Player Matchup

Yemoja
Yemoja
BennyFouFou
Yemoja
Level 28
God Stats
10W - 3L
1,656 SR
Queue Stats
157W - 141L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
WanderingSpoon
Aphrodite
Level 86
God Stats
30W - 21L
1,600 SR
Queue Stats
158W - 107L
1,526 Elo+
Party 2
Sol
Sol
jaimebrandon-
Sol
Level 67
God Stats
9W - 16L
1,392 SR
Queue Stats
277W - 334L
1,343 Elo+
Solo
Team Averages
Level 60
1,549 SR
1,439 Elo+

VS

Team Averages
Level 73
1,535 SR
1,515 Elo+
Thanatos
Thanatos
Phantomkingtrol
Thanatos
Level 158
God Stats
0W - 2L
1,430 SR
Queue Stats
138W - 165L
1,318 Elo+
Solo
Atlas
Atlas
TobyToxic
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 183L
1,521 Elo+
Party 1
Artemis
Artemis
yeajex321
Artemis
Level 3
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 0 / 26
9,038
822
7,737
7,545
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
WanderingSpoon
Aphrodite
14
18 / 2 / 13
10,711
974
12,578
12,752
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
12 / 3 / 9
9,719
884
12,589
12,452
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 11 / 1
7,634
694
6,439
12,345
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
TobyToxic
Atlas
11
1 / 7 / 4
7,921
720
8,011
17,429
15,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
yeajex321
Artemis
10
2 / 15 / 1
7,381
671
6,133
13,956
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
33
Kills
5
5
Deaths
33
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
26
16
L
Thanatos
2
11
1
0.23
L
Atlas
TobyToxic
Atlas
1
7
4
0.43
W
Aphrodite
WanderingSpoon
Aphrodite
18
2
13
12.25
W
12
3
9
5.5
L
Artemis
yeajex321
Artemis
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
20,583
32,749
Taken
43,730
12,809
Mitigated
24,813
19,596
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,737
1,357
1,730
2,328
7,545
3,803
385
2,569
4,976
17,896
0
L
Thanatos
6,439
1,095
12
3,778
12,345
4,044
0
8,714
2,997
0
22,572
L
Atlas
TobyToxic
Atlas
8,011
2,392
240
1,294
17,429
15,557
0
10,967
5,455
21,210
0
W
Aphrodite
WanderingSpoon
Aphrodite
12,578
1,799
5,201
7,539
12,752
5,410
411
2,827
9,925
36,384
0
W
12,589
7,428
0
2,798
12,452
3,596
2,085
3,085
9,367
36,797
0
L
Artemis
yeajex321
Artemis
6,133
3,063
0
0
13,956
5,212
0
10,938
2,374
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
22,936
144
Minions Killed
50
9
Camps Cleared
0
602,628
Distance Traveled
500,704
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,038
822
24
2
1
221,248
0
L
Thanatos
7,634
694
33
3
0
177,814
0
L
Atlas
7,921
720
13
1
0
190,737
1
W
Aphrodite
10,711
974
67
6
4
206,152
2
W
Sol
9,719
884
53
5
4
175,228
0
L
Artemis
7,381
671
4
0
0
132,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role