Player Matchup

Cthulhu
Cthulhu
M1CH1GAN4
Cthulhu
Level 109
God Stats
59W - 36L
1,620 SR
Queue Stats
79W - 68L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Spirit Reaper15
Gilgamesh
Level 17
God Stats
12W - 11L
1,474 SR
Queue Stats
21W - 22L
1,463 Elo+
Party 3
Arachne
Arachne
StaccatoAphid13
Arachne
Level 19
God Stats
52W - 46L
1,500 SR
Queue Stats
75W - 76L
1,453 Elo+
Party 2
Anubis
Anubis
WhyTripEA
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 3
Charybdis
Charybdis
lldommii
Charybdis
Level 160
God Stats
5W - 10L
1,491 SR
Queue Stats
74W - 82L
1,483 Elo+
Party 2
Team Averages
Level 62
1,517 SR
1,528 Elo+

VS

Team Averages
Level 86
1,558 SR
1,505 Elo+
Discordia
Discordia
ArlikPrime
Discordia
Level 49
God Stats
17W - 5L
1,862 SR
Queue Stats
54W - 66L
1,442 Elo+
Solo
Artio
Artio
GoldenPrime254
Artio
Level 125
God Stats
1W - 2L
1,301 SR
Queue Stats
105W - 92L
1,532 Elo+
Party 1
Bellona
Bellona
Jezzyk3845
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 1
Mercury
Mercury
ZoKeR DooM
Mercury
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 146L
1,525 Elo+
Party 1
Neith
Neith
l Zireael l
Neith
Level 103
God Stats
6W - 5L
1,627 SR
Queue Stats
74W - 70L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M1CH1GAN4
Cthulhu
19
4 / 2 / 3
13,136
1,010
26,198
26,459
23,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Spirit Reaper15
Gilgamesh
19
2 / 6 / 4
13,507
1,039
14,644
31,604
27,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 15 / 1
10,352
796
8,709
29,108
9,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
WhyTripEA
Anubis
17
0 / 13 / 2
11,502
885
3,763
19,923
9,166
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
lldommii
Charybdis
15
0 / 0 / 0
8,010
616
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArlikPrime
Discordia
20
5 / 1 / 20
13,556
1,043
17,612
6,833
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 0 / 23
13,769
1,059
15,181
13,149
17,623
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Jezzyk3845
Bellona
19
4 / 1 / 16
12,521
963
11,879
13,610
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ZoKeR DooM
Mercury
19
12 / 4 / 16
14,055
1,081
32,364
15,932
7,672
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 14
12,184
937
17,358
10,532
4,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
125
6
Kills
36
36
Deaths
7
10
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArlikPrime
Discordia
5
1
20
15
W
7
0
23
18.5
W
Bellona
Jezzyk3845
Bellona
4
1
16
12
L
Cthulhu
M1CH1GAN4
Cthulhu
4
2
3
2.75
L
Gilgamesh
Spirit Reaper15
Gilgamesh
2
6
4
0.67
L
0
15
1
0.03
L
Anubis
WhyTripEA
Anubis
0
13
2
0.08
W
Mercury
ZoKeR DooM
Mercury
12
4
16
5
W
8
1
14
15
L
Charybdis
lldommii
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
94,394
107,094
Taken
60,056
70,040
Mitigated
45,148
14,259
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArlikPrime
Discordia
17,612
518
0
346
6,833
2,771
0
1,932
4,736
69,217
0
W
15,181
2,654
3,032
5,154
13,149
17,623
0
6,414
6,146
34,801
0
W
Bellona
Jezzyk3845
Bellona
11,879
3,947
2,642
3,226
13,610
12,738
0
7,115
6,096
0
23,891
L
Cthulhu
M1CH1GAN4
Cthulhu
26,198
1,705
375
6,856
26,459
23,839
0
6,262
20,197
73,478
0
L
Gilgamesh
Spirit Reaper15
Gilgamesh
14,644
4,214
2,245
2,009
31,604
27,245
0
8,735
22,869
9,395
30,677
L
8,709
6,973
0
2,145
29,108
9,790
0
10,843
18,265
0
19,232
L
Anubis
WhyTripEA
Anubis
3,763
1,186
0
629
19,923
9,166
0
6,953
12,970
16,423
0
W
Mercury
ZoKeR DooM
Mercury
32,364
23,338
0
2,503
15,932
7,672
0
8,662
6,480
0
47,811
W
17,358
8,508
0
550
10,532
4,344
0
6,805
3,496
0
33,419
L
Charybdis
lldommii
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
66,085
204
Minions Killed
289
3
Camps Cleared
12
909,829
Distance Traveled
1,324,093
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,556
1,043
137
11
0
261,555
0
W
Artio
13,769
1,059
48
4
4
284,522
0
W
Bellona
12,521
963
22
2
0
272,050
1
L
Cthulhu
13,136
1,010
103
8
2
270,998
0
L
Gilgamesh
13,507
1,039
43
3
1
262,811
0
L
Arachne
10,352
796
29
2
0
203,901
0
L
Anubis
11,502
885
29
2
0
172,119
3
W
Mercury
14,055
1,081
36
3
6
278,836
2
W
Neith
12,184
937
46
4
2
227,130
0
L
Charybdis
8,010
616
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role