Player Matchup

Xing Tian
Xing Tian
Ganman10
Xing Tian
Level 156
God Stats
4W - 3L
1,435 SR
Queue Stats
214W - 181L
1,534 Elo+
Party 2
Rama
Rama
JoeyFatNuts
Rama
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 84L
1,580 Elo+
Party 2
Ares
Ares
Rennobro
Ares
Level 127
God Stats
4W - 0L
1,829 SR
Queue Stats
60W - 44L
1,624 Elo+
Party 2
Ullr
Ullr
Ryanater
Ullr
Level 147
God Stats
3W - 0L
1,441 SR
Queue Stats
67W - 48L
1,586 Elo+
Party 2
Yemoja
Yemoja
Shockeee
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,423 Elo+
Party 2
Team Averages
Level 136
1,541 SR
1,549 Elo+

VS

Team Averages
Level 133
1,486 SR
1,538 Elo+
Hel
Hel
DormantTy
Hel
Level 127
God Stats
2W - 3L
1,653 SR
Queue Stats
82W - 72L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nvjook
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,441 SR
Queue Stats
165W - 189L
1,546 Elo+
Solo
Scylla
Scylla
TheNextEdition
Scylla
Level 127
God Stats
1W - 6L
1,262 SR
Queue Stats
85W - 76L
1,513 Elo+
Party 1
Set
Set
ThePowerHaus
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 225L
1,517 Elo+
Solo
Bastet
Bastet
tylergoner
Bastet
Level 106
God Stats
9W - 7L
1,573 SR
Queue Stats
327W - 295L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ganman10
Xing Tian
20
17 / 6 / 11
15,076
838
36,833
25,462
18,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 2 / 18
13,259
737
26,799
17,090
7,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
19
6 / 6 / 16
13,076
726
15,031
30,832
30,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
20
4 / 4 / 18
12,774
710
23,493
23,003
12,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Shockeee
Yemoja
20
1 / 4 / 26
12,300
683
7,385
23,852
30,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
11,838
658
9,680
23,762
15,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Nvjook
Ah Muzen Cab
20
5 / 6 / 12
13,211
734
28,962
23,300
10,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 11
10,958
609
15,963
20,140
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 14
12,781
710
24,526
24,303
29,372
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
tylergoner
Bastet
18
4 / 8 / 12
11,957
664
19,669
27,970
19,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
77
32
Kills
22
22
Deaths
32
89
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Xing Tian
Ganman10
Xing Tian
17
6
11
3.75
W
4
2
18
6.5
L
Ah Muzen Cab
Nvjook
Ah Muzen Cab
5
6
12
1.83
W
Ares
6
6
16
2.33
W
Ullr
4
4
18
3.25
W
Yemoja
Shockeee
Yemoja
1
4
26
3.5
L
1
7
11
0.93
L
6
6
14
2.17
L
Bastet
tylergoner
Bastet
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,541
Damage
98,800
120,239
Taken
119,475
98,427
Mitigated
82,167
54,321
Healing
61,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,680
272
27,507
12,207
23,762
15,833
283
12,139
11,623
14,048
0
W
Xing Tian
Ganman10
Xing Tian
36,833
3,394
851
3,266
25,462
18,120
709
4,881
20,331
56,741
0
W
26,799
17,682
2,363
5,928
17,090
7,625
2,032
5,679
11,323
0
61,551
L
Ah Muzen Cab
Nvjook
Ah Muzen Cab
28,962
14,344
796
4,155
23,300
10,610
2,822
10,809
12,491
0
71,763
W
Ares
15,031
285
6,078
4,476
30,832
30,140
540
4,720
25,812
24,891
0
W
Ullr
23,493
9,772
6,555
4,316
23,003
12,274
1,557
6,190
16,447
0
48,782
W
Yemoja
Shockeee
Yemoja
7,385
1,609
16,443
4,045
23,852
30,268
1,142
4,173
19,150
17,516
0
L
15,963
291
1,337
1,730
20,140
7,019
1,235
11,141
8,999
36,884
0
L
24,526
7,429
1,987
4,241
24,303
29,372
1,344
12,343
11,960
0
32,607
L
Bastet
tylergoner
Bastet
19,669
3,001
2,775
4,792
27,970
19,333
71
12,817
15,153
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,485
Gold Earned
60,745
239
Minions Killed
176
0
Camps Cleared
0
1,607,148
Distance Traveled
1,637,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,838
658
4
0
0
383,304
3
W
Xing Tian
15,076
838
36
2
0
320,346
0
W
Rama
13,259
737
102
6
0
332,447
0
L
Ah Muzen Cab
13,211
734
82
5
0
311,906
0
W
Ares
13,076
726
18
1
0
339,497
0
W
Ullr
12,774
710
58
3
0
317,248
0
W
Yemoja
12,300
683
25
1
0
297,610
0
L
Scylla
10,958
609
49
3
0
290,791
0
L
Set
12,781
710
22
1
0
315,253
0
L
Bastet
11,957
664
19
1
0
336,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role