Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GigafootZero
Discordia
Level 97
God Stats
0W - 2L
1,266 SR
Queue Stats
321W - 297L
1,603 Elo+
Party 1
Serqet
Serqet
OlMusty
Serqet
Level 160
God Stats
6W - 6L
1,773 SR
Queue Stats
145W - 109L
1,674 Elo+
Party 1
Mulan
Mulan
Reaper1225
Mulan
Level 117
God Stats
11W - 10L
1,589 SR
Queue Stats
162W - 97L
1,623 Elo+
Party 2
Xing Tian
Xing Tian
lnue
Xing Tian
Level 159
God Stats
3W - 4L
1,539 SR
Queue Stats
173W - 152L
1,644 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,609 Elo+

VS

Team Averages
Level 112
1,560 SR
1,681 Elo+
Bellona
Bellona
Dojo_FlashMob
Bellona
Level 160
God Stats
34W - 20L
1,648 SR
Queue Stats
199W - 147L
1,742 Elo+
Party 4
Izanami
Izanami
ScrubMastar
Izanami
Level 83
God Stats
2W - 4L
1,591 SR
Queue Stats
168W - 130L
1,612 Elo+
Party 3
Tiamat
Tiamat
TheWendorf
Tiamat
Level 120
God Stats
2W - 2L
1,339 SR
Queue Stats
429W - 375L
1,646 Elo+
Party 3
Baron Samedi
Baron Samedi
Vigesimation
Baron Samedi
Level 82
God Stats
10W - 1L
1,696 SR
Queue Stats
137W - 99L
1,736 Elo+
Party 4
Ravana
Ravana
YaBattyGyal
Ravana
Level 117
God Stats
3W - 3L
1,524 SR
Queue Stats
93W - 63L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 3
7,397
616
6,502
6,649
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
GigafootZero
Discordia
11
3 / 4 / 1
6,338
528
5,021
4,578
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
OlMusty
Serqet
10
6 / 6 / 2
6,999
583
3,646
10,872
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
10
0 / 8 / 0
5,826
486
3,074
10,994
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
lnue
Xing Tian
10
1 / 3 / 6
6,585
549
2,357
9,571
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
9 / 0 / 2
9,540
795
9,070
10,534
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ScrubMastar
Izanami
13
2 / 2 / 1
7,698
642
3,736
8,499
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
TheWendorf
Tiamat
12
2 / 4 / 3
7,485
624
3,706
6,961
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Vigesimation
Baron Samedi
12
3 / 4 / 5
7,117
593
3,280
5,716
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
13
5 / 3 / 6
8,129
677
7,736
7,245
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
21
22
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
3
3.5
W
Bellona
9
0
2
10
L
Discordia
GigafootZero
Discordia
3
4
1
0.88
L
Serqet
OlMusty
Serqet
6
6
2
1.17
L
Mulan
0
8
0
0
W
Izanami
ScrubMastar
Izanami
2
2
1
1.25
W
Tiamat
TheWendorf
Tiamat
2
4
3
0.88
W
Baron Samedi
Vigesimation
Baron Samedi
3
4
5
1.38
W
Ravana
5
3
6
2.67
L
Xing Tian
lnue
Xing Tian
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
27,528
42,664
Taken
38,955
15,685
Mitigated
19,320
9,041
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,502
1,945
0
3,312
6,649
1,350
0
124
6,525
0
60,675
W
Bellona
9,070
4,271
0
7,497
10,534
7,996
0
1,612
8,264
0
61,642
L
Discordia
GigafootZero
Discordia
5,021
417
0
262
4,578
1,269
0
1,877
2,615
38,411
0
L
Serqet
OlMusty
Serqet
3,646
594
0
1,894
10,872
2,517
0
2,125
8,699
0
27,512
L
Mulan
3,074
409
0
2,129
10,994
4,743
310
0
10,994
0
30,507
W
Izanami
ScrubMastar
Izanami
3,736
2,743
0
3,359
8,499
1,609
0
1,196
7,269
0
47,633
W
Tiamat
TheWendorf
Tiamat
3,706
621
0
2,307
6,961
3,663
0
3,957
2,747
43,902
0
W
Baron Samedi
Vigesimation
Baron Samedi
3,280
152
564
1,738
5,716
3,021
0
1,822
3,649
26,484
0
W
Ravana
7,736
2,405
0
2,354
7,245
3,031
0
1,717
5,364
0
48,255
L
Xing Tian
lnue
Xing Tian
2,357
207
0
1,444
9,571
5,806
0
2,964
6,551
12,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
39,969
318
Minions Killed
441
0
Camps Cleared
0
1,162,170
Distance Traveled
1,252,834
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,397
616
111
9
0
255,026
7
W
Bellona
9,540
795
125
10
0
257,821
0
L
Discordia
6,338
528
87
7
0
233,925
3
L
Serqet
6,999
583
50
4
0
244,743
2
L
Mulan
5,826
486
60
5
0
197,570
4
W
Izanami
7,698
642
95
8
0
239,103
7
W
Tiamat
7,485
624
82
7
0
245,185
4
W
Baron Samedi
7,117
593
45
4
0
237,552
6
W
Ravana
8,129
677
94
8
0
273,173
2
L
Xing Tian
6,585
549
10
1
0
230,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role