Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Brand32
Bacchus
Level 118
God Stats
6W - 9L
1,488 SR
Queue Stats
376W - 377L
1,599 Elo+
Party 1
Da Ji
Da Ji
DM4OnlyFans
Da Ji
Level 119
God Stats
2W - 8L
1,228 SR
Queue Stats
369W - 359L
1,615 Elo+
Party 1
Team Averages
Level 115
1,405 SR
1,571 Elo+

VS

Team Averages
Level 85
1,568 SR
1,587 Elo+
Cthulhu
Cthulhu
Kerfufffle
Cthulhu
Level 44
God Stats
59W - 36L
1,703 SR
Queue Stats
159W - 109L
1,779 Elo+
Party 2
Merlin
Merlin
Kissdabby
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Neith
Neith
josessogamer
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 1 / 5
7,851
785
9,986
5,951
2,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Brand32
Bacchus
12
2 / 0 / 8
7,307
731
4,164
10,435
11,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 6
7,994
799
5,575
8,427
3,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kerfufffle
Cthulhu
12
2 / 3 / 1
7,559
756
7,458
12,235
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Kissdabby
Merlin
10
1 / 7 / 2
6,736
674
4,802
8,334
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 0
5,497
550
963
1,515
485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
5
6.5
W
Bacchus
Brand32
Bacchus
2
0
8
6
W
5
2
6
4
L
Cthulhu
Kerfufffle
Cthulhu
2
3
1
0.83
L
Merlin
Kissdabby
Merlin
1
7
2
0.29
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
13,223
24,813
Taken
22,084
16,967
Mitigated
13,646
8,075
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,986
1,655
0
834
5,951
2,143
389
3,604
2,347
30,465
0
W
Bacchus
Brand32
Bacchus
4,164
526
0
3,782
10,435
11,540
428
5,007
5,428
12,930
0
W
5,575
1,445
0
3,459
8,427
3,284
1,069
4,696
3,731
0
25,299
L
Cthulhu
Kerfufffle
Cthulhu
7,458
405
105
4,019
12,235
9,903
0
7,946
4,289
23,415
0
L
Merlin
Kissdabby
Merlin
4,802
319
63
614
8,334
3,258
0
5,219
3,115
15,994
0
L
963
423
0
64
1,515
485
0
1,226
289
0
3,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
19,792
99
Minions Killed
92
6
Camps Cleared
3
592,214
Distance Traveled
392,948
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,851
785
49
5
4
177,997
2
W
Bacchus
7,307
731
21
2
0
222,993
2
W
Da Ji
7,994
799
29
3
2
191,224
2
L
Cthulhu
7,559
756
58
6
2
208,955
3
L
Merlin
6,736
674
21
2
0
139,801
2
L
Neith
5,497
550
13
1
1
44,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role