats
202W - 194L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,129
438
5,822
14,954
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
N1CE2WIN
Medusa
11
3 / 7 / 0
6,809
486
7,749
11,342
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
iAmToXc
Osiris
12
1 / 4 / 0
6,903
493
5,604
12,594
7,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
9
0 / 3 / 1
5,532
395
5,439
13,136
10,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 0
6,813
487
4,966
8,677
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
7,595
543
8,669
10,223
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
13
9 / 2 / 4
8,293
592
9,267
10,392
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 6
7,995
571
12,227
11,313
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
hangsmoke
Gilgamesh
13
3 / 0 / 2
7,439
531
4,180
6,739
3,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
6 / 0 / 4
9,311
665
9,820
7,684
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
6
Kills
28
28
Deaths
6
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
1
8
0
0.13
W
Fenrir
9
2
4
5.5
L
Medusa
N1CE2WIN
Medusa
3
7
0
0.43
W
6
1
6
9
W
Gilgamesh
hangsmoke
Gilgamesh
3
0
2
4
L
Osiris
iAmToXc
Osiris
1
4
0
0.25
L
Sylvanus
0
3
1
0.17
L
1
6
0
0.17
W
Olorun
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
44,163
60,703
Taken
46,351
31,326
Mitigated
23,112
17,803
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,669
4,171
450
3,966
10,223
3,309
1,318
2,869
7,354
0
49,384
L
5,822
1,078
0
5,263
14,954
6,860
0
5,461
9,493
0
33,081
W
Fenrir
9,267
3,333
0
4,114
10,392
3,619
0
1,190
9,202
0
43,886
L
Medusa
N1CE2WIN
Medusa
7,749
2,954
0
468
11,342
3,439
862
5,703
5,639
0
45,105
W
12,227
4,589
247
5,372
11,313
8,535
196
2,499
8,814
27,671
0
W
Gilgamesh
hangsmoke
Gilgamesh
4,180
753
0
1,467
6,739
3,929
281
61
6,678
2,357
32,905
L
Osiris
iAmToXc
Osiris
5,604
2,471
0
4,597
12,594
7,660
0
722
11,872
1,784
40,262
L
Sylvanus
5,439
1,950
807
4,541
13,136
10,141
286
5,546
7,590
18,162
0
L
4,966
1,918
0
2,127
8,677
3,226
558
3,818
4,859
40,164
5,493
W
Olorun
9,820
5,977
0
4,876
7,684
3,720
539
3,218
4,466
60,819
5,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
40,633
373
Minions Killed
397
0
Camps Cleared
0
1,229,992
Distance Traveled
1,330,660
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,595
543
98
7
0
249,489
0
L
Mulan
6,129
438
64
5
0
242,083
3
W
Fenrir
8,293
592
68
5
0
298,977
1
L
Medusa
6,809
486
92
7
0
236,790
3
W
Atlas
7,995
571
31
2
0
254,471
1
W
Gilgamesh
7,439
531
75
5
0
282,982
3
L
Osiris
6,903
493
97
7
0
272,894
2
L
Sylvanus
5,532
395
30
2
0
233,919
1
L
Sol
6,813
487
90
6
0
244,306
2
W
Olorun
9,311
665
125
9
0
244,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role