Player Matchup

Olorun
Olorun
Evil_Scorpion__
Olorun
Level 107
God Stats
1W - 6L
1,085 SR
Queue Stats
151W - 200L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
FriarFax
Danzaburou
Level 43
God Stats
13W - 5L
1,642 SR
Queue Stats
85W - 77L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
Sin1ster-Power
Gilgamesh
Level 99
God Stats
13W - 11L
1,562 SR
Queue Stats
319W - 394L
1,371 Elo+
Party 1
Thanatos
Thanatos
SupplyR50
Thanatos
Level 84
God Stats
11W - 7L
1,701 SR
Queue Stats
249W - 216L
1,490 Elo+
Party 3
Ymir
Ymir
temp-960517
Ymir
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
17W - 23L
1,371 Elo+
Party 1
Team Averages
Level 70
1,454 SR
1,417 Elo+

VS

Team Averages
Level 76
1,468 SR
1,430 Elo+
Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Dark_Lover_L
Erlang Shen
Level 31
God Stats
2W - 6L
1,363 SR
Queue Stats
67W - 74L
1,414 Elo+
Solo
Heimdallr
Heimdallr
UnauditedBowl3
Heimdallr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 222L
1,385 Elo+
Party 2
Da Ji
Da Ji
XxLiv3_To_DyexX
Da Ji
Level 127
God Stats
2W - 1L
1,524 SR
Queue Stats
270W - 261L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
jadenjkelly45
Gilgamesh
Level 29
God Stats
15W - 19L
1,453 SR
Queue Stats
98W - 99L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,386
645
7,873
10,874
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FriarFax
Danzaburou
14
17 / 0 / 5
9,628
741
15,036
8,150
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Sin1ster-Power
Gilgamesh
13
4 / 3 / 1
7,974
613
4,613
10,949
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SupplyR50
Thanatos
14
7 / 0 / 6
8,563
659
5,812
7,904
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 16
7,996
615
3,645
8,456
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 4 / 2
5,666
436
4,256
9,378
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Dark_Lover_L
Erlang Shen
10
1 / 6 / 1
6,222
479
7,819
10,387
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
UnauditedBowl3
Heimdallr
8
0 / 11 / 0
5,167
397
4,363
11,091
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 0
6,724
517
5,947
7,147
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
jadenjkelly45
Gilgamesh
8
0 / 10 / 0
5,018
386
4,281
12,237
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
33
Kills
5
5
Deaths
33
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
2
0.25
L
Erlang Shen
Dark_Lover_L
Erlang Shen
1
6
1
0.25
W
2
2
4
2
W
Danzaburou
FriarFax
Danzaburou
17
0
5
19.5
W
Gilgamesh
Sin1ster-Power
Gilgamesh
4
3
1
1.5
W
Thanatos
SupplyR50
Thanatos
7
0
6
10
L
Heimdallr
UnauditedBowl3
Heimdallr
0
11
0
0
L
4
2
0
2
L
Gilgamesh
jadenjkelly45
Gilgamesh
0
10
0
0
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
26,666
46,333
Taken
50,240
19,858
Mitigated
18,200
24,173
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,256
177
175
1,879
9,378
3,680
0
4,729
4,649
24,528
0
L
Erlang Shen
Dark_Lover_L
Erlang Shen
7,819
3,852
0
1,862
10,387
4,969
743
1,202
9,185
0
29,593
W
7,873
3,792
100
6,066
10,874
3,746
2,257
3,023
7,817
61,136
0
W
Danzaburou
FriarFax
Danzaburou
15,036
7,009
0
3,622
8,150
2,559
5,084
208
7,883
0
51,970
W
Gilgamesh
Sin1ster-Power
Gilgamesh
4,613
1,766
0
3,406
10,949
4,663
650
81
10,868
0
36,244
W
Thanatos
SupplyR50
Thanatos
5,812
1,843
0
8,552
7,904
2,619
0
366
7,538
0
43,873
L
Heimdallr
UnauditedBowl3
Heimdallr
4,363
1,493
0
440
11,091
3,036
0
1,175
9,916
0
22,701
L
5,947
1,649
0
2,459
7,147
2,126
0
2,128
5,019
0
31,129
L
Gilgamesh
jadenjkelly45
Gilgamesh
4,281
670
0
481
12,237
4,389
0
2,284
9,953
259
15,250
W
3,645
547
428
1,999
8,456
6,271
897
634
7,428
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
28,797
395
Minions Killed
195
0
Camps Cleared
0
1,305,250
Distance Traveled
1,187,939
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,666
436
31
2
0
236,367
1
L
Erlang Shen
6,222
479
54
4
0
256,005
1
W
Olorun
8,386
645
113
9
0
227,963
0
W
Danzaburou
9,628
741
93
7
0
280,887
1
W
Gilgamesh
7,974
613
77
6
0
241,009
1
W
Thanatos
8,563
659
80
6
0
284,189
0
L
Heimdallr
5,167
397
47
4
0
229,628
2
L
Da Ji
6,724
517
47
4
0
233,625
1
L
Gilgamesh
5,018
386
16
1
0
232,314
0
W
Ymir
7,996
615
32
2
0
271,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role