Player Matchup

Fenrir
Fenrir
Kickfoo
Fenrir
Level 129
God Stats
1W - 0L
1,638 SR
Queue Stats
27W - 26L
1,518 Elo+
Party 1
Bacchus
Bacchus
SlippyGoats
Bacchus
Level 13
God Stats
3W - 4L
1,457 SR
Queue Stats
12W - 8L
1,602 Elo+
Party 1
Zeus
Zeus
Tech559
Zeus
Level 158
God Stats
5W - 1L
1,640 SR
Queue Stats
38W - 30L
1,564 Elo+
Party 1
Team Averages
Level 100
1,578 SR
1,561 Elo+

VS

Team Averages
Level 75
1,389 SR
1,446 Elo+
Jing Wei
Jing Wei
KmanTheDink
Jing Wei
Level 114
God Stats
0W - 2L
1,334 SR
Queue Stats
66W - 67L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
ninjafrog11
Gilgamesh
Level 45
God Stats
21W - 24L
1,521 SR
Queue Stats
40W - 50L
1,465 Elo+
Party 2
Agni
Agni
toro_valeroso501
Agni
Level 67
God Stats
2W - 4L
1,313 SR
Queue Stats
106W - 145L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kickfoo
Fenrir
17
8 / 2 / 11
12,684
705
14,331
18,621
10,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
SlippyGoats
Bacchus
15
2 / 0 / 8
11,292
627
4,298
8,073
9,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Tech559
Zeus
19
12 / 1 / 10
13,805
767
25,600
9,974
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KmanTheDink
Jing Wei
14
2 / 9 / 1
11,321
629
12,807
20,319
6,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ninjafrog11
Gilgamesh
14
1 / 5 / 0
10,562
587
6,291
19,867
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 8 / 2
9,560
531
4,318
11,604
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
3
3
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kickfoo
Fenrir
8
2
11
6.75
L
Jing Wei
KmanTheDink
Jing Wei
2
9
1
0.28
W
Bacchus
SlippyGoats
Bacchus
2
0
8
6
W
Zeus
Tech559
Zeus
12
1
10
17
L
Gilgamesh
ninjafrog11
Gilgamesh
1
5
0
0.2
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
23,416
36,668
Taken
51,790
23,506
Mitigated
24,966
9,974
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kickfoo
Fenrir
14,331
3,139
0
5,340
18,621
10,531
482
2,693
15,356
0
48,338
L
Jing Wei
KmanTheDink
Jing Wei
12,807
9,315
0
2,039
20,319
6,678
58
11,402
8,460
0
33,917
W
Bacchus
SlippyGoats
Bacchus
4,298
78
291
1,099
8,073
9,236
463
2,057
5,651
33,260
0
W
Zeus
Tech559
Zeus
25,600
2,375
282
2,962
9,974
3,739
1,008
1,016
8,445
81,207
0
L
Gilgamesh
ninjafrog11
Gilgamesh
6,291
643
0
1,331
19,867
14,370
0
11,459
7,785
5,286
34,211
L
4,318
152
32
1,010
11,604
3,918
0
6,285
5,055
13,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
31,443
231
Minions Killed
137
13
Camps Cleared
3
1,054,416
Distance Traveled
958,624
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,684
705
56
3
5
370,915
0
L
Jing Wei
11,321
629
54
3
0
355,591
2
W
Bacchus
11,292
627
52
3
4
341,119
0
W
Zeus
13,805
767
123
7
4
342,382
0
L
Gilgamesh
10,562
587
58
3
1
366,955
1
L
Agni
9,560
531
25
1
2
236,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role