Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LighteningLogan
Jormungandr
Level 129
God Stats
10W - 3L
1,739 SR
Queue Stats
175W - 158L
1,587 Elo+
Solo
Zeus
Zeus
NariyukiSama
Zeus
Level 129
God Stats
1W - 0L
1,613 SR
Queue Stats
47W - 32L
1,642 Elo+
Party 1
Artemis
Artemis
VarsalMark
Artemis
Level 19
God Stats
5W - 3L
1,627 SR
Queue Stats
29W - 20L
1,677 Elo+
Party 1
Pele
Pele
xEddiebooh3601
Pele
Level 123
God Stats
3W - 2L
1,582 SR
Queue Stats
438W - 427L
1,551 Elo+
Solo
Team Averages
Level 96
1,612 SR
1,591 Elo+

VS

Team Averages
Level 71
1,586 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
ARDUIN5
The Morrigan
Level 73
God Stats
3W - 7L
1,454 SR
Queue Stats
294W - 214L
1,617 Elo+
Party 2
Camazotz
Camazotz
PapiVick421
Camazotz
Level 42
God Stats
2W - 3L
1,403 SR
Queue Stats
140W - 153L
1,432 Elo+
Party 3
Mulan
Mulan
Rearendil
Mulan
Level 34
God Stats
10W - 2L
1,858 SR
Queue Stats
146W - 92L
1,619 Elo+
Party 2
Neith
Neith
SpartanKing5
Neith
Level 105
God Stats
14W - 10L
1,715 SR
Queue Stats
517W - 428L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 3
5,676
568
3,142
8,227
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
LighteningLogan
Jormungandr
12
3 / 1 / 4
6,924
692
7,729
7,557
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 4
6,566
657
6,264
3,074
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
VarsalMark
Artemis
10
1 / 1 / 0
5,979
598
4,352
5,126
1,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 1
6,585
659
4,180
6,137
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 3 / 1
4,718
472
2,351
8,740
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
ARDUIN5
The Morrigan
10
1 / 2 / 0
5,455
546
857
4,957
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
PapiVick421
Camazotz
10
0 / 3 / 1
5,330
533
2,518
8,028
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Rearendil
Mulan
9
0 / 3 / 1
5,112
511
3,739
8,834
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 0
6,102
610
3,975
4,431
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
L
Xing Tian
 
Xing Tian
0
3
1
0.17
L
The Morrigan
ARDUIN5
The Morrigan
1
2
0
0.5
W
Jormungandr
LighteningLogan
Jormungandr
3
1
4
5
W
1
0
4
3
L
Camazotz
PapiVick421
Camazotz
0
3
1
0.17
L
Mulan
Rearendil
Mulan
0
3
1
0.17
L
2
0
0
2
W
Artemis
VarsalMark
Artemis
1
1
0
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,667
Damage
13,440
30,121
Taken
34,990
12,852
Mitigated
14,082
12,574
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,142
612
1,312
3,288
8,227
2,874
341
1,412
6,783
0
16,501
L
Xing Tian
 
Xing Tian
2,351
358
0
1,207
8,740
4,971
0
3,131
5,378
10,733
0
L
The Morrigan
ARDUIN5
The Morrigan
857
62
0
943
4,957
1,390
0
1,800
2,982
23,394
1,179
W
Jormungandr
LighteningLogan
Jormungandr
7,729
2,115
0
2,142
7,557
5,881
0
34
7,134
41,740
0
W
6,264
737
54
532
3,074
886
510
235
2,839
43,115
0
L
Camazotz
PapiVick421
Camazotz
2,518
434
0
3,600
8,028
2,216
0
2,524
5,427
0
28,203
L
Mulan
Rearendil
Mulan
3,739
568
0
2,881
8,834
4,022
0
5,446
2,779
0
25,639
L
3,975
1,796
0
2,318
4,431
1,483
0
0
4,431
0
41,602
W
Artemis
VarsalMark
Artemis
4,352
1,970
0
2,027
5,126
1,435
0
617
4,509
0
34,628
W
4,180
1,242
0
3,219
6,137
1,776
205
557
5,504
0
36,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
26,717
374
Minions Killed
307
0
Camps Cleared
0
1,042,917
Distance Traveled
1,019,194
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,676
568
28
3
0
213,130
8
L
Xing Tian
4,718
472
18
2
0
206,926
4
L
The Morrigan
5,455
546
68
7
0
179,216
3
W
Jormungandr
6,924
692
92
9
0
208,704
4
W
Zeus
6,566
657
95
10
0
201,435
3
L
Camazotz
5,330
533
69
7
0
238,890
1
L
Mulan
5,112
511
60
6
0
199,949
2
L
Neith
6,102
610
92
9
0
194,213
4
W
Artemis
5,979
598
77
8
0
174,852
2
W
Pele
6,585
659
82
8
0
244,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role